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@ -25,7 +25,7 @@ static struct wlr_gles2_texture *gles2_get_texture(
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struct wlr_gles2_texture *gles2_get_texture_in_context(
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struct wlr_texture *wlr_texture) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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assert(eglGetCurrentContext() == texture->renderer->egl->context);
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assert(wlr_egl_is_current(texture->egl));
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return texture;
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}
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@ -81,7 +81,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL);
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wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
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GLES2_DEBUG_PUSH;
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@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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}
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if (texture->image) {
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assert(eglDestroyImageKHR);
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wlr_egl_destroy_image(texture->renderer->egl, texture->image);
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wlr_egl_destroy_image(texture->egl, texture->image);
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}
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if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
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@ -108,11 +108,10 @@ static const struct wlr_texture_impl texture_impl = {
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.destroy = gles2_texture_destroy,
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};
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer =
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gles2_get_renderer_in_context(wlr_renderer);
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assert(wlr_egl_is_current(egl));
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const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
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if (fmt == NULL) {
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@ -127,7 +126,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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return NULL;
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->egl = egl;
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texture->width = width;
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texture->height = height;
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texture->type = WLR_GLES2_TEXTURE_GLTEX;
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@ -147,9 +146,9 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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return &texture->wlr_texture;
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}
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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assert(wlr_egl_is_current(egl));
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if (!glEGLImageTargetTexture2DOES) {
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return NULL;
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@ -162,11 +161,11 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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return NULL;
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->egl = egl;
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texture->wl_drm = data;
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EGLint fmt;
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texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt,
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texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
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&texture->width, &texture->height, &texture->inverted_y);
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if (texture->image == NULL) {
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free(texture);
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@ -202,15 +201,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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return &texture->wlr_texture;
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}
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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struct wlr_dmabuf_buffer_attribs *attribs) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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assert(wlr_egl_is_current(egl));
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if (!glEGLImageTargetTexture2DOES) {
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return NULL;
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}
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if (!renderer->egl->egl_exts.dmabuf_import) {
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if (!egl->egl_exts.dmabuf_import) {
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wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
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"unavailable");
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return NULL;
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@ -223,7 +222,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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return NULL;
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->egl = egl;
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texture->width = attribs->width;
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texture->height = attribs->height;
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texture->type = WLR_GLES2_TEXTURE_DMABUF;
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@ -231,7 +230,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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texture->inverted_y =
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(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
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texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs);
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texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
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if (texture->image == NULL) {
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free(texture);
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return NULL;
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