@ -24,6 +24,7 @@
# include "render/vulkan/shaders/common.vert.h"
# include "render/vulkan/shaders/common.vert.h"
# include "render/vulkan/shaders/texture.frag.h"
# include "render/vulkan/shaders/texture.frag.h"
# include "render/vulkan/shaders/quad.frag.h"
# include "render/vulkan/shaders/quad.frag.h"
# include "render/vulkan/shaders/output.frag.h"
# include "types/wlr_buffer.h"
# include "types/wlr_buffer.h"
# include "types/wlr_matrix.h"
# include "types/wlr_matrix.h"
@ -54,7 +55,7 @@ struct wlr_vk_renderer *vulkan_get_renderer(struct wlr_renderer *wlr_renderer) {
}
}
static struct wlr_vk_render_format_setup * find_or_create_render_setup (
static struct wlr_vk_render_format_setup * find_or_create_render_setup (
struct wlr_vk_renderer * renderer , VkFormat format );
struct wlr_vk_renderer * renderer , VkFormat format , bool has_blending_buffer );
// vertex shader push constant range data
// vertex shader push constant range data
struct vert_pcr_data {
struct vert_pcr_data {
@ -86,14 +87,15 @@ static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) {
mat4 [ 3 ] [ 3 ] = 1.f ;
mat4 [ 3 ] [ 3 ] = 1.f ;
}
}
struct wlr_vk_descriptor_pool * vulkan_alloc_texture_ds (
static struct wlr_vk_descriptor_pool * alloc_ds (
struct wlr_vk_renderer * renderer , VkDescriptorSetLayout ds_layout ,
struct wlr_vk_renderer * renderer , VkDescriptorSet * ds ,
VkDescriptorSet * ds ) {
VkDescriptorType type , const VkDescriptorSetLayout * layout ,
struct wl_list * pool_list , size_t * last_pool_size ) {
VkResult res ;
VkResult res ;
bool found = false ;
bool found = false ;
struct wlr_vk_descriptor_pool * pool ;
struct wlr_vk_descriptor_pool * pool ;
wl_list_for_each ( pool , & renderer - > descriptor_pools , link ) {
wl_list_for_each ( pool , pool_list , link ) {
if ( pool - > free > 0 ) {
if ( pool - > free > 0 ) {
found = true ;
found = true ;
break ;
break ;
@ -107,7 +109,7 @@ struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
return NULL ;
return NULL ;
}
}
size_t count = 2 * renderer - > last_pool_size ;
size_t count = 2 * ( * last_pool_size ) ;
if ( ! count ) {
if ( ! count ) {
count = start_descriptor_pool_size ;
count = start_descriptor_pool_size ;
}
}
@ -115,7 +117,7 @@ struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
pool - > free = count ;
pool - > free = count ;
VkDescriptorPoolSize pool_size = {
VkDescriptorPoolSize pool_size = {
. descriptorCount = count ,
. descriptorCount = count ,
. type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ,
. type = type ,
} ;
} ;
VkDescriptorPoolCreateInfo dpool_info = {
VkDescriptorPoolCreateInfo dpool_info = {
@ -134,14 +136,14 @@ struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
return NULL ;
return NULL ;
}
}
renderer - > last_pool_size = count ;
* last_pool_size = count ;
wl_list_insert ( & renderer - > descriptor_pools , & pool - > link ) ;
wl_list_insert ( pool_list , & pool - > link ) ;
}
}
VkDescriptorSetAllocateInfo ds_info = {
VkDescriptorSetAllocateInfo ds_info = {
. sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO ,
. sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO ,
. descriptorSetCount = 1 ,
. descriptorSetCount = 1 ,
. pSetLayouts = & ds_ layout,
. pSetLayouts = layout,
. descriptorPool = pool - > pool ,
. descriptorPool = pool - > pool ,
} ;
} ;
res = vkAllocateDescriptorSets ( renderer - > dev - > dev , & ds_info , ds ) ;
res = vkAllocateDescriptorSets ( renderer - > dev - > dev , & ds_info , ds ) ;
@ -154,6 +156,21 @@ struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
return pool ;
return pool ;
}
}
struct wlr_vk_descriptor_pool * vulkan_alloc_texture_ds (
struct wlr_vk_renderer * renderer , VkDescriptorSetLayout ds_layout ,
VkDescriptorSet * ds ) {
return alloc_ds ( renderer , ds , VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ,
& ds_layout , & renderer - > descriptor_pools ,
& renderer - > last_pool_size ) ;
}
struct wlr_vk_descriptor_pool * vulkan_alloc_blend_ds (
struct wlr_vk_renderer * renderer , VkDescriptorSet * ds ) {
return alloc_ds ( renderer , ds , VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT ,
& renderer - > output_ds_layout , & renderer - > output_descriptor_pools ,
& renderer - > last_output_pool_size ) ;
}
void vulkan_free_ds ( struct wlr_vk_renderer * renderer ,
void vulkan_free_ds ( struct wlr_vk_renderer * renderer ,
struct wlr_vk_descriptor_pool * pool , VkDescriptorSet ds ) {
