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@ -21,9 +21,7 @@
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#include "cat.h"
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#include "cat.h"
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struct sample_state {
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struct sample_state {
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struct wlr_renderer *renderer;
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double cur_x, cur_y;
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struct wlr_surface *cat_texture;
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int cur_x, cur_y;
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float default_color[4];
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float default_color[4];
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float clear_color[4];
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float clear_color[4];
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};
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};
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@ -33,18 +31,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
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struct sample_state *sample = state->data;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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struct wlr_output *wlr_output = output->output;
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wlr_renderer_begin(sample->renderer, wlr_output);
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wlr_output_make_current(wlr_output);
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glClearColor(sample->clear_color[0], sample->clear_color[1],
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glClearColor(sample->clear_color[0], sample->clear_color[1],
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sample->clear_color[2], sample->clear_color[3]);
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sample->clear_color[2], sample->clear_color[3]);
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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float matrix[16];
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wlr_output_swap_buffers(wlr_output);
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wlr_surface_get_matrix(sample->cat_texture, &matrix,
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&wlr_output->transform_matrix, sample->cur_x, sample->cur_y);
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wlr_render_with_matrix(sample->renderer,
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sample->cat_texture, &matrix);
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wlr_renderer_end(sample->renderer);
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}
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}
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static void handle_pointer_motion(struct pointer_state *pstate,
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static void handle_pointer_motion(struct pointer_state *pstate,
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@ -52,6 +45,11 @@ static void handle_pointer_motion(struct pointer_state *pstate,
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struct sample_state *state = pstate->compositor->data;
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struct sample_state *state = pstate->compositor->data;
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state->cur_x += d_x;
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state->cur_x += d_x;
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state->cur_y += d_y;
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state->cur_y += d_y;
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struct output_state *output;
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wl_list_for_each(output, &pstate->compositor->outputs, link) {
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wlr_output_move_cursor(output->output, state->cur_x, state->cur_y);
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}
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}
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}
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static void handle_pointer_motion_absolute(struct pointer_state *pstate,
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static void handle_pointer_motion_absolute(struct pointer_state *pstate,
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@ -59,6 +57,11 @@ static void handle_pointer_motion_absolute(struct pointer_state *pstate,
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struct sample_state *state = pstate->compositor->data;
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struct sample_state *state = pstate->compositor->data;
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state->cur_x = x;
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state->cur_x = x;
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state->cur_y = y;
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state->cur_y = y;
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struct output_state *output;
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wl_list_for_each(output, &pstate->compositor->outputs, link) {
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wlr_output_move_cursor(output->output, state->cur_x, state->cur_y);
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}
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}
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}
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static void handle_pointer_button(struct pointer_state *pstate,
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static void handle_pointer_button(struct pointer_state *pstate,
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@ -95,9 +98,8 @@ static void handle_pointer_axis(struct pointer_state *pstate,
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static void handle_output_add(struct output_state *ostate) {
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static void handle_output_add(struct output_state *ostate) {
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struct wlr_output *wlr_output = ostate->output;
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struct wlr_output *wlr_output = ostate->output;
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int width = 16, height = 16;
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if (!wlr_output_set_cursor(wlr_output, cat_tex.pixel_data,
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if (!wlr_output_set_cursor(wlr_output, cat_tex.pixel_data,
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width * 4, width, height)) {
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cat_tex.width, cat_tex.width, cat_tex.height)) {
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wlr_log(L_DEBUG, "Failed to set hardware cursor");
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wlr_log(L_DEBUG, "Failed to set hardware cursor");
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return;
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return;
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}
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}
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@ -121,13 +123,5 @@ int main(int argc, char *argv[]) {
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compositor.pointer_axis_cb = handle_pointer_axis;
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compositor.pointer_axis_cb = handle_pointer_axis;
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compositor_init(&compositor);
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init();
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state.cat_texture = wlr_render_surface_init(state.renderer);
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wlr_surface_attach_pixels(state.cat_texture, GL_RGBA,
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cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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compositor_run(&compositor);
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compositor_run(&compositor);
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wlr_surface_destroy(state.cat_texture);
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wlr_renderer_destroy(state.renderer);
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}
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}
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