output: refactor frame submission API

This is necessary for direct scan-out and other upcoming features. This patch
changes the output API to look like the wl_surface API.

Outputs now have some double-buffered state: the frame to be submitted
(currently only wlr_renderer frames are supported) and the damaged region.
To attach a pending frame, use wlr_output_attach_render. To set the pending
damaged region, use wlr_output_set_damage.

To submit the pending state, call wlr_output_commit. This will submit the
pending frame to the backend.

To migrate from the old API to the new one:

- Replace wlr_output_make_current calls by wlr_output_attach_render
- Replace wlr_output_swap_buffers calls by wlr_output_set_damage and
  wlr_output_commit
master
Simon Ser 6 years ago committed by Drew DeVault
parent 56ceed38bf
commit 23e37e7b1d

@ -89,7 +89,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
int width, height;
wlr_output_effective_resolution(output->wlr_output, &width, &height);
if (!wlr_output_make_current(output->wlr_output, NULL)) {
if (!wlr_output_attach_render(output->wlr_output, NULL)) {
return;
}
@ -108,7 +108,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
}
wlr_renderer_end(renderer);
wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
wlr_output_commit(output->wlr_output);
}
static void output_set_surface(struct fullscreen_output *output,

@ -94,14 +94,14 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
struct sample_state *sample = output->sample;
struct wlr_output *wlr_output = output->output;
wlr_output_make_current(wlr_output, NULL);
wlr_output_attach_render(wlr_output, NULL);
glClearColor(sample->clear_color[0], sample->clear_color[1],
sample->clear_color[2], sample->clear_color[3]);
glClear(GL_COLOR_BUFFER_BIT);
wlr_output_render_software_cursors(wlr_output, NULL);
wlr_output_swap_buffers(wlr_output, NULL, NULL);
wlr_output_commit(wlr_output);
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {

@ -115,7 +115,7 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
struct wlr_output *wlr_output = output->output;
wlr_output_make_current(wlr_output, NULL);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
@ -137,7 +137,7 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
}
wlr_renderer_end(sample->renderer);
wlr_output_swap_buffers(wlr_output, NULL, NULL);
wlr_output_commit(wlr_output);
}
static void update_velocities(struct sample_state *sample,

@ -98,11 +98,11 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
assert(renderer);
wlr_output_make_current(wlr_output, NULL);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(renderer, state->clear_color);
wlr_output_render_software_cursors(wlr_output, NULL);
wlr_output_swap_buffers(wlr_output, NULL, NULL);
wlr_output_commit(wlr_output);
wlr_renderer_end(renderer);
}

@ -60,7 +60,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
@ -72,7 +72,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
}
wlr_renderer_end(sample->renderer);
wlr_output_swap_buffers(wlr_output, NULL, NULL);
wlr_output_commit(wlr_output);
long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 +
(now.tv_nsec - sample->last_frame.tv_nsec) / 1000000;

@ -56,12 +56,12 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
sample->dec = inc;
}
wlr_output_make_current(sample_output->output, NULL);
wlr_output_attach_render(sample_output->output, NULL);
glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_output_swap_buffers(sample_output->output, NULL, NULL);
wlr_output_commit(sample_output->output);
sample->last_frame = now;
}

@ -86,7 +86,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
@ -129,7 +129,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
}
wlr_renderer_end(sample->renderer);
wlr_output_swap_buffers(wlr_output, NULL, NULL);
wlr_output_commit(wlr_output);
sample->last_frame = now;
}

@ -73,7 +73,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
wlr_output_attach_render(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
@ -89,7 +89,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
}
wlr_renderer_end(sample->renderer);
wlr_output_swap_buffers(wlr_output, NULL, NULL);
wlr_output_commit(wlr_output);
sample->last_frame = now;
}