struct wlr_vk_descriptor_pool * pool , VkDescriptorSet ds ) {
vkFreeDescriptorSets ( renderer - > dev - > dev , pool - > pool , 1 , & ds ) ;
vkFreeDescriptorSets ( renderer - > dev - > dev , pool - > pool , 1 , & ds ) ;
@ -171,6 +188,7 @@ static void destroy_render_format_setup(struct wlr_vk_renderer *renderer,
vkDestroyPipeline ( dev , setup - > tex_identity_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > tex_identity_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > tex_srgb_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > tex_srgb_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > tex_nv12_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > tex_nv12_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > output_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > quad_pipe , NULL ) ;
vkDestroyPipeline ( dev , setup - > quad_pipe , NULL ) ;
}
}
@ -584,6 +602,14 @@ static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) {
vkFreeMemory ( dev , buffer - > memories [ i ] , NULL ) ;
vkFreeMemory ( dev , buffer - > memories [ i ] , NULL ) ;
}
}
vkDestroyImage ( dev , buffer - > blend_image , NULL ) ;
vkFreeMemory ( dev , buffer - > blend_memory , NULL ) ;
vkDestroyImageView ( dev , buffer - > blend_image_view , NULL ) ;
if ( buffer - > blend_attachment_pool ) {
vulkan_free_ds ( buffer - > renderer , buffer - > blend_attachment_pool ,
buffer - > blend_descriptor_set ) ;
}
free ( buffer ) ;
free ( buffer ) ;
}
}
@ -597,9 +623,119 @@ static struct wlr_addon_interface render_buffer_addon_impl = {
. destroy = handle_render_buffer_destroy ,
. destroy = handle_render_buffer_destroy ,
} ;
} ;
static bool setup_blend_image ( struct wlr_vk_renderer * renderer ,
struct wlr_vk_render_buffer * buffer , int32_t width , int32_t height ) {
VkResult res ;
VkDevice dev = renderer - > dev - > dev ;
// Set up an extra 16F buffer on which to do linear blending,
// and afterwards to render onto the target
VkImageCreateInfo img_info = {
. sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO ,
. imageType = VK_IMAGE_TYPE_2D ,
. format = VK_FORMAT_R16G16B16A16_SFLOAT ,
. mipLevels = 1 ,
. arrayLayers = 1 ,
. samples = VK_SAMPLE_COUNT_1_BIT ,
. sharingMode = VK_SHARING_MODE_EXCLUSIVE ,
. tiling = VK_IMAGE_TILING_OPTIMAL ,
. initialLayout = VK_IMAGE_LAYOUT_UNDEFINED ,
. extent = ( VkExtent3D ) { width , height , 1 } ,
. usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT ,
} ;
res = vkCreateImage ( dev , & img_info , NULL , & buffer - > blend_image ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkCreateImage failed " , res ) ;
goto error ;
}
VkMemoryRequirements mem_reqs ;
vkGetImageMemoryRequirements ( dev , buffer - > blend_image , & mem_reqs ) ;
int mem_type_index = vulkan_find_mem_type ( renderer - > dev ,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT , mem_reqs . memoryTypeBits ) ;
if ( mem_type_index = = - 1 ) {
wlr_log ( WLR_ERROR , " failed to find suitable vulkan memory type " ) ;
goto error ;
}
VkMemoryAllocateInfo mem_info = {
. sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO ,
. allocationSize = mem_reqs . size ,
. memoryTypeIndex = mem_type_index ,
} ;
res = vkAllocateMemory ( dev , & mem_info , NULL , & buffer - > blend_memory ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkAllocatorMemory failed " , res ) ;
goto error ;
}
res = vkBindImageMemory ( dev , buffer - > blend_image , buffer - > blend_memory , 0 ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkBindMemory failed " , res ) ;
goto error ;
}
VkImageViewCreateInfo blend_view_info = {
. sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO ,
. image = buffer - > blend_image ,
. viewType = VK_IMAGE_VIEW_TYPE_2D ,
. format = img_info . format ,
. components . r = VK_COMPONENT_SWIZZLE_IDENTITY ,
. components . g = VK_COMPONENT_SWIZZLE_IDENTITY ,
. components . b = VK_COMPONENT_SWIZZLE_IDENTITY ,
. components . a = VK_COMPONENT_SWIZZLE_IDENTITY ,
. subresourceRange = ( VkImageSubresourceRange ) {
. aspectMask = VK_IMAGE_ASPECT_COLOR_BIT ,
. baseMipLevel = 0 ,
. levelCount = 1 ,
. baseArrayLayer = 0 ,
. layerCount = 1 ,
} ,
} ;
res = vkCreateImageView ( dev , & blend_view_info , NULL , & buffer - > blend_image_view ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkCreateImageView failed " , res ) ;
goto error ;
}
buffer - > blend_attachment_pool = vulkan_alloc_blend_ds ( renderer ,
