Refactor roots_cursor_press_button

Removed the button_count check when resizing/moving/rotating ends,
since all buttons presses are now properly tracked.
master
Vincent Vanlaer 7 years ago
parent 6567a35903
commit 147e5c0f8f

@ -244,11 +244,7 @@ static void roots_cursor_press_button(struct roots_cursor *cursor,
roots_seat_begin_rotate(seat, view); roots_seat_begin_rotate(seat, view);
break; break;
} }
if (!is_touch) { } else {
wlr_seat_pointer_notify_button(seat->seat, time, button, state);
}
return;
}
if (view && !surface) { if (view && !surface) {
if (cursor->pointer_view) { if (cursor->pointer_view) {
@ -259,9 +255,6 @@ static void roots_cursor_press_button(struct roots_cursor *cursor,
if (state == WLR_BUTTON_RELEASED && if (state == WLR_BUTTON_RELEASED &&
cursor->mode != ROOTS_CURSOR_PASSTHROUGH) { cursor->mode != ROOTS_CURSOR_PASSTHROUGH) {
cursor->mode = ROOTS_CURSOR_PASSTHROUGH; cursor->mode = ROOTS_CURSOR_PASSTHROUGH;
if (seat->seat->pointer_state.button_count == 0) {
return;
}
} }
switch (state) { switch (state) {
@ -274,6 +267,7 @@ static void roots_cursor_press_button(struct roots_cursor *cursor,
roots_seat_set_focus(seat, view); roots_seat_set_focus(seat, view);
break; break;
} }
}
if (!is_touch) { if (!is_touch) {
wlr_seat_pointer_notify_button(seat->seat, time, button, state); wlr_seat_pointer_notify_button(seat->seat, time, button, state);

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