@ -46,16 +46,31 @@ struct wlr_output_cursor {
} events;
};
enum wlr_output_state_field {
WLR_OUTPUT_STATE_BUFFER = 1 << 0,
WLR_OUTPUT_STATE_DAMAGE = 1 << 1,
};
/**
* Holds the double-buffered output state.
*/
struct wlr_output_state {
uint32_t committed; // enum wlr_output_state_field
pixman_region32_t damage;
};
struct wlr_output_impl;
/**
* A compositor output region. This typically corresponds to a monitor that
* displays part of the compositor space.
*
* Compositors should listen to the `frame` event to render an output. They
* should call `wlr_output_make_current`, render and then call
* `wlr_output_swap_buffers`. No rendering should happen outside a `frame` event
* handler.
* The `frame` event will be emitted when it is a good time for the compositor
* to submit a new frame.
*
* To render a new frame, compositors should call `wlr_output_attach_render`,
* render and call `wlr_output_commit`. No rendering should happen outside a
* `frame` event handler or before `wlr_output_attach_render`.
*/
struct wlr_output {
const struct wlr_output_impl *impl;
@ -88,6 +103,8 @@ struct wlr_output {
bool frame_pending;
float transform_matrix[9];
struct wlr_output_state pending;
struct {
// Request to render a frame
struct wl_signal frame;
@ -189,12 +206,14 @@ void wlr_output_transformed_resolution(struct wlr_output *output,
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Makes the output rendering context current.
* Attach the renderer's buffer to the output. Compositors must call this
* function before rendering. After they are done rendering, they should call
* `wlr_output_commit` to submit the new frame.
*
* `buffer_age` is set to the drawing buffer age in number of frames or -1 if
* unknown. This is useful for damage tracking.
* If non-NULL, `buffer_age` is set to the drawing buffer age in number of
* frames or -1 if unknown. This is useful for damage tracking.
*/
bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age);
/**
* Get the preferred format for reading pixels.
* This function might change the current rendering context.
@ -202,17 +221,21 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
bool wlr_output_preferred_read_format(struct wlr_output *output,
enum wl_shm_format *fmt);
/**
* Swaps the output buffers. If the time of the frame isn't known, set `when` to
* NULL. If the compositor doesn't support damage tracking, set `damage` to
* NULL.
* Set the damage region for the frame to be submitted.
*
* Damage is given in output-buffer-local coordinates (ie. scaled and
* Compositors implementing damage tracking should call this function with the
* damaged region in output-buffer-local coordinates (ie. scaled and
* transformed).
*
* Swapping buffers schedules a `frame` event.
*/
bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
void wlr_output_set_damage(struct wlr_output *output,
pixman_region32_t *damage);
/**
* Commit the pending output state. If `wlr_output_attach_render` has been
* called, the pending frame will be submitted for display.
*
* This function schedules a `frame` event.
*/
bool wlr_output_commit(struct wlr_output *output);
/**
* Manually schedules a `frame` event. If a `frame` event is already pending,
* it is a no-op.

@ -591,8 +591,8 @@ static void output_frame(struct wl_listener *listener, void *data) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
/* wlr_output_make_current makes the OpenGL context current. */
if (!wlr_output_make_current(output->wlr_output, NULL)) {
/* wlr_output_attach_render makes the OpenGL context current. */
if (!wlr_output_attach_render(output->wlr_output, NULL)) {
return;
}
/* The "effective" resolution can change if you rotate your outputs. */
@ -635,7 +635,7 @@ static void output_frame(struct wl_listener *listener, void *data) {
/* Conclude rendering and swap the buffers, showing the final frame
* on-screen. */
wlr_renderer_end(renderer);
wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
wlr_output_commit(output->wlr_output);
}
static void server_new_output(struct wl_listener *listener, void *data) {