& buffer - > blend_descriptor_set ) ;
if ( ! buffer - > blend_attachment_pool ) {
wlr_log ( WLR_ERROR , " failed to allocate descriptor " ) ;
goto error ;
}
VkDescriptorImageInfo ds_attach_info = {
. imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ,
. imageView = buffer - > blend_image_view ,
. sampler = VK_NULL_HANDLE ,
} ;
VkWriteDescriptorSet ds_write = {
. sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET ,
. descriptorCount = 1 ,
. descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT ,
. dstSet = buffer - > blend_descriptor_set ,
. dstBinding = 0 ,
. pImageInfo = & ds_attach_info ,
} ;
vkUpdateDescriptorSets ( dev , 1 , & ds_write , 0 , NULL ) ;
return true ;
error :
// cleaning up blend_attachment_pool, blend_descriptor_set, blend_image,
// blend_memory, and blend_image_view is the caller's responsibility,
// since it will need to do this anyway if framebuffer setup fails
return false ;
}
static struct wlr_vk_render_buffer * create_render_buffer (
static struct wlr_vk_render_buffer * create_render_buffer (
struct wlr_vk_renderer * renderer , struct wlr_buffer * wlr_buffer ) {
struct wlr_vk_renderer * renderer , struct wlr_buffer * wlr_buffer ) {
VkResult res ;
VkResult res ;
VkDevice dev = renderer - > dev - > dev ;
struct wlr_vk_render_buffer * buffer = calloc ( 1 , sizeof ( * buffer ) ) ;
struct wlr_vk_render_buffer * buffer = calloc ( 1 , sizeof ( * buffer ) ) ;
if ( buffer = = NULL ) {
if ( buffer = = NULL ) {
@ -611,7 +747,7 @@ static struct wlr_vk_render_buffer *create_render_buffer(
struct wlr_dmabuf_attributes dmabuf = { 0 } ;
struct wlr_dmabuf_attributes dmabuf = { 0 } ;
if ( ! wlr_buffer_get_dmabuf ( wlr_buffer , & dmabuf ) ) {
if ( ! wlr_buffer_get_dmabuf ( wlr_buffer , & dmabuf ) ) {
goto error _buffer ;
goto error ;
}
}
wlr_log ( WLR_DEBUG , " vulkan create_render_buffer: %.4s, %dx%d " ,
wlr_log ( WLR_DEBUG , " vulkan create_render_buffer: %.4s, %dx%d " ,
@ -620,16 +756,15 @@ static struct wlr_vk_render_buffer *create_render_buffer(
buffer - > image = vulkan_import_dmabuf ( renderer , & dmabuf ,
buffer - > image = vulkan_import_dmabuf ( renderer , & dmabuf ,
buffer - > memories , & buffer - > mem_count , true ) ;
buffer - > memories , & buffer - > mem_count , true ) ;
if ( ! buffer - > image ) {
if ( ! buffer - > image ) {
goto error _buffer ;
goto error ;
}
}
VkDevice dev = renderer - > dev - > dev ;
const struct wlr_vk_format_props * fmt = vulkan_format_props_from_drm (
const struct wlr_vk_format_props * fmt = vulkan_format_props_from_drm (
renderer - > dev , dmabuf . format ) ;
renderer - > dev , dmabuf . format ) ;
if ( fmt = = NULL ) {
if ( fmt = = NULL ) {
wlr_log ( WLR_ERROR , " Unsupported pixel format % " PRIx32 " (%.4s) " ,
wlr_log ( WLR_ERROR , " Unsupported pixel format % " PRIx32 " (%.4s) " ,
dmabuf . format , ( const char * ) & dmabuf . format ) ;
dmabuf . format , ( const char * ) & dmabuf . format ) ;
goto error _buffer ;
goto error ;
}
}
VkImageViewCreateInfo view_info = {
VkImageViewCreateInfo view_info = {
@ -653,18 +788,32 @@ static struct wlr_vk_render_buffer *create_render_buffer(
res = vkCreateImageView ( dev , & view_info , NULL , & buffer - > image_view ) ;
res = vkCreateImageView ( dev , & view_info , NULL , & buffer - > image_view ) ;
if ( res ! = VK_SUCCESS ) {
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkCreateImageView failed " , res ) ;
wlr_vk_error ( " vkCreateImageView failed " , res ) ;
goto error _view ;
goto error ;
}
}
buffer - > render_setup = find_or_create_render_setup ( renderer , fmt - > format . vk ) ;
bool has_blending_buffer = ! fmt - > format . is_srgb ;
buffer - > render_setup = find_or_create_render_setup (
renderer , fmt - > format . vk , has_blending_buffer ) ;
if ( ! buffer - > render_setup ) {
if ( ! buffer - > render_setup ) {
goto error_view ;
goto error ;
}
VkImageView attachments [ 2 ] = { 0 } ;
uint32_t attachment_count = 0 ;
if ( has_blending_buffer ) {
if ( ! setup_blend_image ( renderer , buffer , dmabuf . width , dmabuf . height ) ) {
goto error ;
}
attachments [ attachment_count + + ] = buffer - > blend_image_view ;
}
}
attachments [ attachment_count + + ] = buffer - > image_view ;
VkFramebufferCreateInfo fb_info = {
VkFramebufferCreateInfo fb_info = {
. sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO ,
. sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO ,
