consistently name surface state variables

master
Tony Crisci 7 years ago
parent 693e30dff7
commit 3a04f5b2db

@ -100,15 +100,15 @@ static void surface_set_input_region(struct wl_client *client,
} }
} }
static void wlr_surface_update_size(struct wlr_surface *surface, struct wlr_surface_state *current) { static void wlr_surface_update_size(struct wlr_surface *surface, struct wlr_surface_state *state) {
int scale = current->scale; int scale = state->scale;
enum wl_output_transform transform = current->transform; enum wl_output_transform transform = state->transform;
wlr_texture_get_buffer_size(surface->texture, current->buffer, wlr_texture_get_buffer_size(surface->texture, state->buffer,
&current->buffer_width, &current->buffer_height); &state->buffer_width, &state->buffer_height);
int _width = current->buffer_width / scale; int _width = state->buffer_width / scale;
int _height = current->buffer_height / scale; int _height = state->buffer_height / scale;
if (transform == WL_OUTPUT_TRANSFORM_90 || if (transform == WL_OUTPUT_TRANSFORM_90 ||
transform == WL_OUTPUT_TRANSFORM_270 || transform == WL_OUTPUT_TRANSFORM_270 ||
@ -119,10 +119,10 @@ static void wlr_surface_update_size(struct wlr_surface *surface, struct wlr_surf
_height = tmp; _height = tmp;
} }
wl_list_init(&current->frame_callback_list); wl_list_init(&state->frame_callback_list);
current->width = _width; state->width = _width;
current->height = _height; state->height = _height;
} }
static void wlr_surface_to_buffer_region(int scale, static void wlr_surface_to_buffer_region(int scale,
@ -209,85 +209,85 @@ static void wlr_surface_to_buffer_region(int scale,
/** /**
* Append pending state to current state and clear pending state. * Append pending state to current state and clear pending state.
*/ */
static void wlr_surface_move_state(struct wlr_surface *surface, struct wlr_surface_state *pending, static void wlr_surface_move_state(struct wlr_surface *surface, struct wlr_surface_state *next,
struct wlr_surface_state *current) { struct wlr_surface_state *state) {
bool update_damage = false; bool update_damage = false;
bool update_size = false; bool update_size = false;
if ((pending->invalid & WLR_SURFACE_INVALID_SCALE)) { if ((next->invalid & WLR_SURFACE_INVALID_SCALE)) {
current->scale = pending->scale; state->scale = next->scale;
update_size = true; update_size = true;
} }
if ((pending->invalid & WLR_SURFACE_INVALID_TRANSFORM)) { if ((next->invalid & WLR_SURFACE_INVALID_TRANSFORM)) {
current->transform = pending->transform; state->transform = next->transform;
update_size = true; update_size = true;
} }
if ((pending->invalid & WLR_SURFACE_INVALID_BUFFER)) { if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) {
if (current->buffer) { if (state->buffer) {
wl_resource_post_event(current->buffer, WL_BUFFER_RELEASE); wl_resource_post_event(state->buffer, WL_BUFFER_RELEASE);
} }
current->buffer = pending->buffer; state->buffer = next->buffer;
pending->buffer = NULL; next->buffer = NULL;
update_size = true; update_size = true;
} }
if (update_size) { if (update_size) {
wlr_surface_update_size(surface, current); wlr_surface_update_size(surface, state);
} }
if ((pending->invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) { if ((next->invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
pixman_region32_union(&current->surface_damage, pixman_region32_union(&state->surface_damage,
&current->surface_damage, &state->surface_damage,
&pending->surface_damage); &next->surface_damage);
pixman_region32_intersect_rect(&current->surface_damage, pixman_region32_intersect_rect(&state->surface_damage,
&current->surface_damage, 0, 0, current->width, &state->surface_damage, 0, 0, state->width,
current->height); state->height);
pixman_region32_clear(&pending->surface_damage); pixman_region32_clear(&next->surface_damage);
update_damage = true; update_damage = true;
} }
if ((pending->invalid & WLR_SURFACE_INVALID_BUFFER_DAMAGE)) { if ((next->invalid & WLR_SURFACE_INVALID_BUFFER_DAMAGE)) {
pixman_region32_union(&current->buffer_damage, pixman_region32_union(&state->buffer_damage,
