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@ -310,12 +310,20 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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wlr_surface_send_frame_done(surface, when);
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}
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/**
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* Returns the cursor box, scaled for its output.
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*/
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static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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struct wlr_box *box) {
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box->x = cursor->x - cursor->hotspot_x;
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box->y = cursor->y - cursor->hotspot_y;
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box->width = cursor->width;
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box->height = cursor->height;
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if (cursor->surface != NULL) {
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box->x += cursor->surface->current->sx * cursor->output->scale;
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box->y += cursor->surface->current->sy * cursor->output->scale;
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}
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}
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static void output_cursor_render(struct wlr_output_cursor *cursor,
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@ -331,36 +339,23 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
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return;
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}
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struct wlr_box output_box;
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output_box.x = output_box.y = 0;
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wlr_output_effective_resolution(cursor->output, &output_box.width,
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&output_box.height);
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output_box.width *= cursor->output->scale;
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output_box.height *= cursor->output->scale;
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glViewport(0, 0, cursor->output->width, cursor->output->height);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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struct wlr_box cursor_box;
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output_cursor_get_box(cursor, &cursor_box);
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struct wlr_box intersection;
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struct wlr_box *intersection_ptr = &intersection;
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if (!wlr_box_intersection(&output_box, &cursor_box, &intersection_ptr)) {
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return;
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}
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glViewport(0, 0, cursor->output->width, cursor->output->height);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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float translate[16];
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wlr_matrix_translate(&translate, cursor_box.x, cursor_box.y, 0);
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int x = cursor->x - cursor->hotspot_x;
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int y = cursor->y - cursor->hotspot_y;
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if (cursor->surface != NULL) {
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x += cursor->surface->current->sx;
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y += cursor->surface->current->sy;
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}
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float scale[16];
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wlr_matrix_scale(&scale, cursor_box.width, cursor_box.height, 1);
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float matrix[16];
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wlr_texture_get_matrix(texture, &matrix, &cursor->output->transform_matrix,
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x, y);
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wlr_matrix_mul(&translate, &scale, &matrix);
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wlr_matrix_mul(&cursor->output->transform_matrix, &matrix, &matrix);
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wlr_render_with_matrix(renderer, texture, &matrix);
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if (cursor->surface != NULL) {
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@ -381,7 +376,8 @@ void wlr_output_swap_buffers(struct wlr_output *output) {
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struct wlr_output_cursor *cursor;
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wl_list_for_each(cursor, &output->cursors, link) {
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if (!cursor->enabled || output->hardware_cursor == cursor) {
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if (!cursor->enabled || !cursor->visible ||
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output->hardware_cursor == cursor) {
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continue;
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}
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output_cursor_render(cursor, &now);
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@ -516,11 +512,39 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
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stride, width, height, pixels);
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}
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static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
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struct wlr_box output_box;
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output_box.x = output_box.y = 0;
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wlr_output_effective_resolution(cursor->output, &output_box.width,
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&output_box.height);
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output_box.width *= cursor->output->scale;
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output_box.height *= cursor->output->scale;
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struct wlr_box cursor_box;
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output_cursor_get_box(cursor, &cursor_box);
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struct wlr_box intersection;
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struct wlr_box *intersection_ptr = &intersection;
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bool visible =
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wlr_box_intersection(&output_box, &cursor_box, &intersection_ptr);
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if (cursor->surface != NULL) {
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if (cursor->visible && !visible) {
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wlr_surface_send_leave(cursor->surface, cursor->output);
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}
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if (!cursor->visible && visible) {
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wlr_surface_send_enter(cursor->surface, cursor->output);
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}
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}
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cursor->visible = visible;
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}
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static void output_cursor_commit(struct wlr_output_cursor *cursor) {
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// Some clients commit a cursor surface with a NULL buffer to hide it.
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cursor->enabled = wlr_surface_has_buffer(cursor->surface);
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cursor->width = cursor->surface->current->width;
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cursor->height = cursor->surface->current->height;
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cursor->width = cursor->surface->current->width * cursor->output->scale;
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cursor->height = cursor->surface->current->height * cursor->output->scale;
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if (cursor->output->hardware_cursor != cursor) {
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cursor->output->needs_swap = true;
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@ -553,8 +577,8 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
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return;
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}
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cursor->hotspot_x = hotspot_x;
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cursor->hotspot_y = hotspot_y;
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cursor->hotspot_x = hotspot_x * cursor->output->scale;
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cursor->hotspot_y = hotspot_y * cursor->output->scale;
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if (surface && surface == cursor->surface) {
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if (cursor->output->hardware_cursor == cursor &&
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@ -584,6 +608,9 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
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wl_signal_add(&surface->events.commit, &cursor->surface_commit);
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wl_signal_add(&surface->events.destroy, &cursor->surface_destroy);
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output_cursor_commit(cursor);
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cursor->visible = false;
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output_cursor_update_visible(cursor);
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} else {
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cursor->enabled = false;
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cursor->width = 0;
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@ -599,6 +626,7 @@ bool wlr_output_cursor_move(struct wlr_output_cursor *cursor,
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y *= cursor->output->scale;
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cursor->x = x;
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cursor->y = y;
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output_cursor_update_visible(cursor);
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if (cursor->output->hardware_cursor != cursor) {
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cursor->output->needs_swap = true;
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