|  |  |  | @ -361,7 +361,9 @@ void wlr_output_swap_buffers(struct wlr_output *output) { | 
			
		
	
		
			
				
					|  |  |  |  | 			renderer = output->cursor.surface->renderer; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (texture && renderer) { | 
			
		
	
		
			
				
					|  |  |  |  | 		// We check texture->valid because some clients set a cursor surface
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					|  |  |  |  | 		// with a NULL buffer to hide it
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					|  |  |  |  | 		if (renderer && texture && texture->valid) { | 
			
		
	
		
			
				
					|  |  |  |  | 			float matrix[16]; | 
			
		
	
		
			
				
					|  |  |  |  | 			wlr_texture_get_matrix(texture, &matrix, &output->transform_matrix, | 
			
		
	
		
			
				
					|  |  |  |  | 				output->cursor.x, output->cursor.y); | 
			
		
	
	
		
			
				
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