surface: move impl to types/wlr_{sub,}compositor.c

master
Kirill Primak 3 years ago committed by Simon Ser
parent 4ec683ad1c
commit 36b5d5888c

@ -1,20 +0,0 @@
#ifndef TYPES_WLR_SURFACE_H
#define TYPES_WLR_SURFACE_H
#include <wlr/types/wlr_surface.h>
struct wlr_renderer;
/**
* Create a new surface resource with the provided new ID.
*/
struct wlr_surface *surface_create(struct wl_client *client,
uint32_t version, uint32_t id, struct wlr_renderer *renderer);
/**
* Create a new subsurface resource with the provided new ID.
*/
struct wlr_subsurface *subsurface_create(struct wlr_surface *surface,
struct wlr_surface *parent, uint32_t version, uint32_t id);
#endif

@ -59,7 +59,6 @@ wlr_files += files(
'wlr_screencopy_v1.c', 'wlr_screencopy_v1.c',
'wlr_server_decoration.c', 'wlr_server_decoration.c',
'wlr_subcompositor.c', 'wlr_subcompositor.c',
'wlr_surface.c',
'wlr_switch.c', 'wlr_switch.c',
'wlr_tablet_pad.c', 'wlr_tablet_pad.c',
'wlr_tablet_tool.c', 'wlr_tablet_tool.c',

