|  |  |  | @ -31,11 +31,14 @@ static struct wlr_gles2_renderer *gles2_get_renderer_in_context( | 
			
		
	
		
			
				
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					|  |  |  |  | static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, | 
			
		
	
		
			
				
					|  |  |  |  | 		uint32_t height) { | 
			
		
	
		
			
				
					|  |  |  |  | 	gles2_get_renderer_in_context(wlr_renderer); | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_gles2_renderer *renderer = | 
			
		
	
		
			
				
					|  |  |  |  | 		gles2_get_renderer_in_context(wlr_renderer); | 
			
		
	
		
			
				
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					|  |  |  |  | 	GLES2_DEBUG_PUSH; | 
			
		
	
		
			
				
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					|  |  |  |  | 	glViewport(0, 0, width, height); | 
			
		
	
		
			
				
					|  |  |  |  | 	renderer->viewport_width = width; | 
			
		
	
		
			
				
					|  |  |  |  | 	renderer->viewport_height = height; | 
			
		
	
		
			
				
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					|  |  |  |  | 	// enable transparency
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					|  |  |  |  | 	glEnable(GL_BLEND); | 
			
		
	
	
		
			
				
					|  |  |  | @ -64,11 +67,16 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer, | 
			
		
	
		
			
				
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					|  |  |  |  | static void gles2_scissor(struct wlr_renderer *wlr_renderer, | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box *box) { | 
			
		
	
		
			
				
					|  |  |  |  | 	gles2_get_renderer_in_context(wlr_renderer); | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_gles2_renderer *renderer = | 
			
		
	
		
			
				
					|  |  |  |  | 		gles2_get_renderer_in_context(wlr_renderer); | 
			
		
	
		
			
				
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					|  |  |  |  | 	GLES2_DEBUG_PUSH; | 
			
		
	
		
			
				
					|  |  |  |  | 	if (box != NULL) { | 
			
		
	
		
			
				
					|  |  |  |  | 		glScissor(box->x, box->y, box->width, box->height); | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box gl_box; | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_box_transform(box, WL_OUTPUT_TRANSFORM_FLIPPED_180, | 
			
		
	
		
			
				
					|  |  |  |  | 			renderer->viewport_width, renderer->viewport_height, &gl_box); | 
			
		
	
		
			
				
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					|  |  |  |  | 		glScissor(gl_box.x, gl_box.y, gl_box.width, gl_box.height); | 
			
		
	
		
			
				
					|  |  |  |  | 		glEnable(GL_SCISSOR_TEST); | 
			
		
	
		
			
				
					|  |  |  |  | 	} else { | 
			
		
	
		
			
				
					|  |  |  |  | 		glDisable(GL_SCISSOR_TEST); | 
			
		
	
	
		
			
				
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