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@ -4,6 +4,7 @@
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/util/addon.h>
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#include <wlr/util/addon.h>
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#include "types/wlr_scene.h"
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/**
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/**
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* A tree for a surface and all of its child sub-surfaces.
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* A tree for a surface and all of its child sub-surfaces.
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@ -25,6 +26,8 @@ struct wlr_scene_subsurface_tree {
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struct wlr_addon scene_addon;
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struct wlr_addon scene_addon;
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struct wlr_box clip;
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// Only valid if the surface is a sub-surface
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// Only valid if the surface is a sub-surface
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struct wlr_addon surface_addon;
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struct wlr_addon surface_addon;
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@ -62,8 +65,46 @@ static struct wlr_scene_subsurface_tree *subsurface_tree_from_subsurface(
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return subsurface_tree;
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return subsurface_tree;
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}
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}
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static bool subsurface_tree_reconfigure_clip(
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struct wlr_scene_subsurface_tree *subsurface_tree) {
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if (subsurface_tree->parent) {
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subsurface_tree->clip = (struct wlr_box){
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.x = subsurface_tree->parent->clip.x - subsurface_tree->tree->node.x,
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.y = subsurface_tree->parent->clip.y - subsurface_tree->tree->node.y,
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.width = subsurface_tree->parent->clip.width,
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.height = subsurface_tree->parent->clip.height,
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};
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}
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if (wlr_box_empty(&subsurface_tree->clip)) {
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scene_surface_set_clip(subsurface_tree->scene_surface, NULL);
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wlr_scene_node_set_enabled(&subsurface_tree->scene_surface->buffer->node, true);
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wlr_scene_node_set_position(&subsurface_tree->scene_surface->buffer->node, 0, 0);
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return false;
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} else {
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struct wlr_box clip = subsurface_tree->clip;
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struct wlr_box surface_box = {
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.width = subsurface_tree->surface->current.width,
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.height = subsurface_tree->surface->current.height,
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};
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bool intersects = wlr_box_intersection(&clip, &clip, &surface_box);
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wlr_scene_node_set_enabled(&subsurface_tree->scene_surface->buffer->node, intersects);
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if (intersects) {
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wlr_scene_node_set_position(&subsurface_tree->scene_surface->buffer->node, clip.x, clip.y);
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scene_surface_set_clip(subsurface_tree->scene_surface, &clip);
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}
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return true;
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}
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}
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static void subsurface_tree_reconfigure(
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static void subsurface_tree_reconfigure(
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struct wlr_scene_subsurface_tree *subsurface_tree) {
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struct wlr_scene_subsurface_tree *subsurface_tree) {
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bool has_clip = subsurface_tree_reconfigure_clip(subsurface_tree);
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struct wlr_surface *surface = subsurface_tree->surface;
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struct wlr_surface *surface = subsurface_tree->surface;
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struct wlr_scene_node *prev = NULL;
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struct wlr_scene_node *prev = NULL;
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@ -79,6 +120,10 @@ static void subsurface_tree_reconfigure(
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wlr_scene_node_set_position(&child->tree->node,
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wlr_scene_node_set_position(&child->tree->node,
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subsurface->current.x, subsurface->current.y);
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subsurface->current.x, subsurface->current.y);
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if (has_clip) {
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subsurface_tree_reconfigure_clip(child);
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}
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}
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}
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if (prev != NULL) {
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if (prev != NULL) {
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@ -95,6 +140,10 @@ static void subsurface_tree_reconfigure(
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wlr_scene_node_set_position(&child->tree->node,
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wlr_scene_node_set_position(&child->tree->node,
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subsurface->current.x, subsurface->current.y);
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subsurface->current.x, subsurface->current.y);
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if (has_clip) {
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subsurface_tree_reconfigure_clip(child);
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}
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}
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}
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}
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}
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@ -263,3 +312,59 @@ struct wlr_scene_tree *wlr_scene_subsurface_tree_create(
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}
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}
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return subsurface_tree->tree;
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return subsurface_tree->tree;
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}
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}
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static struct wlr_scene_subsurface_tree *get_subsurface_tree_from_node(
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struct wlr_scene_node *node) {
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struct wlr_addon *addon = wlr_addon_find(&node->addons, NULL, &subsurface_tree_addon_impl);
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if (!addon) {
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return NULL;
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}
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struct wlr_scene_subsurface_tree *tree =
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wl_container_of(addon, tree, scene_addon);
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return tree;
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}
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static bool subsurface_tree_set_clip(struct wlr_scene_node *node,
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struct wlr_box *clip) {
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if (node->type != WLR_SCENE_NODE_TREE) {
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return false;
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}
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bool discovered_subsurface_tree = false;
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struct wlr_scene_subsurface_tree *tree = get_subsurface_tree_from_node(node);
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if (tree) {
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if (tree->parent == NULL) {
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if (wlr_box_equal(&tree->clip, clip)) {
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return true;
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}
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if (clip) {
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tree->clip = *clip;
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} else {
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tree->clip = (struct wlr_box){0};
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}
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}
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discovered_subsurface_tree = true;
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subsurface_tree_reconfigure_clip(tree);
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}
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struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
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struct wlr_scene_node *child;
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wl_list_for_each(child, &scene_tree->children, link) {
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discovered_subsurface_tree |= subsurface_tree_set_clip(child, clip);
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}
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return discovered_subsurface_tree;
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}
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void wlr_scene_subsurface_tree_set_clip(struct wlr_scene_node *node,
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struct wlr_box *clip) {
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#ifndef NDEBUG
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bool found =
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#endif
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subsurface_tree_set_clip(node, clip);
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assert(found);
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}
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