wlr_seat: Extract seat_client_create() function

Andri Yngvason 2 years ago committed by Simon Ser
parent eac2eaa6a9
commit 1689a3503b

@ -114,6 +114,42 @@ static const struct wl_seat_interface seat_impl = {
.release = seat_handle_release, .release = seat_handle_release,
}; };
static struct wlr_seat_client *seat_client_create(struct wlr_seat *wlr_seat,
struct wl_client *client, struct wl_resource *wl_resource) {
struct wlr_seat_client *seat_client =
calloc(1, sizeof(struct wlr_seat_client));
if (!seat_client) {
return NULL;
}
seat_client->client = client;
seat_client->seat = wlr_seat;
wl_list_init(&seat_client->resources);
wl_list_init(&seat_client->pointers);
wl_list_init(&seat_client->keyboards);
wl_list_init(&seat_client->touches);
wl_list_init(&seat_client->data_devices);
wl_signal_init(&seat_client->events.destroy);
wl_list_insert(&wlr_seat->clients, &seat_client->link);
struct wlr_surface *pointer_focus =
wlr_seat->pointer_state.focused_surface;
if (pointer_focus != NULL &&
wl_resource_get_client(pointer_focus->resource) == client) {
wlr_seat->pointer_state.focused_client = seat_client;
}
struct wlr_surface *keyboard_focus =
wlr_seat->keyboard_state.focused_surface;
if (keyboard_focus != NULL &&
wl_resource_get_client(keyboard_focus->resource) == client) {
wlr_seat->keyboard_state.focused_client = seat_client;
}
return seat_client;
}
static void seat_handle_bind(struct wl_client *client, void *_wlr_seat, static void seat_handle_bind(struct wl_client *client, void *_wlr_seat,
uint32_t version, uint32_t id) { uint32_t version, uint32_t id) {
struct wlr_seat *wlr_seat = _wlr_seat; struct wlr_seat *wlr_seat = _wlr_seat;
@ -128,38 +164,14 @@ static void seat_handle_bind(struct wl_client *client, void *_wlr_seat,
struct wlr_seat_client *seat_client = struct wlr_seat_client *seat_client =
wlr_seat_client_for_wl_client(wlr_seat, client); wlr_seat_client_for_wl_client(wlr_seat, client);
if (seat_client == NULL) { if (!seat_client) {
seat_client = calloc(1, sizeof(struct wlr_seat_client)); seat_client = seat_client_create(wlr_seat, client, wl_resource);
if (seat_client == NULL) { }
wl_resource_destroy(wl_resource);
wl_client_post_no_memory(client);
return;
}
seat_client->client = client;
seat_client->seat = wlr_seat;
wl_list_init(&seat_client->resources);
wl_list_init(&seat_client->pointers);
wl_list_init(&seat_client->keyboards);
wl_list_init(&seat_client->touches);
wl_list_init(&seat_client->data_devices);
wl_signal_init(&seat_client->events.destroy);
wl_list_insert(&wlr_seat->clients, &seat_client->link);
struct wlr_surface *pointer_focus =
wlr_seat->pointer_state.focused_surface;
if (pointer_focus != NULL &&
wl_resource_get_client(pointer_focus->resource) == client) {
wlr_seat->pointer_state.focused_client = seat_client;
}
struct wlr_surface *keyboard_focus = if (seat_client == NULL) {
wlr_seat->keyboard_state.focused_surface; wl_resource_destroy(wl_resource);
if (keyboard_focus != NULL && wl_client_post_no_memory(client);
wl_resource_get_client(keyboard_focus->resource) == client) { return;
wlr_seat->keyboard_state.focused_client = seat_client;
}
} }
wl_resource_set_implementation(wl_resource, &seat_impl, wl_resource_set_implementation(wl_resource, &seat_impl,

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