@ -246,34 +246,31 @@ bool create_wl_seat(struct wl_seat *wl_seat, struct wlr_wl_backend *wl) {
return true ;
}
void destroy_wl_seats ( struct wlr_wl_backend * wl ) {
struct wlr_wl_seat * seat , * tmp_seat ;
wl_list_for_each_safe ( seat , tmp_seat , & wl - > seats , link ) {
if ( seat - > wl_touch ) {
wl_touch_release ( seat - > wl_touch ) ;
wlr_touch_finish ( & seat - > wlr_touch ) ;
}
if ( seat - > wl_pointer ) {
finish_seat_pointer ( seat ) ;
}
if ( seat - > wl_keyboard ) {
wl_keyboard_release ( seat - > wl_keyboard ) ;
void destroy_wl_seat ( struct wlr_wl_seat * seat ) {
if ( seat - > wl_touch ) {
wl_touch_release ( seat - > wl_touch ) ;
wlr_touch_finish ( & seat - > wlr_touch ) ;
}
if ( seat - > wl_pointer ) {
finish_seat_pointer ( seat ) ;
}
if ( seat - > wl_keyboard ) {
wl_keyboard_release ( seat - > wl_keyboard ) ;
if ( seat - > backend - > started ) {
wlr_keyboard_finish ( & seat - > wlr_keyboard ) ;
}
}
if ( seat - > zwp_tablet_seat_v2 ) {
finish_seat_tablet ( seat ) ;
if ( seat - > backend - > started ) {
wlr_keyboard_finish ( & seat - > wlr_keyboard ) ;
}
}
if ( seat - > zwp_tablet_seat_v2 ) {
finish_seat_tablet ( seat ) ;
}
free ( seat - > name ) ;
assert ( seat - > wl_seat ) ;
wl_seat_destroy ( seat - > wl_seat ) ;
free ( seat - > name ) ;
assert ( seat - > wl_seat ) ;
wl_seat_destroy ( seat - > wl_seat ) ;
wl_list_remove ( & seat - > link ) ;
free ( seat ) ;
}
wl_list_remove ( & seat - > link ) ;
free ( seat ) ;
}
bool wlr_input_device_is_wl ( struct wlr_input_device * dev ) {