@ -282,6 +282,7 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
wl_signal_init(&output->events.transform);
wl_signal_init(&output->events.destroy);
pixman_region32_init(&output->damage);
pixman_region32_init(&output->pending.damage);
const char *no_hardware_cursors = getenv("WLR_NO_HARDWARE_CURSORS");
if (no_hardware_cursors != NULL && strcmp(no_hardware_cursors, "1") == 0) {
@ -317,6 +318,7 @@ void wlr_output_destroy(struct wlr_output *output) {
wl_event_source_remove(output->idle_frame);
}
pixman_region32_fini(&output->pending.damage);
pixman_region32_fini(&output->damage);
if (output->impl && output->impl->destroy) {
@ -360,13 +362,18 @@ struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
return mode;
}
bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
return output->impl->make_current(output, buffer_age);
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age) {
if (!output->impl->make_current(output, buffer_age)) {
return false;
}
output->pending.committed |= WLR_OUTPUT_STATE_BUFFER;
return true;
}
bool wlr_output_preferred_read_format(struct wlr_output *output,
enum wl_shm_format *fmt) {
if (!wlr_output_make_current(output, NULL)) {
if (!output->impl->make_current(output, NULL)) {
return false;
}
@ -378,10 +385,21 @@ bool wlr_output_preferred_read_format(struct wlr_output *output,
return true;
}
bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
void wlr_output_set_damage(struct wlr_output *output,
pixman_region32_t *damage) {
pixman_region32_intersect_rect(&output->pending.damage, damage,
0, 0, output->width, output->height);
output->pending.committed |= WLR_OUTPUT_STATE_DAMAGE;
}
static void output_state_clear(struct wlr_output_state *state) {
state->committed = 0;
pixman_region32_clear(&state->damage);
}
bool wlr_output_commit(struct wlr_output *output) {
if (output->frame_pending) {
wlr_log(WLR_ERROR, "Tried to swap buffers when a frame is pending");
wlr_log(WLR_ERROR, "Tried to commit when a frame is pending");
return false;
}
if (output->idle_frame != NULL) {
@ -389,46 +407,43 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
output->idle_frame = NULL;
}
if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
struct timespec now;
if (when == NULL) {
clock_gettime(CLOCK_MONOTONIC, &now);
when = &now;
pixman_region32_t *damage = NULL;
if (output->pending.committed & WLR_OUTPUT_STATE_DAMAGE) {
damage = &output->pending.damage;
}
struct wlr_output_event_swap_buffers event = {
.output = output,
.when = when,
.when = &now,
.damage = damage,
};
wlr_signal_emit_safe(&output->events.swap_buffers, &event);
pixman_region32_t render_damage;
pixman_region32_init(&render_damage);
pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
output->width, output->height);
if (damage != NULL) {
// Damage tracking supported
pixman_region32_intersect(&render_damage, &render_damage, damage);
}
if (!output->impl->swap_buffers(output, damage ? &render_damage : NULL)) {
pixman_region32_fini(&render_damage);
if (!output->impl->swap_buffers(output, damage)) {
return false;
}
pixman_region32_fini(&render_damage);
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
continue;
}
wlr_surface_send_frame_done(cursor->surface, when);
wlr_surface_send_frame_done(cursor->surface, &now);
}
output->frame_pending = true;
output->needs_swap = false;
pixman_region32_clear(&output->damage);
output_state_clear(&output->pending);
return true;
} else {
wlr_log(WLR_ERROR, "Tried to commit without attaching a buffer");
return false;
}
return true;
}

@ -106,7 +106,7 @@ bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
struct wlr_output *output = output_damage->output;
int buffer_age = -1;
if (!wlr_output_make_current(output, &buffer_age)) {
if (!wlr_output_attach_render(output, &buffer_age)) {
return false;
}
@ -142,7 +142,10 @@ bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
bool wlr_output_damage_swap_buffers(struct wlr_output_damage *output_damage,
struct timespec *when, pixman_region32_t *damage) {
if (!wlr_output_swap_buffers(output_damage->output, when, damage)) {
if (damage != NULL) {
wlr_output_set_damage(output_damage->output, damage);
}
if (!wlr_output_commit(output_damage->output)) {
return false;
}

Loading…
Cancel
Save