@ -425,6 +425,7 @@ static bool init_command_buffer(struct wlr_vk_command_buffer *cb,
* cb = ( struct wlr_vk_command_buffer ) {
* cb = ( struct wlr_vk_command_buffer ) {
. vk = vk_cb ,
. vk = vk_cb ,
} ;
} ;
wl_list_init ( & cb - > destroy_textures ) ;
return true ;
return true ;
}
}
@ -449,6 +450,15 @@ static bool wait_command_buffer(struct wlr_vk_command_buffer *cb,
return true ;
return true ;
}
}
static void release_command_buffer_resources ( struct wlr_vk_command_buffer * cb ) {
struct wlr_vk_texture * texture , * texture_tmp ;
wl_list_for_each_safe ( texture , texture_tmp , & cb - > destroy_textures , destroy_link ) {
wl_list_remove ( & texture - > destroy_link ) ;
texture - > last_used_cb = NULL ;
wlr_texture_destroy ( & texture - > wlr_texture ) ;
}
}
static struct wlr_vk_command_buffer * get_command_buffer (
static struct wlr_vk_command_buffer * get_command_buffer (
struct wlr_vk_renderer * renderer ) {
struct wlr_vk_renderer * renderer ) {
VkResult res ;
VkResult res ;
@ -461,6 +471,15 @@ static struct wlr_vk_command_buffer *get_command_buffer(
return NULL ;
return NULL ;
}
}
// Destroy textures for completed command buffers
for ( size_t i = 0 ; i < VULKAN_COMMAND_BUFFERS_CAP ; i + + ) {
struct wlr_vk_command_buffer * cb = & renderer - > command_buffers [ i ] ;
if ( cb - > vk ! = VK_NULL_HANDLE & & ! cb - > recording & &
cb - > timeline_point < = current_point ) {
release_command_buffer_resources ( cb ) ;
}
}
// First try to find an existing command buffer which isn't busy
// First try to find an existing command buffer which isn't busy
struct wlr_vk_command_buffer * unused = NULL ;
struct wlr_vk_command_buffer * unused = NULL ;
struct wlr_vk_command_buffer * wait = NULL ;
struct wlr_vk_command_buffer * wait = NULL ;
@ -943,15 +962,7 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
return ;
return ;
}
}
+ + renderer - > frame ;
release_stage_allocations ( renderer ) ;
release_stage_allocations ( renderer ) ;
// destroy pending textures
wl_list_for_each_safe ( texture , tmp_tex , & renderer - > destroy_textures , destroy_link ) {
wlr_texture_destroy ( & texture - > wlr_texture ) ;
}
wl_list_init ( & renderer - > destroy_textures ) ; // reset the list
}
}
static bool vulkan_render_subtexture_with_matrix ( struct wlr_renderer * wlr_renderer ,
static bool vulkan_render_subtexture_with_matrix ( struct wlr_renderer * wlr_renderer ,
@ -1007,7 +1018,7 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
VK_SHADER_STAGE_FRAGMENT_BIT , sizeof ( vert_pcr_data ) , sizeof ( float ) ,
VK_SHADER_STAGE_FRAGMENT_BIT , sizeof ( vert_pcr_data ) , sizeof ( float ) ,
& alpha ) ;
& alpha ) ;
vkCmdDraw ( cb , 4 , 1 , 0 , 0 ) ;
vkCmdDraw ( cb , 4 , 1 , 0 , 0 ) ;
texture - > last_used = renderer - > frame ;
texture - > last_used _cb = renderer - > current_command_buffer ;
return true ;
return true ;
}
}
@ -1146,6 +1157,14 @@ static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
wlr_vk_error ( " vkDeviceWaitIdle " , res ) ;
wlr_vk_error ( " vkDeviceWaitIdle " , res ) ;
}
}
for ( size_t i = 0 ; i < VULKAN_COMMAND_BUFFERS_CAP ; i + + ) {
struct wlr_vk_command_buffer * cb = & renderer - > command_buffers [ i ] ;
if ( cb - > vk = = VK_NULL_HANDLE ) {
continue ;
}
release_command_buffer_resources ( cb ) ;
}
// stage.cb automatically freed with command pool
// stage.cb automatically freed with command pool
struct wlr_vk_shared_buffer * buf , * tmp_buf ;
struct wlr_vk_shared_buffer * buf , * tmp_buf ;
wl_list_for_each_safe ( buf , tmp_buf , & renderer - > stage . buffers , link ) {
wl_list_for_each_safe ( buf , tmp_buf , & renderer - > stage . buffers , link ) {
@ -1931,7 +1950,6 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
renderer - > dev = dev ;
renderer - > dev = dev ;
wlr_renderer_init ( & renderer - > wlr_renderer , & renderer_impl ) ;
wlr_renderer_init ( & renderer - > wlr_renderer , & renderer_impl ) ;
wl_list_init ( & renderer - > stage . buffers ) ;
wl_list_init ( & renderer - > stage . buffers ) ;
wl_list_init ( & renderer - > destroy_textures ) ;
wl_list_init ( & renderer - > foreign_textures ) ;
wl_list_init ( & renderer - > foreign_textures ) ;
wl_list_init ( & renderer - > textures ) ;
wl_list_init ( & renderer - > textures ) ;
wl_list_init ( & renderer - > descriptor_pools ) ;
wl_list_init ( & renderer - > descriptor_pools ) ;