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@ -4,12 +4,383 @@
#include <wlr/types/wlr_subcompositor.h> #include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_surface.h> #include <wlr/types/wlr_surface.h>
#include "types/wlr_region.h" #include "types/wlr_region.h"
#include "types/wlr_surface.h"
#include "util/signal.h" #include "util/signal.h"
#define SUBCOMPOSITOR_VERSION 1 #define SUBCOMPOSITOR_VERSION 1
extern const struct wlr_surface_role subsurface_role; static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
while (subsurface != NULL) {
if (subsurface->synchronized) {
return true;
}
if (!subsurface->parent) {
return false;
}
if (!wlr_surface_is_subsurface(subsurface->parent)) {
break;
}
subsurface = wlr_subsurface_from_wlr_surface(subsurface->parent);
}
return false;
}
static void subsurface_unmap(struct wlr_subsurface *subsurface);
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
if (subsurface == NULL) {
return;
}
if (subsurface->has_cache) {
wlr_surface_unlock_cached(subsurface->surface,
subsurface->cached_seq);
}
subsurface_unmap(subsurface);
wlr_signal_emit_safe(&subsurface->events.destroy, subsurface);
wl_list_remove(&subsurface->surface_destroy.link);
wl_list_remove(&subsurface->surface_client_commit.link);
if (subsurface->parent) {
wl_list_remove(&subsurface->current.link);
wl_list_remove(&subsurface->pending.link);
wl_list_remove(&subsurface->parent_destroy.link);
}
wl_resource_set_user_data(subsurface->resource, NULL);
if (subsurface->surface) {
subsurface->surface->role_data = NULL;
}
free(subsurface);
}
static const struct wl_subsurface_interface subsurface_implementation;
static struct wlr_subsurface *subsurface_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_subsurface_interface,
&subsurface_implementation));
return wl_resource_get_user_data(resource);
}
static void subsurface_resource_destroy(struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
subsurface_destroy(subsurface);
}
static void subsurface_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static void subsurface_handle_set_position(struct wl_client *client,
struct wl_resource *resource, int32_t x, int32_t y) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
subsurface->pending.x = x;
subsurface->pending.y = y;
}
static struct wlr_subsurface *subsurface_find_sibling(
struct wlr_subsurface *subsurface, struct wlr_surface *surface) {
struct wlr_surface *parent = subsurface->parent;
struct wlr_subsurface *sibling;
wl_list_for_each(sibling, &parent->pending.subsurfaces_below, pending.link) {
if (sibling->surface == surface && sibling != subsurface) {
return sibling;
}
}
wl_list_for_each(sibling, &parent->pending.subsurfaces_above, pending.link) {
if (sibling->surface == surface && sibling != subsurface) {
return sibling;
}
}
return NULL;
}
static void subsurface_handle_place_above(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *sibling_resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
struct wlr_surface *sibling_surface =
wlr_surface_from_resource(sibling_resource);
struct wl_list *node;
if (sibling_surface == subsurface->parent) {
node = &subsurface->parent->pending.subsurfaces_above;
} else {
struct wlr_subsurface *sibling =
subsurface_find_sibling(subsurface, sibling_surface);
if (!sibling) {
wl_resource_post_error(subsurface->resource,
WL_SUBSURFACE_ERROR_BAD_SURFACE,
"%s: wl_surface@%" PRIu32 "is not a parent or sibling",
"place_above", wl_resource_get_id(sibling_resource));
return;
}
node = &sibling->pending.link;
}
wl_list_remove(&subsurface->pending.link);
wl_list_insert(node, &subsurface->pending.link);
subsurface->reordered = true;
}
static void subsurface_handle_place_below(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *sibling_resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
struct wlr_surface *sibling_surface =
wlr_surface_from_resource(sibling_resource);
struct wl_list *node;
if (sibling_surface == subsurface->parent) {
node = &subsurface->parent->pending.subsurfaces_below;
} else {
struct wlr_subsurface *sibling =
subsurface_find_sibling(subsurface, sibling_surface);
if (!sibling) {
wl_resource_post_error(subsurface->resource,
WL_SUBSURFACE_ERROR_BAD_SURFACE,
"%s: wl_surface@%" PRIu32 " is not a parent or sibling",
"place_below", wl_resource_get_id(sibling_resource));
return;
}
node = &sibling->pending.link;
}
wl_list_remove(&subsurface->pending.link);
wl_list_insert(node->prev, &subsurface->pending.link);
subsurface->reordered = true;
}
static void subsurface_handle_set_sync(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
subsurface->synchronized = true;
}
static void subsurface_handle_set_desync(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
if (subsurface->synchronized) {
subsurface->synchronized = false;
if (!subsurface_is_synchronized(subsurface) &&
subsurface->has_cache) {
wlr_surface_unlock_cached(subsurface->surface,
subsurface->cached_seq);
subsurface->has_cache = false;
}
}
}
static const struct wl_subsurface_interface subsurface_implementation = {
.destroy = subsurface_handle_destroy,
.set_position = subsurface_handle_set_position,
.place_above = subsurface_handle_place_above,
.place_below = subsurface_handle_place_below,
.set_sync = subsurface_handle_set_sync,
.set_desync = subsurface_handle_set_desync,
};
/**
* Checks if this subsurface needs to be marked as mapped. This can happen if:
* - The subsurface has a buffer
* - Its parent is mapped
*/
static void subsurface_consider_map(struct wlr_subsurface *subsurface,
bool check_parent) {
if (subsurface->mapped || !wlr_surface_has_buffer(subsurface->surface)) {
return;
}
if (check_parent) {
if (subsurface->parent == NULL) {
return;
}
if (wlr_surface_is_subsurface(subsurface->parent)) {
struct wlr_subsurface *parent =
wlr_subsurface_from_wlr_surface(subsurface->parent);
if (parent == NULL || !parent->mapped) {
return;
}
}
}
// Now we can map the subsurface
wlr_signal_emit_safe(&subsurface->events.map, subsurface);
subsurface->mapped = true;
// Try mapping all children too
struct wlr_subsurface *child;
wl_list_for_each(child, &subsurface->surface->current.subsurfaces_below,
current.link) {
subsurface_consider_map(child, false);
}
wl_list_for_each(child, &subsurface->surface->current.subsurfaces_above,
current.link) {
subsurface_consider_map(child, false);
}
}
static void subsurface_unmap(struct wlr_subsurface *subsurface) {
if (!subsurface->mapped) {
return;
}
wlr_signal_emit_safe(&subsurface->events.unmap, subsurface);
subsurface->mapped = false;
// Unmap all children
struct wlr_subsurface *child;
wl_list_for_each(child, &subsurface->surface->current.subsurfaces_below,
current.link) {
subsurface_unmap(child);
}
wl_list_for_each(child, &subsurface->surface->current.subsurfaces_above,
current.link) {
subsurface_unmap(child);
}
}
static void subsurface_role_commit(struct wlr_surface *surface) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
if (subsurface == NULL) {
return;
}
subsurface_consider_map(subsurface, true);
}
static void subsurface_role_precommit(struct wlr_surface *surface) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
if (subsurface == NULL) {
return;
}
if (surface->pending.committed & WLR_SURFACE_STATE_BUFFER &&
surface->pending.buffer == NULL) {
// This is a NULL commit
subsurface_unmap(subsurface);
}
}
const struct wlr_surface_role subsurface_role = {
.name = "wl_subsurface",
.commit = subsurface_role_commit,
.precommit = subsurface_role_precommit,
};
static void subsurface_handle_parent_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, parent_destroy);
subsurface_unmap(subsurface);
wl_list_remove(&subsurface->current.link);
wl_list_remove(&subsurface->pending.link);
wl_list_remove(&subsurface->parent_destroy.link);
subsurface->parent = NULL;
}
static void subsurface_handle_surface_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, surface_destroy);
subsurface_destroy(subsurface);
}
static void subsurface_handle_surface_client_commit(
struct wl_listener *listener, void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, surface_client_commit);
struct wlr_surface *surface = subsurface->surface;
if (subsurface_is_synchronized(subsurface)) {
if (subsurface->has_cache) {
// We already lock a previous commit. The prevents any future
// commit to be applied before we release the previous commit.
return;
}
subsurface->has_cache = true;
subsurface->cached_seq = wlr_surface_lock_pending(surface);
}
}
static struct wlr_subsurface *subsurface_create(struct wlr_surface *surface,
struct wlr_surface *parent, uint32_t version, uint32_t id) {
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wlr_subsurface *subsurface =
calloc(1, sizeof(struct wlr_subsurface));
if (!subsurface) {
wl_client_post_no_memory(client);
return NULL;
}
subsurface->synchronized = true;
subsurface->surface = surface;
subsurface->resource =
wl_resource_create(client, &wl_subsurface_interface, version, id);
if (subsurface->resource == NULL) {
free(subsurface);
wl_client_post_no_memory(client);
return NULL;
}
wl_resource_set_implementation(subsurface->resource,
&subsurface_implementation, subsurface, subsurface_resource_destroy);
wl_signal_init(&subsurface->events.destroy);
wl_signal_init(&subsurface->events.map);
wl_signal_init(&subsurface->events.unmap);
wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy);
subsurface->surface_destroy.notify = subsurface_handle_surface_destroy;
wl_signal_add(&surface->events.client_commit,
&subsurface->surface_client_commit);
subsurface->surface_client_commit.notify =
subsurface_handle_surface_client_commit;
// link parent
subsurface->parent = parent;
wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
wl_list_init(&subsurface->current.link);
wl_list_insert(parent->pending.subsurfaces_above.prev,
&subsurface->pending.link);
surface->role_data = subsurface;
return subsurface;
}
bool wlr_surface_is_subsurface(struct wlr_surface *surface) { bool wlr_surface_is_subsurface(struct wlr_surface *surface) {
return surface->role == &subsurface_role; return surface->role == &subsurface_role;

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