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@ -229,6 +229,7 @@ struct roots_seat *roots_seat_create(struct roots_input *input, char *name) {
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wl_list_init(&seat->pointers);
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wl_list_init(&seat->touch);
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wl_list_init(&seat->tablet_tools);
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wl_list_init(&seat->views);
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seat->input = input;
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@ -484,9 +485,69 @@ bool roots_seat_has_meta_pressed(struct roots_seat *seat) {
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return false;
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}
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void roots_seat_focus_view(struct roots_seat *seat, struct roots_view *view) {
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struct roots_desktop *desktop = seat->input->server->desktop;
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if (seat->focus == view) {
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struct roots_view *roots_seat_get_focus(struct roots_seat *seat) {
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if (!seat->has_focus || wl_list_empty(&seat->views)) {
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return NULL;
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}
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struct roots_seat_view *seat_view =
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wl_container_of(seat->views.next, seat_view, link);
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return seat_view->view;
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}
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static void seat_view_destroy(struct roots_seat_view *seat_view) {
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struct roots_seat *seat = seat_view->seat;
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if (seat_view->view == roots_seat_get_focus(seat)) {
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seat->has_focus = false;
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seat->cursor->mode = ROOTS_CURSOR_PASSTHROUGH;
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}
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wl_list_remove(&seat_view->view_destroy.link);
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wl_list_remove(&seat_view->link);
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free(seat_view);
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// Focus first view
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if (!wl_list_empty(&seat->views)) {
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struct roots_seat_view *first_seat_view = wl_container_of(
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seat->views.next, first_seat_view, link);
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roots_seat_set_focus(seat, first_seat_view->view);
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}
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}
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static void seat_view_handle_destroy(struct wl_listener *listener, void *data) {
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struct roots_seat_view *seat_view =
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wl_container_of(listener, seat_view, view_destroy);
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seat_view_destroy(seat_view);
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}
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static struct roots_seat_view *seat_add_view(struct roots_seat *seat,
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struct roots_view *view) {
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struct roots_seat_view *seat_view =
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calloc(1, sizeof(struct roots_seat_view));
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if (seat_view == NULL) {
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return NULL;
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}
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seat_view->seat = seat;
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seat_view->view = view;
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wl_list_insert(&seat->views, &seat_view->link);
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seat_view->view_destroy.notify = seat_view_handle_destroy;
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wl_signal_add(&view->events.destroy, &seat_view->view_destroy);
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return seat_view;
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}
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void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view) {
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// Make sure the view will be rendered on top of others, even if it's
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// already focused in this seat
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if (view != NULL) {
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wl_list_remove(&view->link);
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wl_list_insert(&seat->input->server->desktop->views, &view->link);
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}
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struct roots_view *prev_focus = roots_seat_get_focus(seat);
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if (view == prev_focus) {
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return;
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}
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@ -495,33 +556,67 @@ void roots_seat_focus_view(struct roots_seat *seat, struct roots_view *view) {
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return;
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}
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struct roots_view *prev_focus = seat->focus;
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seat->focus = view;
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struct roots_seat_view *seat_view = NULL;
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if (view != NULL) {
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bool found = false;
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wl_list_for_each(seat_view, &seat->views, link) {
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if (seat_view->view == view) {
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found = true;
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break;
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}
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}
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if (!found) {
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seat_view = seat_add_view(seat, view);
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if (seat_view == NULL) {
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wlr_log(L_ERROR, "Allocation failed");
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return;
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}
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}
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}
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seat->has_focus = false;
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// unfocus the old view if it is not focused by some other seat
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if (prev_focus && !input_view_has_focus(seat->input, prev_focus)) {
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// Deactivate the old view if it is not focused by some other seat
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if (prev_focus != NULL && !input_view_has_focus(seat->input, prev_focus)) {
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view_activate(prev_focus, false);
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}
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if (!seat->focus) {
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if (view == NULL) {
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seat->cursor->mode = ROOTS_CURSOR_PASSTHROUGH;
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return;
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}
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size_t index = 0;
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for (size_t i = 0; i < desktop->views->length; ++i) {
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struct roots_view *_view = desktop->views->items[i];
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if (_view == view) {
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index = i;
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break;
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view_activate(view, true);
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seat->has_focus = true;
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wl_list_remove(&seat_view->link);
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wl_list_insert(&seat->views, &seat_view->link);
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface);
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}
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void roots_seat_cycle_focus(struct roots_seat *seat) {
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if (wl_list_empty(&seat->views)) {
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return;
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}
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struct roots_seat_view *first_seat_view = wl_container_of(
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seat->views.next, first_seat_view, link);
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if (!seat->has_focus) {
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roots_seat_set_focus(seat, first_seat_view->view);
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return;
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}
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if (wl_list_length(&seat->views) < 2) {
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return;
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}
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view_activate(view, true);
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// TODO: list_swap
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wlr_list_del(desktop->views, index);
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wlr_list_add(desktop->views, view);
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wlr_seat_keyboard_notify_enter(seat->seat, view->wlr_surface);
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// Focus the next view
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struct roots_seat_view *next_seat_view = wl_container_of(
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first_seat_view->link.next, next_seat_view, link);
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roots_seat_set_focus(seat, next_seat_view->view);
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// Move the first view to the end of the list
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wl_list_remove(&first_seat_view->link);
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wl_list_insert(seat->views.prev, &first_seat_view->link);
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}
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void roots_seat_begin_move(struct roots_seat *seat, struct roots_view *view) {
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