. attachmentCount = 1u ,
. attachmentCount = attachment_count ,
. pAttachments = & buffer - > image_view ,
. pAttachments = attachments ,
. flags = 0u ,
. flags = 0u ,
. width = dmabuf . width ,
. width = dmabuf . width ,
. height = dmabuf . height ,
. height = dmabuf . height ,
@ -675,23 +824,32 @@ static struct wlr_vk_render_buffer *create_render_buffer(
res = vkCreateFramebuffer ( dev , & fb_info , NULL , & buffer - > framebuffer ) ;
res = vkCreateFramebuffer ( dev , & fb_info , NULL , & buffer - > framebuffer ) ;
if ( res ! = VK_SUCCESS ) {
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkCreateFramebuffer " , res ) ;
wlr_vk_error ( " vkCreateFramebuffer " , res ) ;
goto error _view ;
goto error ;
}
}
wlr_addon_init ( & buffer - > addon , & wlr_buffer - > addons , renderer ,
wlr_addon_init ( & buffer - > addon , & wlr_buffer - > addons , renderer ,
& render_buffer_addon_impl ) ;
& render_buffer_addon_impl ) ;
wl_list_insert ( & renderer - > render_buffers , & buffer - > link ) ;
wl_list_insert ( & renderer - > render_buffers , & buffer - > link ) ;
return buffer ;
return buffer ;
error_view :
error :
if ( buffer - > blend_attachment_pool ) {
vulkan_free_ds ( buffer - > renderer , buffer - > blend_attachment_pool ,
buffer - > blend_descriptor_set ) ;
}
vkDestroyImage ( dev , buffer - > blend_image , NULL ) ;
vkFreeMemory ( dev , buffer - > blend_memory , NULL ) ;
vkDestroyImageView ( dev , buffer - > blend_image_view , NULL ) ;
vkDestroyFramebuffer ( dev , buffer - > framebuffer , NULL ) ;
vkDestroyFramebuffer ( dev , buffer - > framebuffer , NULL ) ;
vkDestroyImageView ( dev , buffer - > image_view , NULL ) ;
vkDestroyImageView ( dev , buffer - > image_view , NULL ) ;
vkDestroyImage ( dev , buffer - > image , NULL ) ;
vkDestroyImage ( dev , buffer - > image , NULL ) ;
for ( size_t i = 0u ; i < buffer - > mem_count ; + + i ) {
for ( size_t i = 0u ; i < buffer - > mem_count ; + + i ) {
vkFreeMemory ( dev , buffer - > memories [ i ] , NULL ) ;
vkFreeMemory ( dev , buffer - > memories [ i ] , NULL ) ;
}
}
error_buffer :
wlr_dmabuf_attributes_finish ( & dmabuf ) ;
wlr_dmabuf_attributes_finish ( & dmabuf ) ;
free ( buffer ) ;
free ( buffer ) ;
return NULL ;
return NULL ;
@ -919,12 +1077,45 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
assert ( stage_cb ! = NULL ) ;
assert ( stage_cb ! = NULL ) ;
renderer - > stage . cb = NULL ;
renderer - > stage . cb = NULL ;
struct wlr_vk_render_buffer * current_rb = renderer - > current_render_buffer ;
if ( current_rb - > blend_image ) {
// Apply output shader to map blend image to actual output image
vkCmdNextSubpass ( render_cb - > vk , VK_SUBPASS_CONTENTS_INLINE ) ;
VkPipeline pipe = current_rb - > render_setup - > output_pipe ;
if ( pipe ! = renderer - > bound_pipe ) {
vkCmdBindPipeline ( render_cb - > vk , VK_PIPELINE_BIND_POINT_GRAPHICS , pipe ) ;
renderer - > bound_pipe = pipe ;
}
float final_matrix [ 9 ] = {
renderer - > render_width , 0.f , - 1.f ,
0.f , renderer - > render_height , - 1.f ,
0.f , 0.f , 0.f ,
} ;
struct vert_pcr_data vert_pcr_data ;
mat3_to_mat4 ( final_matrix , vert_pcr_data . mat4 ) ;
vert_pcr_data . uv_off [ 0 ] = 0.f ;
vert_pcr_data . uv_off [ 1 ] = 0.f ;
vert_pcr_data . uv_size [ 0 ] = 1.f ;
vert_pcr_data . uv_size [ 1 ] = 1.f ;
vkCmdPushConstants ( render_cb - > vk , renderer - > output_pipe_layout ,
VK_SHADER_STAGE_VERTEX_BIT , 0 , sizeof ( vert_pcr_data ) , & vert_pcr_data ) ;
vkCmdBindDescriptorSets ( render_cb - > vk ,
VK_PIPELINE_BIND_POINT_GRAPHICS , renderer - > output_pipe_layout ,
0 , 1 , & current_rb - > blend_descriptor_set , 0 , NULL ) ;
vkCmdDraw ( render_cb - > vk , 4 , 1 , 0 , 0 ) ;
}
vkCmdEndRenderPass ( render_cb - > vk ) ;
renderer - > render_width = 0u ;
renderer - > render_width = 0u ;
renderer - > render_height = 0u ;
renderer - > render_height = 0u ;
renderer - > bound_pipe = VK_NULL_HANDLE ;
renderer - > bound_pipe = VK_NULL_HANDLE ;
vkCmdEndRenderPass ( render_cb - > vk ) ;
// insert acquire and release barriers for dmabuf-images
// insert acquire and release barriers for dmabuf-images
unsigned barrier_count = wl_list_length ( & renderer - > foreign_textures ) + 1 ;
unsigned barrier_count = wl_list_length ( & renderer - > foreign_textures ) + 1 ;
VkImageMemoryBarrier * acquire_barriers = calloc ( barrier_count , sizeof ( VkImageMemoryBarrier ) ) ;
VkImageMemoryBarrier * acquire_barriers = calloc ( barrier_count , sizeof ( VkImageMemoryBarrier ) ) ;
