wlr_scene/surface: Hook through opaque metadata

Alexander Orzechowski 3 years ago
parent 18417026be
commit 342830e99c

@ -59,6 +59,8 @@ static void set_buffer_with_surface_state(struct wlr_scene_buffer *scene_buffer,
struct wlr_surface *surface) { struct wlr_surface *surface) {
struct wlr_surface_state *state = &surface->current; struct wlr_surface_state *state = &surface->current;
wlr_scene_buffer_set_opaque_region(scene_buffer, &surface->opaque_region);
struct wlr_fbox src_box; struct wlr_fbox src_box;
wlr_surface_get_buffer_source_box(surface, &src_box); wlr_surface_get_buffer_source_box(surface, &src_box);
wlr_scene_buffer_set_source_box(scene_buffer, &src_box); wlr_scene_buffer_set_source_box(scene_buffer, &src_box);

Loading…
Cancel
Save