|
|
@ -103,6 +103,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
|
|
|
|
|
|
|
|
|
|
|
|
wlr_texture_destroy(scene_buffer->texture);
|
|
|
|
wlr_texture_destroy(scene_buffer->texture);
|
|
|
|
wlr_buffer_unlock(scene_buffer->buffer);
|
|
|
|
wlr_buffer_unlock(scene_buffer->buffer);
|
|
|
|
|
|
|
|
pixman_region32_fini(&scene_buffer->opaque_region);
|
|
|
|
} else if (node->type == WLR_SCENE_NODE_TREE) {
|
|
|
|
} else if (node->type == WLR_SCENE_NODE_TREE) {
|
|
|
|
struct wlr_scene_tree *scene_tree = scene_tree_from_node(node);
|
|
|
|
struct wlr_scene_tree *scene_tree = scene_tree_from_node(node);
|
|
|
|
|
|
|
|
|
|
|
@ -502,6 +503,7 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_tree *parent,
|
|
|
|
wl_signal_init(&scene_buffer->events.output_leave);
|
|
|
|
wl_signal_init(&scene_buffer->events.output_leave);
|
|
|
|
wl_signal_init(&scene_buffer->events.output_present);
|
|
|
|
wl_signal_init(&scene_buffer->events.output_present);
|
|
|
|
wl_signal_init(&scene_buffer->events.frame_done);
|
|
|
|
wl_signal_init(&scene_buffer->events.frame_done);
|
|
|
|
|
|
|
|
pixman_region32_init(&scene_buffer->opaque_region);
|
|
|
|
|
|
|
|
|
|
|
|
scene_node_update(&scene_buffer->node, NULL);
|
|
|
|
scene_node_update(&scene_buffer->node, NULL);
|
|
|
|
|
|
|
|
|
|
|
@ -603,6 +605,16 @@ void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
|
|
|
|
wlr_scene_buffer_set_buffer_with_damage(scene_buffer, buffer, NULL);
|
|
|
|
wlr_scene_buffer_set_buffer_with_damage(scene_buffer, buffer, NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void wlr_scene_buffer_set_opaque_region(struct wlr_scene_buffer *scene_buffer,
|
|
|
|
|
|
|
|
pixman_region32_t *region) {
|
|
|
|
|
|
|
|
if (pixman_region32_equal(&scene_buffer->opaque_region, region)) {
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pixman_region32_copy(&scene_buffer->opaque_region, region);
|
|
|
|
|
|
|
|
scene_node_update(&scene_buffer->node, NULL);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
|
|
|
|
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
|
|
|
|
const struct wlr_fbox *box) {
|
|
|
|
const struct wlr_fbox *box) {
|
|
|
|
struct wlr_fbox *cur = &scene_buffer->src_box;
|
|
|
|
struct wlr_fbox *cur = &scene_buffer->src_box;
|
|
|
|