@ -1001,9 +1192,9 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
// also add acquire/release barriers for the current render buffer
// also add acquire/release barriers for the current render buffer
VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL ;
VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL ;
if ( ! renderer- > current_render_ buffer - > transitioned ) {
if ( ! current_rb- > transitioned ) {
src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED ;
src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED ;
renderer- > current_render_ buffer - > transitioned = true ;
current_rb- > transitioned = true ;
}
}
// acquire render buffer before rendering
// acquire render buffer before rendering
@ -1040,6 +1231,36 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
+ + idx ;
+ + idx ;
if ( current_rb - > blend_image ) {
// The render pass changes the blend image layout from
// color attachment to read only, so on each frame, before
// the render pass starts, we change it back
VkImageLayout blend_src_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ;
if ( ! current_rb - > blend_transitioned ) {
blend_src_layout = VK_IMAGE_LAYOUT_UNDEFINED ;
current_rb - > blend_transitioned = true ;
}
VkImageMemoryBarrier blend_acq_barrier = {
. sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER ,
. srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED ,
. dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED ,
. image = current_rb - > blend_image ,
. oldLayout = blend_src_layout ,
. newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ,
. srcAccessMask = VK_ACCESS_SHADER_READ_BIT ,
. dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. subresourceRange = {
. aspectMask = VK_IMAGE_ASPECT_COLOR_BIT ,
. layerCount = 1 ,
. levelCount = 1 ,
}
} ;
vkCmdPipelineBarrier ( stage_cb - > vk , VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT ,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
0 , 0 , NULL , 0 , NULL , 1 , & blend_acq_barrier ) ;
}
vkCmdPipelineBarrier ( stage_cb - > vk , VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT ,
vkCmdPipelineBarrier ( stage_cb - > vk , VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT ,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
0 , 0 , NULL , 0 , NULL , barrier_count , acquire_barriers ) ;
0 , 0 , NULL , 0 , NULL , barrier_count , acquire_barriers ) ;
@ -1407,14 +1628,21 @@ static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
vkDestroyDescriptorPool ( dev - > dev , pool - > pool , NULL ) ;
vkDestroyDescriptorPool ( dev - > dev , pool - > pool , NULL ) ;
free ( pool ) ;
free ( pool ) ;
}
}
wl_list_for_each_safe ( pool , tmp_pool , & renderer - > output_descriptor_pools , link ) {
vkDestroyDescriptorPool ( dev - > dev , pool - > pool , NULL ) ;
free ( pool ) ;
}
vkDestroyShaderModule ( dev - > dev , renderer - > vert_module , NULL ) ;
vkDestroyShaderModule ( dev - > dev , renderer - > vert_module , NULL ) ;
vkDestroyShaderModule ( dev - > dev , renderer - > tex_frag_module , NULL ) ;
vkDestroyShaderModule ( dev - > dev , renderer - > tex_frag_module , NULL ) ;
vkDestroyShaderModule ( dev - > dev , renderer - > quad_frag_module , NULL ) ;
vkDestroyShaderModule ( dev - > dev , renderer - > quad_frag_module , NULL ) ;
vkDestroyShaderModule ( dev - > dev , renderer - > output_module , NULL ) ;
vkDestroySemaphore ( dev - > dev , renderer - > timeline_semaphore , NULL ) ;
vkDestroySemaphore ( dev - > dev , renderer - > timeline_semaphore , NULL ) ;
vkDestroyPipelineLayout ( dev - > dev , renderer - > pipe_layout , NULL ) ;
vkDestroyPipelineLayout ( dev - > dev , renderer - > pipe_layout , NULL ) ;
vkDestroyDescriptorSetLayout ( dev - > dev , renderer - > ds_layout , NULL ) ;
vkDestroyDescriptorSetLayout ( dev - > dev , renderer - > ds_layout , NULL ) ;
vkDestroyPipelineLayout ( dev - > dev , renderer - > output_pipe_layout , NULL ) ;
vkDestroyDescriptorSetLayout ( dev - > dev , renderer - > output_ds_layout , NULL ) ;
vkDestroySampler ( dev - > dev , renderer - > sampler , NULL ) ;
vkDestroySampler ( dev - > dev , renderer - > sampler , NULL ) ;
vkDestroySamplerYcbcrConversion ( dev - > dev , renderer - > nv12_conversion , NULL ) ;
vkDestroySamplerYcbcrConversion ( dev - > dev , renderer - > nv12_conversion , NULL ) ;
vkDestroyCommandPool ( dev - > dev , renderer - > command_pool , NULL ) ;
