Initialize headless backend

master
emersion 7 years ago
parent 3363ea869a
commit 3970264ccf
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@ -0,0 +1,156 @@
#include <stdlib.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
#include "glapi.h"
static bool backend_start(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
wlr_log(L_INFO, "Initializating headless backend");
// TODO
for (size_t i = 0; i < 1; ++i) {
wlr_headless_add_output(&backend->backend, 1280, 720);
}
return true;
}
static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
if (!wlr_backend) {
return;
}
wl_list_remove(&backend->display_destroy.link);
wlr_egl_finish(&backend->egl);
free(backend);
}
static struct wlr_egl *backend_get_egl(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
return &backend->egl;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_egl = backend_get_egl,
};
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, display_destroy);
backend_destroy(&backend->backend);
}
static bool egl_get_config(EGLDisplay disp, EGLConfig *out) {
EGLint count = 0, matched = 0, ret;
ret = eglGetConfigs(disp, NULL, 0, &count);
if (ret == EGL_FALSE || count == 0) {
wlr_log(L_ERROR, "eglGetConfigs returned no configs");
return false;
}
EGLConfig configs[count];
static const EGLint attribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_NONE,
};
ret = eglChooseConfig(disp, attribs, configs, count, &matched);
if (ret == EGL_FALSE) {
wlr_log(L_ERROR, "eglChooseConfig failed");
return false;
}
// TODO
*out = configs[0];
return true;
}
static bool egl_init(struct wlr_egl *egl) {
if (!load_glapi()) {
return false;
}
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
goto error;
}
egl->display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (egl->display == EGL_NO_DISPLAY) {
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
goto error;
}
EGLint major, minor;
if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
goto error;
}
if (!egl_get_config(egl->display, &egl->config)) {
wlr_log(L_ERROR, "Failed to get EGL config");
goto error;
}
static const EGLint attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE,
};
egl->context = eglCreateContext(egl->display, egl->config,
EGL_NO_CONTEXT, attribs);
if (egl->context == EGL_NO_CONTEXT) {
wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
goto error;
}
eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
egl->egl_exts = eglQueryString(egl->display, EGL_EXTENSIONS);
if (strstr(egl->egl_exts, "EGL_KHR_image_base") == NULL) {
wlr_log(L_ERROR, "Required egl extensions not supported");
goto error;
}
egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts);
return true;
error:
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(egl->display);
eglReleaseThread();
return false;
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
wlr_log(L_INFO, "Creating headless backend");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
egl_init(&backend->egl);
backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
return &backend->backend;
}

@ -0,0 +1,83 @@
#include <stdlib.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
static void output_destroy(struct wlr_output *wlr_output) {
struct wlr_headless_backend_output *output =
(struct wlr_headless_backend_output *)wlr_output;
wl_signal_emit(&output->backend->backend.events.output_remove,
&output->wlr_output);
wl_list_remove(&output->link);
eglDestroySurface(output->backend->egl.display, output->egl_surface);
free(output);
}
static const struct wlr_output_impl output_impl = {
//.set_custom_mode = wlr_wl_output_set_custom_mode,
//.transform = wlr_wl_output_transform,
.destroy = output_destroy,
//.make_current = wlr_wl_output_make_current,
//.swap_buffers = wlr_wl_output_swap_buffers,
};
static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
unsigned int height) {
EGLint attribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE};
EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
return EGL_NO_SURFACE;
}
return surf;
}
struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
unsigned int width, unsigned int height) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
struct wlr_headless_backend_output *output =
calloc(1, sizeof(struct wlr_headless_backend_output));
if (output == NULL) {
wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend_output");
return NULL;
}
wlr_output_init(&output->wlr_output, &backend->backend, &output_impl);
struct wlr_output *wlr_output = &output->wlr_output;
output->egl_surface = egl_create_surface(&backend->egl, width, height);
wlr_output_update_size(wlr_output, width, height);
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
goto error;
}
glViewport(0, 0, wlr_output->width, wlr_output->height);
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
goto error;
}
wl_list_insert(&backend->outputs, &output->link);
wlr_output_create_global(wlr_output, backend->display);
wl_signal_emit(&backend->backend.events.output_add, wlr_output);
return wlr_output;
error:
wlr_output_destroy(&output->wlr_output);
return NULL;
}

@ -9,6 +9,8 @@ backend_files = files(
'drm/properties.c', 'drm/properties.c',
'drm/renderer.c', 'drm/renderer.c',
'drm/util.c', 'drm/util.c',
'headless/backend.c',
'headless/output.c',
'libinput/backend.c', 'libinput/backend.c',
'libinput/events.c', 'libinput/events.c',
'libinput/keyboard.c', 'libinput/keyboard.c',

@ -0,0 +1,25 @@
#ifndef BACKEND_HEADLESS_H
#define BACKEND_HEADLESS_H
#include <wlr/backend/interface.h>
#include <wlr/backend/headless.h>
#include <wlr/types/wlr_output.h>
struct wlr_headless_backend {
struct wlr_backend backend;
struct wlr_egl egl;
struct wl_display *display;
struct wl_list outputs;
struct wl_listener display_destroy;
};
struct wlr_headless_backend_output {
struct wlr_output wlr_output;
struct wlr_headless_backend *backend;
struct wl_list link;
void *egl_surface;
};
#endif

@ -0,0 +1,13 @@
#ifndef WLR_BACKEND_HEADLESS_H
#define WLR_BACKEND_HEADLESS_H
#include <wlr/backend.h>
#include <wlr/types/wlr_input_device.h>
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display);
struct wlr_output *wlr_headless_add_output(struct wlr_backend *backend,
unsigned int width, unsigned int height);
struct wlr_input_device *wlr_headless_add_input(struct wlr_backend *backend,
enum wlr_input_device_type type);
#endif

@ -4,6 +4,7 @@
#include <unistd.h> #include <unistd.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/backend/headless.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/gles2.h> #include <wlr/render/gles2.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
@ -29,7 +30,8 @@ int main(int argc, char **argv) {
assert(server.wl_display = wl_display_create()); assert(server.wl_display = wl_display_create());
assert(server.wl_event_loop = wl_display_get_event_loop(server.wl_display)); assert(server.wl_event_loop = wl_display_get_event_loop(server.wl_display));
assert(server.backend = wlr_backend_autocreate(server.wl_display)); //assert(server.backend = wlr_backend_autocreate(server.wl_display));
assert(server.backend = wlr_headless_backend_create(server.wl_display));
assert(server.renderer = wlr_gles2_renderer_create(server.backend)); assert(server.renderer = wlr_gles2_renderer_create(server.backend));
server.data_device_manager = server.data_device_manager =

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