Fixes for multiple outputs

* Fixes output positions in screenshots
* Fixes Wayland backend pointer events when output layout doesn't start at (0, 0)
master
emersion 7 years ago
parent 9c163b7d38
commit 1e6566e6cd
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GPG Key ID: 0FDE7BE0E88F5E48

@ -74,8 +74,8 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
wlr_event.time_msec = time;
wlr_event.width_mm = layout_box.width;
wlr_event.height_mm = layout_box.height;
wlr_event.x_mm = transformed.x + wlr_output->lx + layout_box.x;
wlr_event.y_mm = transformed.y + wlr_output->ly + layout_box.y;
wlr_event.x_mm = transformed.x + wlr_output->lx - layout_box.x;
wlr_event.y_mm = transformed.y + wlr_output->ly - layout_box.y;
wl_signal_emit(&dev->pointer->events.motion_absolute, &wlr_event);
}

@ -220,16 +220,10 @@ static void write_image(const char *filename, int width, int height) {
}
static int set_buffer_size(int *width, int *height) {
struct screenshooter_output *output;
min_x = min_y = INT_MAX;
max_x = max_y = INT_MIN;
int position = 0;
wl_list_for_each_reverse(output, &output_list, link) {
output->offset_x = position;
position += output->width;
}
struct screenshooter_output *output;
wl_list_for_each(output, &output_list, link) {
min_x = MIN(min_x, output->offset_x);
min_y = MIN(min_y, output->offset_y);

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