vkDestroyCommandPool ( dev - > dev , renderer - > command_pool , NULL ) ;
@ -1786,6 +2014,58 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer,
return true ;
return true ;
}
}
static bool init_blend_to_output_layouts ( struct wlr_vk_renderer * renderer ,
VkDescriptorSetLayout * out_ds_layout ,
VkPipelineLayout * out_pipe_layout ) {
VkResult res ;
VkDevice dev = renderer - > dev - > dev ;
// layouts, descriptor set
VkDescriptorSetLayoutBinding ds_binding = {
. binding = 0 ,
. descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT ,
. descriptorCount = 1 ,
. stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT ,
. pImmutableSamplers = NULL ,
} ;
VkDescriptorSetLayoutCreateInfo ds_info = {
. sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO ,
. bindingCount = 1 ,
. pBindings = & ds_binding ,
} ;
res = vkCreateDescriptorSetLayout ( dev , & ds_info , NULL , out_ds_layout ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkCreateDescriptorSetLayout " , res ) ;
return false ;
}
// pipeline layout -- standard vertex uniforms, no shader uniforms
VkPushConstantRange pc_ranges [ 1 ] = {
{
. size = sizeof ( struct vert_pcr_data ) ,
. stageFlags = VK_SHADER_STAGE_VERTEX_BIT ,
} ,
} ;
VkPipelineLayoutCreateInfo pl_info = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO ,
. setLayoutCount = 1 ,
. pSetLayouts = out_ds_layout ,
. pushConstantRangeCount = 1 ,
. pPushConstantRanges = pc_ranges ,
} ;
res = vkCreatePipelineLayout ( dev , & pl_info , NULL , out_pipe_layout ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " vkCreatePipelineLayout " , res ) ;
return false ;
}
return true ;
}
// Initializes the pipeline for rendering textures and using the given
// Initializes the pipeline for rendering textures and using the given
// VkRenderPass and VkPipelineLayout.
// VkRenderPass and VkPipelineLayout.
static bool init_tex_pipeline ( struct wlr_vk_renderer * renderer ,
static bool init_tex_pipeline ( struct wlr_vk_renderer * renderer ,
@ -1916,6 +2196,110 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer,
return true ;
return true ;
}
}
static bool init_blend_to_output_pipeline ( struct wlr_vk_renderer * renderer ,
VkRenderPass rp , VkPipelineLayout pipe_layout , VkPipeline * pipe ) {
VkResult res ;
VkDevice dev = renderer - > dev - > dev ;
// shaders
VkPipelineShaderStageCreateInfo tex_stages [ 2 ] = {
{
. sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO ,
. stage = VK_SHADER_STAGE_VERTEX_BIT ,
. module = renderer - > vert_module ,
. pName = " main " ,
} ,
{
. sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO ,
. stage = VK_SHADER_STAGE_FRAGMENT_BIT ,
. module = renderer - > output_module ,
. pName = " main " ,
} ,
} ;
// info
VkPipelineInputAssemblyStateCreateInfo assembly = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO ,
. topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN ,
} ;
VkPipelineRasterizationStateCreateInfo rasterization = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO ,
. polygonMode = VK_POLYGON_MODE_FILL ,
. cullMode = VK_CULL_MODE_NONE ,
. frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE ,
. lineWidth = 1.f ,
} ;
VkPipelineColorBlendAttachmentState blend_attachment = {
. blendEnable = false ,
. colorWriteMask =
VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT ,
} ;
VkPipelineColorBlendStateCreateInfo blend = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO ,
. attachmentCount = 1 ,
. pAttachments = & blend_attachment ,
} ;
VkPipelineMultisampleStateCreateInfo multisample = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO ,
. rasterizationSamples = VK_SAMPLE_COUNT_1_BIT ,
} ;
VkPipelineViewportStateCreateInfo viewport = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO ,
. viewportCount = 1 ,
. scissorCount = 1 ,
} ;
VkDynamicState dynStates [ 2 ] = {
VK_DYNAMIC_STATE_VIEWPORT ,
VK_DYNAMIC_STATE_SCISSOR ,
} ;
VkPipelineDynamicStateCreateInfo dynamic = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO ,
. pDynamicStates = dynStates ,
. dynamicStateCount = 2 ,
} ;
VkPipelineVertexInputStateCreateInfo vertex = {
. sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO ,
} ;
VkGraphicsPipelineCreateInfo pinfo = {
. sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO ,
. pNext = NULL ,
. layout = pipe_layout ,
. renderPass = rp ,
. subpass = 1 , // second subpass!
