Move read_pixels from output to renderer

master
emersion 7 years ago
parent 55c063f440
commit 0ce3135304
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48

@ -51,6 +51,11 @@ const enum wl_shm_format *wlr_renderer_get_formats(
*/ */
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer, bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
struct wl_resource *buffer); struct wl_resource *buffer);
/**
* Reads pixels and stores them in out_data as ARGB8888.
*/
void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
int width, int height, void *out_data);
/** /**
* Destroys this wlr_renderer. Textures must be destroyed separately. * Destroys this wlr_renderer. Textures must be destroyed separately.
*/ */

@ -28,6 +28,8 @@ struct wlr_renderer_impl {
struct wlr_renderer *renderer, size_t *len); struct wlr_renderer *renderer, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer *renderer, bool (*buffer_is_drm)(struct wlr_renderer *renderer,
struct wl_resource *buffer); struct wl_resource *buffer);
void (*read_pixels)(struct wlr_renderer *renderer, int x, int y, int width,
int height, void *out_data);
void (*destroy)(struct wlr_renderer *renderer); void (*destroy)(struct wlr_renderer *renderer);
}; };

@ -72,9 +72,4 @@ void wlr_output_set_gamma(struct wlr_output *output,
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b); uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
uint16_t wlr_output_get_gamma_size(struct wlr_output *output); uint16_t wlr_output_get_gamma_size(struct wlr_output *output);
/**
* Reads all pixels from the output and stores them as ARGB.
*/
void wlr_output_read_pixels(struct wlr_output *output, void *out_data);
#endif #endif

@ -4,18 +4,23 @@
struct wlr_screenshooter { struct wlr_screenshooter {
struct wl_global *wl_global; struct wl_global *wl_global;
struct wlr_renderer *renderer;
void *data; void *data;
}; };
struct wlr_screenshot { struct wlr_screenshot {
struct wl_resource *resource; struct wl_resource *resource;
struct wl_resource *output; struct wl_resource *output_resource;
struct wlr_output *output;
struct wlr_screenshooter *screenshooter;
void* data; void* data;
}; };
struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display); struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
struct wlr_renderer *renderer);
void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter); void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter);
#endif #endif

@ -229,6 +229,22 @@ static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer,
EGL_TEXTURE_FORMAT, &format); EGL_TEXTURE_FORMAT, &format);
} }
static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) {
size_t n = height*stride/4;
for (size_t i = 0; i < n; ++i) {
uint32_t v = data[i];
uint32_t rgb = (v & 0xffffff00) >> 8;
uint32_t a = v & 0x000000ff;
data[i] = rgb | (a << 24);
}
}
static void wlr_gles2_read_pixels(struct wlr_renderer *renderer, int x, int y,
int width, int height, void *out_data) {
glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, out_data);
rgba_to_argb(out_data, height, width*4);
}
static struct wlr_renderer_impl wlr_renderer_impl = { static struct wlr_renderer_impl wlr_renderer_impl = {
.begin = wlr_gles2_begin, .begin = wlr_gles2_begin,
.end = wlr_gles2_end, .end = wlr_gles2_end,
@ -238,6 +254,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
.render_ellipse = wlr_gles2_render_ellipse, .render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats, .formats = wlr_gles2_formats,
.buffer_is_drm = wlr_gles2_buffer_is_drm, .buffer_is_drm = wlr_gles2_buffer_is_drm,
.read_pixels = wlr_gles2_read_pixels,
}; };
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) { struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {

@ -51,3 +51,8 @@ bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
struct wl_resource *buffer) { struct wl_resource *buffer) {
return r->impl->buffer_is_drm(r, buffer); return r->impl->buffer_is_drm(r, buffer);
} }
void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
int width, int height, void *out_data) {
r->impl->read_pixels(r, x, y, width, height, out_data);
}

@ -182,7 +182,8 @@ struct roots_desktop *desktop_create(struct roots_server *server,
desktop->gamma_control_manager = wlr_gamma_control_manager_create( desktop->gamma_control_manager = wlr_gamma_control_manager_create(
server->wl_display); server->wl_display);
desktop->screenshooter = wlr_screenshooter_create(server->wl_display); desktop->screenshooter = wlr_screenshooter_create(server->wl_display,
server->renderer);
return desktop; return desktop;
} }

@ -250,20 +250,3 @@ uint16_t wlr_output_get_gamma_size(struct wlr_output *output) {
} }
return output->impl->get_gamma_size(output); return output->impl->get_gamma_size(output);
} }
static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) {
size_t n = height*stride/4;
for (size_t i = 0; i < n; ++i) {
uint32_t v = data[i];
uint32_t rgb = (v & 0xffffff00) >> 8;
uint32_t a = v & 0x000000ff;
data[i] = rgb | (a << 24);
}
}
void wlr_output_read_pixels(struct wlr_output *output, void *out_data) {
wlr_output_make_current(output);
glReadPixels(0, 0, output->width, output->height, GL_RGBA, GL_UNSIGNED_BYTE,
out_data);
rgba_to_argb(out_data, output->height, output->width*4);
}

