@ -198,6 +198,19 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
return true ;
return true ;
}
}
static const char * reset_status_str ( GLenum status ) {
switch ( status ) {
case GL_GUILTY_CONTEXT_RESET_KHR :
return " guilty " ;
case GL_INNOCENT_CONTEXT_RESET_KHR :
return " innocent " ;
case GL_UNKNOWN_CONTEXT_RESET_KHR :
return " unknown " ;
default :
return " <invalid> " ;
}
}
static bool gles2_begin ( struct wlr_renderer * wlr_renderer , uint32_t width ,
static bool gles2_begin ( struct wlr_renderer * wlr_renderer , uint32_t width ,
uint32_t height ) {
uint32_t height ) {
struct wlr_gles2_renderer * renderer =
struct wlr_gles2_renderer * renderer =
@ -205,6 +218,15 @@ static bool gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
push_gles2_debug ( renderer ) ;
push_gles2_debug ( renderer ) ;
if ( renderer - > procs . glGetGraphicsResetStatusKHR ) {
GLenum status = renderer - > procs . glGetGraphicsResetStatusKHR ( ) ;
if ( status ! = GL_NO_ERROR ) {
wlr_log ( WLR_ERROR , " GPU reset (%s) " , reset_status_str ( status ) ) ;
wl_signal_emit_mutable ( & wlr_renderer - > events . lost , NULL ) ;
return false ;
}
}
glViewport ( 0 , 0 , width , height ) ;
glViewport ( 0 , 0 , width , height ) ;
renderer - > viewport_width = width ;
renderer - > viewport_width = width ;
renderer - > viewport_height = height ;
renderer - > viewport_height = height ;
@ -771,6 +793,21 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
" glEGLImageTargetRenderbufferStorageOES " ) ;
" glEGLImageTargetRenderbufferStorageOES " ) ;
}
}
if ( check_gl_ext ( exts_str , " GL_KHR_robustness " ) ) {
GLint notif_strategy = 0 ;
glGetIntegerv ( GL_RESET_NOTIFICATION_STRATEGY_KHR , & notif_strategy ) ;
switch ( notif_strategy ) {
case GL_LOSE_CONTEXT_ON_RESET_KHR :
wlr_log ( WLR_DEBUG , " GPU reset notifications are enabled " ) ;
load_gl_proc ( & renderer - > procs . glGetGraphicsResetStatusKHR ,
" glGetGraphicsResetStatusKHR " ) ;
break ;
case GL_NO_RESET_NOTIFICATION_KHR :
wlr_log ( WLR_DEBUG , " GPU reset notifications are disabled " ) ;
break ;
}
}
if ( renderer - > exts . KHR_debug ) {
if ( renderer - > exts . KHR_debug ) {
glEnable ( GL_DEBUG_OUTPUT_KHR ) ;
glEnable ( GL_DEBUG_OUTPUT_KHR ) ;
glEnable ( GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR ) ;
glEnable ( GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR ) ;