Wire up layer surface resources to stubs

master
Drew DeVault 7 years ago
parent f29d8b55ae
commit 3ba57fccd1

@ -1,5 +1,11 @@
#ifndef WLR_TYPES_WLR_LAYER_SHELL_H
#define WLR_TYPES_WLR_LAYER_SHELL_H
#include <stdbool.h>
#include <stdint.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_surface.h>
#include "wlr-layer-shell-unstable-v1-protocol.h"
struct wlr_layer_shell {
struct wl_global *wl_global;
@ -23,6 +29,50 @@ struct wlr_layer_client {
struct wl_list link; // wlr_layer_shell::clients
};
struct wlr_layer_surface_state {
uint32_t anchor;
uint32_t exclusive_zone;
struct {
uint32_t top, right, bottom, left;
} margin;
};
struct wlr_layer_surface_configure {
struct wl_list link; // wlr_layer_surface::configure_list
uint32_t serial;
struct wlr_layer_surface_state *state;
};
struct wlr_layer_surface {
struct wlr_surface *surface;
struct wlr_layer_client *client;
struct wl_resource *resource;
struct wl_list link; // wlr_layer_client:surfaces
const char *namespace;
enum zwlr_layer_shell_v1_layer layer;
bool added, configured, mapped;
uint32_t configure_serial;
struct wl_event_source *configure_idle;
uint32_t configure_next_serial;
struct wl_list configure_list;
struct wlr_layer_surface_state next; // client protocol requests
struct wlr_layer_surface_state pending; // our configure requests
struct wlr_layer_surface_state current;
struct wl_listener surface_destroy_listener;
struct {
struct wl_signal destroy;
struct wl_signal map;
struct wl_signal unmap;
} events;
void *data;
};
struct wlr_layer_shell *wlr_layer_shell_create(struct wl_display *display);
void wlr_layer_shell_destroy(struct wlr_layer_shell *layer_shell);

@ -79,7 +79,7 @@ struct wlr_xdg_toplevel {
bool added;
struct wlr_xdg_toplevel_state next; // client protocol requests
struct wlr_xdg_toplevel_state pending; // user configure requests
struct wlr_xdg_toplevel_state pending; // our configure requests
struct wlr_xdg_toplevel_state current;
char *title;

