output: drop output timeline flag

This has been superseded by the backend-wide feature flag.
master
Simon Ser 2 months ago committed by itycodes
parent 8568b2a6fc
commit 3cd7c40544

@ -1650,11 +1650,6 @@ static bool connect_drm_connector(struct wlr_drm_connector *wlr_conn,
output->non_desktop = non_desktop; output->non_desktop = non_desktop;
} }
output->timeline = drm->iface != &legacy_iface;
if (drm->parent) {
output->timeline = output->timeline && drm->mgpu_renderer.wlr_rend->features.timeline;
}
memset(wlr_conn->max_bpc_bounds, 0, sizeof(wlr_conn->max_bpc_bounds)); memset(wlr_conn->max_bpc_bounds, 0, sizeof(wlr_conn->max_bpc_bounds));
if (wlr_conn->props.max_bpc != 0) { if (wlr_conn->props.max_bpc != 0) {
if (!introspect_drm_prop_range(drm->fd, wlr_conn->props.max_bpc, if (!introspect_drm_prop_range(drm->fd, wlr_conn->props.max_bpc,

@ -171,8 +171,6 @@ struct wlr_output {
// true for example with VR headsets // true for example with VR headsets
bool non_desktop; bool non_desktop;
// Whether wait/signal timelines are supported
bool timeline;
// Commit sequence number. Incremented on each commit, may overflow. // Commit sequence number. Incremented on each commit, may overflow.
uint32_t commit_seq; uint32_t commit_seq;

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