@ -356,7 +356,7 @@ static void render_decorations(struct roots_view *view,
float matrix[16];
wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
view->rotation, &output->wlr_output->transform_matrix);
float color[] = { 0.2, 0.2, 0.2, 1 };
float color[] = { 0.2, 0.2, 0.2, view->alpha };
int nrects;
pixman_box32_t *rects =