&current->buffer_damage, &state->buffer_damage,
&pending->buffer_damage); &next->buffer_damage);
pixman_region32_clear(&pending->buffer_damage); pixman_region32_clear(&next->buffer_damage);
update_damage = true; update_damage = true;
} }
if (update_damage) { if (update_damage) {
pixman_region32_t buffer_damage; pixman_region32_t buffer_damage;
pixman_region32_init(&buffer_damage); pixman_region32_init(&buffer_damage);
wlr_surface_to_buffer_region(current->scale, current->transform, wlr_surface_to_buffer_region(state->scale, state->transform,
&current->surface_damage, &buffer_damage, current->width, &state->surface_damage, &buffer_damage, state->width,
current->height); state->height);
pixman_region32_union(&current->buffer_damage, pixman_region32_union(&state->buffer_damage,
&current->buffer_damage, &buffer_damage); &state->buffer_damage, &buffer_damage);
pixman_region32_fini(&buffer_damage); pixman_region32_fini(&buffer_damage);
pixman_region32_intersect_rect(&current->buffer_damage, pixman_region32_intersect_rect(&state->buffer_damage,
&current->buffer_damage, 0, 0, &state->buffer_damage, 0, 0,
current->buffer_width, current->buffer_height); state->buffer_width, state->buffer_height);
} }
if ((pending->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) { if ((next->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) {
// TODO: process buffer // TODO: process buffer
pixman_region32_clear(&pending->opaque); pixman_region32_clear(&next->opaque);
} }
if ((pending->invalid & WLR_SURFACE_INVALID_INPUT_REGION)) { if ((next->invalid & WLR_SURFACE_INVALID_INPUT_REGION)) {
// TODO: process buffer // TODO: process buffer
pixman_region32_clear(&pending->input); pixman_region32_clear(&next->input);
} }
if ((pending->invalid & WLR_SURFACE_INVALID_SUBSURFACE_POSITION)) { if ((next->invalid & WLR_SURFACE_INVALID_SUBSURFACE_POSITION)) {
current->subsurface_position.x = pending->subsurface_position.x; state->subsurface_position.x = next->subsurface_position.x;
current->subsurface_position.y = pending->subsurface_position.y; state->subsurface_position.y = next->subsurface_position.y;
pending->subsurface_position.x = 0; next->subsurface_position.x = 0;
pending->subsurface_position.y = 0; next->subsurface_position.y = 0;
} }
if ((pending->invalid & WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST)) { if ((next->invalid & WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST)) {
wl_list_insert_list(&current->frame_callback_list, &pending->frame_callback_list); wl_list_insert_list(&state->frame_callback_list, &next->frame_callback_list);
wl_list_init(&pending->frame_callback_list); wl_list_init(&next->frame_callback_list);
} }
current->invalid |= pending->invalid; state->invalid |= next->invalid;
pending->invalid = 0; next->invalid = 0;
} }
static void wlr_surface_commit_pending(struct wlr_surface *surface) { static void wlr_surface_commit_pending(struct wlr_surface *surface) {
@ -489,18 +489,18 @@ static struct wlr_surface_state *wlr_surface_state_create() {
return state; return state;
} }
static void wlr_surface_state_destroy(struct wlr_surface_state *current) { static void wlr_surface_state_destroy(struct wlr_surface_state *state) {
struct wlr_frame_callback *cb, *tmp; struct wlr_frame_callback *cb, *tmp;
wl_list_for_each_safe(cb, tmp, &current->frame_callback_list, link) { wl_list_for_each_safe(cb, tmp, &state->frame_callback_list, link) {
wl_resource_destroy(cb->resource); wl_resource_destroy(cb->resource);
} }
pixman_region32_fini(&current->surface_damage); pixman_region32_fini(&state->surface_damage);
pixman_region32_fini(&current->buffer_damage); pixman_region32_fini(&state->buffer_damage);
pixman_region32_fini(&current->opaque); pixman_region32_fini(&state->opaque);
pixman_region32_fini(&current->input); pixman_region32_fini(&state->input);
free(current); free(state);
} }
void wlr_subsurface_destroy(struct wlr_subsurface *subsurface) { void wlr_subsurface_destroy(struct wlr_subsurface *subsurface) {

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