Fix example for updated gles

master
nyorain 7 years ago
parent 67369173aa
commit 1901c3e1b6

@ -67,7 +67,7 @@ int main() {
};
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
state.renderer = wlr_gles2_renderer_init();
wl_display_init_shm(compositor.display);
wl_compositor_init(compositor.display, &state.compositor, state.renderer);
wl_shell_init(compositor.display, &state.shell);

@ -204,7 +204,7 @@ int main(int argc, char *argv[]) {
compositor.keyboard_key_cb = handle_keyboard_key;
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
state.renderer = wlr_gles2_renderer_init();
state.cat_texture = wlr_render_texture_init(state.renderer);
wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);

@ -152,8 +152,7 @@ int main(int argc, char *argv[]) {
};
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
state.renderer = wlr_gles2_renderer_init();
compositor_run(&compositor);
wlr_renderer_destroy(state.renderer);

@ -104,7 +104,7 @@ int main(int argc, char *argv[]) {
};
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
state.renderer = wlr_gles2_renderer_init();
state.cat_texture = wlr_render_texture_init(state.renderer);
wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);

@ -31,7 +31,7 @@ struct shaders {
GLuint rgba, rgbx;
GLuint quad;
GLuint ellipse;
Gluint external;
GLuint external;
};
extern struct shaders shaders;

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