@ -2,6 +2,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/render.h>
#include <wlr/types/wlr_screenshooter.h> #include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
@ -21,7 +22,6 @@ struct screenshot_state {
int32_t width, height, stride; int32_t width, height, stride;
uint8_t *pixels; uint8_t *pixels;
struct wl_shm_buffer *shm_buffer; struct wl_shm_buffer *shm_buffer;
struct wlr_output *output;
struct wlr_screenshot *screenshot; struct wlr_screenshot *screenshot;
struct wl_listener frame_listener; struct wl_listener frame_listener;
}; };
@ -29,8 +29,12 @@ struct screenshot_state {
static void output_frame_notify(struct wl_listener *listener, void *_data) { static void output_frame_notify(struct wl_listener *listener, void *_data) {
struct screenshot_state *state = wl_container_of(listener, state, struct screenshot_state *state = wl_container_of(listener, state,
frame_listener); frame_listener);
struct wlr_renderer *renderer = state->screenshot->screenshooter->renderer;
struct wlr_output *output = state->screenshot->output;
wlr_output_read_pixels(state->output, state->pixels); wlr_output_make_current(output);
wlr_renderer_read_pixels(renderer, 0, 0, output->width, output->height,
state->pixels);
void *data = wl_shm_buffer_get_data(state->shm_buffer); void *data = wl_shm_buffer_get_data(state->shm_buffer);
wl_shm_buffer_begin_access(state->shm_buffer); wl_shm_buffer_begin_access(state->shm_buffer);
@ -49,6 +53,8 @@ static void output_frame_notify(struct wl_listener *listener, void *_data) {
static void screenshooter_shoot(struct wl_client *client, static void screenshooter_shoot(struct wl_client *client,
struct wl_resource *_screenshooter, uint32_t id, struct wl_resource *_screenshooter, uint32_t id,
struct wl_resource *_output, struct wl_resource *_buffer) { struct wl_resource *_output, struct wl_resource *_buffer) {
struct wlr_screenshooter *screenshooter =
wl_resource_get_user_data(_screenshooter);
struct wlr_output *output = wl_resource_get_user_data(_output); struct wlr_output *output = wl_resource_get_user_data(_output);
if (!wl_shm_buffer_get(_buffer)) { if (!wl_shm_buffer_get(_buffer)) {
wlr_log(L_ERROR, "Invalid buffer: not a shared memory buffer"); wlr_log(L_ERROR, "Invalid buffer: not a shared memory buffer");
@ -81,7 +87,9 @@ static void screenshooter_shoot(struct wl_client *client,
wl_client_post_no_memory(client); wl_client_post_no_memory(client);
return; return;
} }
screenshot->output = _output; screenshot->output_resource = _output;
screenshot->output = output;
screenshot->screenshooter = screenshooter;
screenshot->resource = wl_resource_create(client, screenshot->resource = wl_resource_create(client,
&orbital_screenshot_interface, wl_resource_get_version(_screenshooter), &orbital_screenshot_interface, wl_resource_get_version(_screenshooter),
id); id);
@ -91,12 +99,15 @@ static void screenshooter_shoot(struct wl_client *client,
NULL); NULL);
struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state)); struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state));
if (!state) {
wl_client_post_no_memory(client);
return;
}
state->width = width; state->width = width;
state->height = height; state->height = height;
state->stride = stride; state->stride = stride;
state->pixels = pixels; state->pixels = pixels;
state->shm_buffer = shm_buffer; state->shm_buffer = shm_buffer;
state->output = output;
state->screenshot = screenshot; state->screenshot = screenshot;
state->frame_listener.notify = output_frame_notify; state->frame_listener.notify = output_frame_notify;
wl_signal_add(&output->events.swap_buffers, &state->frame_listener); wl_signal_add(&output->events.swap_buffers, &state->frame_listener);
@ -122,12 +133,15 @@ static void screenshooter_bind(struct wl_client *wl_client,
screenshooter, NULL); screenshooter, NULL);
} }
struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) { struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
struct wlr_renderer *renderer) {
struct wlr_screenshooter *screenshooter = struct wlr_screenshooter *screenshooter =
calloc(1, sizeof(struct wlr_screenshooter)); calloc(1, sizeof(struct wlr_screenshooter));
if (!screenshooter) { if (!screenshooter) {
return NULL; return NULL;
} }
screenshooter->renderer = renderer;
struct wl_global *wl_global = wl_global_create(display, struct wl_global *wl_global = wl_global_create(display,
&orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind); &orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind);
if (!wl_global) { if (!wl_global) {
@ -135,6 +149,7 @@ struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) {
return NULL; return NULL;
} }
screenshooter->wl_global = wl_global; screenshooter->wl_global = wl_global;
return screenshooter; return screenshooter;
} }

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