. stageCount = 2 ,
. pStages = tex_stages ,
. pInputAssemblyState = & assembly ,
. pRasterizationState = & rasterization ,
. pColorBlendState = & blend ,
. pMultisampleState = & multisample ,
. pViewportState = & viewport ,
. pDynamicState = & dynamic ,
. pVertexInputState = & vertex ,
} ;
// NOTE: use could use a cache here for faster loading
// store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache
VkPipelineCache cache = VK_NULL_HANDLE ;
res = vkCreateGraphicsPipelines ( dev , cache , 1 , & pinfo , NULL , pipe ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " failed to create vulkan pipelines: " , res ) ;
return false ;
}
return true ;
}
// Creates static render data, such as sampler, layouts and shader modules
// Creates static render data, such as sampler, layouts and shader modules
// for the given rednerer.
// for the given rednerer.
// Cleanup is done by destroying the renderer.
// Cleanup is done by destroying the renderer.
@ -1957,6 +2341,11 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
return false ;
return false ;
}
}
if ( ! init_blend_to_output_layouts ( renderer , & renderer - > output_ds_layout ,
& renderer - > output_pipe_layout ) ) {
return false ;
}
// load vert module and tex frag module since they are needed to
// load vert module and tex frag module since they are needed to
// initialize the tex pipeline
// initialize the tex pipeline
VkShaderModuleCreateInfo sinfo = {
VkShaderModuleCreateInfo sinfo = {
@ -1994,11 +2383,23 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) {
return false ;
return false ;
}
}
// quad frag
sinfo = ( VkShaderModuleCreateInfo ) {
. sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO ,
. codeSize = sizeof ( output_frag_data ) ,
. pCode = output_frag_data ,
} ;
res = vkCreateShaderModule ( dev , & sinfo , NULL , & renderer - > output_module ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " Failed to create blend->output fragment shader module " , res ) ;
return false ;
}
return true ;
return true ;
}
}
static struct wlr_vk_render_format_setup * find_or_create_render_setup (
static struct wlr_vk_render_format_setup * find_or_create_render_setup (
struct wlr_vk_renderer * renderer , VkFormat format ) {
struct wlr_vk_renderer * renderer , VkFormat format , bool has_blending_buffer ) {
struct wlr_vk_render_format_setup * setup ;
struct wlr_vk_render_format_setup * setup ;
wl_list_for_each ( setup , & renderer - > render_format_setups , link ) {
wl_list_for_each ( setup , & renderer - > render_format_setups , link ) {
if ( setup - > render_format = = format ) {
if ( setup - > render_format = = format ) {
@ -2018,72 +2419,189 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup(
VkDevice dev = renderer - > dev - > dev ;
VkDevice dev = renderer - > dev - > dev ;
VkResult res ;
VkResult res ;
VkAttachmentDescription attachment = {
if ( has_blending_buffer ) {
. format = format ,
VkAttachmentDescription attachments [ 2 ] = {
. samples = VK_SAMPLE_COUNT_1_BIT ,
{
. loadOp = VK_ATTACHMENT_LOAD_OP_LOAD ,
. format = VK_FORMAT_R16G16B16A16_SFLOAT ,
. storeOp = VK_ATTACHMENT_STORE_OP_STORE ,
. samples = VK_SAMPLE_COUNT_1_BIT ,
. stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE ,
. loadOp = VK_ATTACHMENT_LOAD_OP_LOAD ,
. stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE ,
. storeOp = VK_ATTACHMENT_STORE_OP_STORE ,
. initialLayout = VK_IMAGE_LAYOUT_GENERAL ,
. stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE ,
. finalLayout = VK_IMAGE_LAYOUT_GENERAL ,
. stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE ,
} ;
. initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ,
. finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ,
} ,
{
. format = format ,
. samples = VK_SAMPLE_COUNT_1_BIT ,
. loadOp = VK_ATTACHMENT_LOAD_OP_LOAD ,
. storeOp = VK_ATTACHMENT_STORE_OP_STORE ,
. stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE ,
. stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE ,
. initialLayout = VK_IMAGE_LAYOUT_GENERAL ,
. finalLayout = VK_IMAGE_LAYOUT_GENERAL ,
}
} ;
VkAttachmentReference color_ref = {
VkAttachmentReference blend_write _ref = {
. attachment = 0u ,
. attachment = 0u ,
. layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ,
. layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ,
} ;
} ;
VkSubpassDescription subpass = {
VkAttachmentReference blend_read_ref = {
. pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS ,
. attachment = 0u ,
. colorAttachmentCount = 1 ,
. layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ,
. pColorAttachments = & color_ref ,
} ;
} ;
VkSubpassDependency deps [ 2 ] = {
VkAttachmentReference color_ref = {
{
. attachment = 1u ,
. srcSubpass = VK_SUBPASS_EXTERNAL ,
. layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ,
. srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
} ;
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_HOST_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = 0 ,
. dstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT ,
. dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_SHADER_READ_BIT ,
} ,
{
. srcSubpass = 0 ,
. srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = VK_SUBPASS_EXTERNAL ,
. dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT ,
. dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_MEMORY_READ_BIT ,
} ,
} ;
VkRenderPassCreateInfo rp_info = {
VkSubpassDescription subpasses [ 2 ] = {
. sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO ,
{
. attachmentCount = 1 ,
. pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS ,
. pAttachments = & attachment ,
. colorAttachmentCount = 1 ,
. subpassCount = 1 ,
. pColorAttachments = & blend_write_ref ,
. pSubpasses = & subpass ,
} ,
. dependencyCount = 2u ,
{
. pDependencies = deps ,
. pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS ,
} ;
. inputAttachmentCount = 1 ,
. pInputAttachments = & blend_read_ref ,
. colorAttachmentCount = 1 ,
. pColorAttachments = & color_ref ,
}
} ;
res = vkCreateRenderPass ( dev , & rp_info , NULL , & setup - > render_pass ) ;
VkSubpassDependency deps [ 3 ] = {
if ( res ! = VK_SUCCESS ) {
{
wlr_vk_error ( " Failed to create render pass " , res ) ;
. srcSubpass = VK_SUBPASS_EXTERNAL ,
free ( setup ) ;
. srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
return NULL ;
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_HOST_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = 0 ,
. dstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT ,
. dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_SHADER_READ_BIT ,
} ,
{
. srcSubpass = 0 ,
. srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = 1 ,
. dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT ,
. dstAccessMask = VK_ACCESS_SHADER_READ_BIT ,
. dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT ,
} ,
{
. srcSubpass = 1 ,
. srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = VK_SUBPASS_EXTERNAL ,
. dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT ,
. dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_MEMORY_READ_BIT ,
} ,
} ;
VkRenderPassCreateInfo rp_info = {
. sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO ,
. pNext = NULL ,
. flags = 0 ,
. attachmentCount = 2u ,
. pAttachments = attachments ,
. subpassCount = 2u ,
. pSubpasses = subpasses ,
. dependencyCount = 3u ,
. pDependencies = deps ,
} ;
res = vkCreateRenderPass ( dev , & rp_info , NULL , & setup - > render_pass ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " Failed to create 2-step render pass " , res ) ;
goto error ;
}
// this is only well defined if render pass has a 2nd subpass
if ( ! init_blend_to_output_pipeline (
renderer , setup - > render_pass , renderer - > output_pipe_layout ,
& setup - > output_pipe ) ) {
goto error ;
}
} else {
VkAttachmentDescription attachment = {
. format = format ,
. samples = VK_SAMPLE_COUNT_1_BIT ,
. loadOp = VK_ATTACHMENT_LOAD_OP_LOAD ,
. storeOp = VK_ATTACHMENT_STORE_OP_STORE ,
. stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE ,
. stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE ,
. initialLayout = VK_IMAGE_LAYOUT_GENERAL ,
. finalLayout = VK_IMAGE_LAYOUT_GENERAL ,
} ;
VkAttachmentReference color_ref = {
. attachment = 0u ,
. layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ,
} ;
VkSubpassDescription subpass = {
. pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS ,
. colorAttachmentCount = 1 ,
. pColorAttachments = & color_ref ,
} ;
VkSubpassDependency deps [ 2 ] = {
{
. srcSubpass = VK_SUBPASS_EXTERNAL ,
. srcStageMask = VK_PIPELINE_STAGE_HOST_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_HOST_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = 0 ,
. dstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT ,
. dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_SHADER_READ_BIT ,
} ,
{
. srcSubpass = 0 ,
. srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
. srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT ,
. dstSubpass = VK_SUBPASS_EXTERNAL ,
. dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_HOST_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT ,
. dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_MEMORY_READ_BIT ,
} ,
} ;
VkRenderPassCreateInfo rp_info = {
. sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO ,
. attachmentCount = 1 ,
. pAttachments = & attachment ,
. subpassCount = 1 ,
. pSubpasses = & subpass ,
. dependencyCount = 2u ,
. pDependencies = deps ,
} ;
res = vkCreateRenderPass ( dev , & rp_info , NULL , & setup - > render_pass ) ;
if ( res ! = VK_SUCCESS ) {
wlr_vk_error ( " Failed to create render pass " , res ) ;
goto error ;
}
}
}
if ( ! init_tex_pipeline ( renderer , setup - > render_pass , renderer - > pipe_layout ,
if ( ! init_tex_pipeline ( renderer , setup - > render_pass , renderer - > pipe_layout ,
@ -2225,6 +2743,7 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
wl_list_init ( & renderer - > foreign_textures ) ;
wl_list_init ( & renderer - > foreign_textures ) ;
wl_list_init ( & renderer - > textures ) ;
wl_list_init ( & renderer - > textures ) ;
wl_list_init ( & renderer - > descriptor_pools ) ;
wl_list_init ( & renderer - > descriptor_pools ) ;
wl_list_init ( & renderer - > output_descriptor_pools ) ;
wl_list_init ( & renderer - > render_format_setups ) ;
wl_list_init ( & renderer - > render_format_setups ) ;
wl_list_init ( & renderer - > render_buffers ) ;
wl_list_init ( & renderer - > render_buffers ) ;