output: make wlr_egl flip the damage

master
emersion 6 years ago
parent ca770995cc
commit 1b9ebcf645
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48

@ -1,11 +1,12 @@
#include <assert.h>
#include <stdio.h>
#include <drm_fourcc.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdio.h>
#include <stdlib.h>
#include <drm_fourcc.h>
#include <wlr/render/egl.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "glapi.h"
static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
@ -329,9 +330,18 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
EGLBoolean ret;
if (damage != NULL && (egl->exts.swap_buffers_with_damage_ext ||
egl->exts.swap_buffers_with_damage_khr)) {
EGLint width = 0, height = 0;
eglQuerySurface(egl->display, surface, EGL_WIDTH, &width);
eglQuerySurface(egl->display, surface, EGL_HEIGHT, &height);
pixman_region32_t flipped_damage;
pixman_region32_init(&flipped_damage);
wlr_region_transform(&flipped_damage, damage,
WL_OUTPUT_TRANSFORM_FLIPPED_180, width, height);
int nrects;
pixman_box32_t *rects =
pixman_region32_rectangles(damage, &nrects);
pixman_region32_rectangles(&flipped_damage, &nrects);
EGLint egl_damage[4 * nrects];
for (int i = 0; i < nrects; ++i) {
egl_damage[4*i] = rects[i].x1;
@ -340,6 +350,8 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
egl_damage[4*i + 3] = rects[i].y2 - rects[i].y1;
}
pixman_region32_fini(&flipped_damage);
if (egl->exts.swap_buffers_with_damage_ext) {
ret = eglSwapBuffersWithDamageEXT(egl->display, surface, egl_damage,
nrects);

@ -353,15 +353,6 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
pixman_region32_t render_damage;
pixman_region32_init(&render_damage);
pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
width, height);
if (damage != NULL) {
// Damage tracking supported
pixman_region32_intersect(&render_damage, &render_damage, damage);
}
struct timespec now;
if (when == NULL) {
clock_gettime(CLOCK_MONOTONIC, &now);
@ -375,18 +366,29 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
};
wlr_signal_emit_safe(&output->events.swap_buffers, &event);
pixman_region32_t render_damage;
pixman_region32_init(&render_damage);
pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
width, height);
if (damage != NULL) {
// Damage tracking supported
pixman_region32_intersect(&render_damage, &render_damage, damage);
}
// Transform damage into renderer coordinates, ie. upside down
// TODO: take transformed coords, make the renderer flip the damage
enum wl_output_transform transform = wlr_output_transform_compose(
wlr_output_transform_invert(output->transform),
WL_OUTPUT_TRANSFORM_FLIPPED_180);
wlr_region_transform(&render_damage, &render_damage, transform, width,
height);
enum wl_output_transform transform =
wlr_output_transform_invert(output->transform);
wlr_region_transform(&render_damage, &render_damage, transform,
width, height);
if (!output->impl->swap_buffers(output, damage ? &render_damage : NULL)) {
pixman_region32_fini(&render_damage);
return false;
}
pixman_region32_fini(&render_damage);
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
@ -398,8 +400,6 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
output->frame_pending = true;
output->needs_swap = false;
pixman_region32_clear(&output->damage);
pixman_region32_fini(&render_damage);
return true;
}

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