@ -1,22 +1,21 @@
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
#include <wlr/types/wlr_layer_shell.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/util/log.h>
#include "util/signal.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
static void layer_shell_handle_get_layer_surface(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
struct wl_resource *surface,
struct wl_resource *output,
uint32_t layer,
const char *namespace) {
// TODO
static void resource_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static struct zwlr_layer_shell_v1_interface layer_shell_impl = {
.get_layer_surface = layer_shell_handle_get_layer_surface,
};
static struct zwlr_layer_shell_v1_interface layer_shell_impl;
static struct zwlr_layer_surface_v1_interface layer_surface_impl;
static struct wlr_layer_client *layer_client_from_resource(
struct wl_resource *resource) {
@ -25,6 +24,181 @@ static struct wlr_layer_client *layer_client_from_resource(
return wl_resource_get_user_data(resource);
}
static struct wlr_layer_surface *layer_surface_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &zwlr_layer_surface_v1_interface,
&layer_surface_impl));
return wl_resource_get_user_data(resource);
}
static void layer_surface_handle_ack_configure(struct wl_client *client,
struct wl_resource *resource, uint32_t serial) {
// TODO
}
static void layer_surface_handle_set_anchor(struct wl_client *client,
struct wl_resource *resource, uint32_t anchor) {
// TODO
}
static void layer_surface_handle_set_exclusive_zone(struct wl_client *client,
struct wl_resource *resource, uint32_t zone) {
// TODO
}
static void layer_surface_handle_set_margin(struct wl_client *client,
struct wl_resource *resource, int32_t top, int32_t right,
int32_t bottom, int32_t left) {
// TODO
}
static void layer_surface_handle_get_popup(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *popup) {
// TODO
}
static void layer_surface_handle_get_input(struct wl_client *client,
struct wl_resource *resource, uint32_t id, struct wl_resource *seat) {
// TODO
}
static const struct zwlr_layer_surface_v1_interface layer_surface_implementation = {
.destroy = resource_handle_destroy,
.ack_configure = layer_surface_handle_ack_configure,
.set_anchor = layer_surface_handle_set_anchor,
.set_exclusive_zone = layer_surface_handle_set_exclusive_zone,
.set_margin = layer_surface_handle_set_margin,
.get_popup = layer_surface_handle_get_popup,
.get_input = layer_surface_handle_get_input,
};
static void layer_surface_configure_destroy(
struct wlr_layer_surface_configure *configure) {
if (configure == NULL) {
return;
}
wl_list_remove(&configure->link);
free(configure->state);
free(configure);
}
static void layer_surface_unmap(struct wlr_layer_surface *surface) {
// TODO: probably need to ungrab before this event
wlr_signal_emit_safe(&surface->events.unmap, surface);
struct wlr_layer_surface_configure *configure, *tmp;
wl_list_for_each_safe(configure, tmp, &surface->configure_list, link) {
layer_surface_configure_destroy(configure);
}
surface->added = surface->configured = surface->mapped = false;
surface->configure_serial = 0;
if (surface->configure_idle) {
wl_event_source_remove(surface->configure_idle);
surface->configure_idle = NULL;
}
surface->configure_next_serial = 0;
}
static void layer_surface_destroy(struct wlr_layer_surface *surface) {
layer_surface_unmap(surface);
wlr_signal_emit_safe(&surface->events.destroy, surface);
wl_resource_set_user_data(surface->resource, NULL);
wl_list_remove(&surface->link);
wl_list_remove(&surface->surface_destroy_listener.link);
wlr_surface_set_role_committed(surface->surface, NULL, NULL);
free(surface);
}
static void layer_surface_resource_destroy(struct wl_resource *resource) {
struct wlr_layer_surface *surface =
layer_surface_from_resource(resource);
if (surface != NULL) {
layer_surface_destroy(surface);
}
}
static void handle_wlr_surface_committed(struct wlr_surface *wlr_surface,
void *role_data) {
struct wlr_layer_surface *surface = role_data;
if (wlr_surface_has_buffer(surface->surface) && !surface->configured) {
wl_resource_post_error(surface->resource,
ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED,
"layer_surface has never been configured");
return;
}
if (!surface->added) {
surface->added = true;
wlr_signal_emit_safe(
&surface->client->shell->events.new_surface, surface);
}
if (surface->configured && wlr_surface_has_buffer(surface->surface) &&
!surface->mapped) {
surface->mapped = true;
wlr_signal_emit_safe(&surface->events.map, surface);
}
if (surface->configured && !wlr_surface_has_buffer(surface->surface) &&
surface->mapped) {
layer_surface_unmap(surface);
}
}
static void handle_wlr_surface_destroyed(struct wl_listener *listener,
void *data) {
struct wlr_layer_surface *layer_surface =
wl_container_of(listener, layer_surface, surface_destroy_listener);
layer_surface_destroy(layer_surface);
}
static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
struct wl_resource *client_resource, uint32_t id,
struct wl_resource *surface_resource,
struct wl_resource *output_resource,
uint32_t layer, const char *namespace) {
struct wlr_layer_client *client =
layer_client_from_resource(client_resource);
struct wlr_layer_surface *surface =
calloc(1, sizeof(struct wlr_layer_surface));
if (surface == NULL) {
wl_client_post_no_memory(wl_client);
return;
}
surface->client = client;
surface->surface = wlr_surface_from_resource(surface_resource);
surface->resource = wl_resource_create(wl_client,
&zwlr_layer_surface_v1_interface,
wl_resource_get_version(client_resource),
id);
surface->namespace = strdup(namespace);
surface->layer = layer;
if (surface->resource == NULL || surface->namespace == NULL) {
free(surface);
wl_client_post_no_memory(wl_client);
return;
}
wl_signal_init(&surface->events.destroy);
wl_signal_add(&surface->surface->events.destroy,
&surface->surface_destroy_listener);
surface->surface_destroy_listener.notify = handle_wlr_surface_destroyed;
wlr_surface_set_role_committed(surface->surface,
handle_wlr_surface_committed, surface);
wlr_log(L_DEBUG, "new layer_surface %p (res %p)",
surface, surface->resource);
wl_resource_set_implementation(surface->resource,
&layer_surface_implementation, surface, layer_surface_resource_destroy);
wl_list_insert(&client->surfaces, &surface->link);
}
static struct zwlr_layer_shell_v1_interface layer_shell_impl = {
.get_layer_surface = layer_shell_handle_get_layer_surface,
};
static void wlr_layer_client_destroy(struct wl_resource *resource) {
struct wlr_layer_client *client = layer_client_from_resource(resource);

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