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@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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}
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if (texture->image) {
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assert(eglDestroyImageKHR);
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eglDestroyImageKHR(texture->renderer->egl->display, texture->image);
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wlr_egl_destroy_image(texture->renderer->egl, texture->image);
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}
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if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
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@ -144,34 +144,17 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
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GLES2_DEBUG_POP;
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return (struct wlr_texture *)texture;
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return &texture->wlr_texture;
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}
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wl_resource *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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if (!eglQueryWaylandBufferWL || !eglCreateImageKHR ||
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!glEGLImageTargetTexture2DOES) {
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return NULL;
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}
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EGLint fmt;
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if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
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EGL_TEXTURE_FORMAT, &fmt)) {
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if (!glEGLImageTargetTexture2DOES) {
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return NULL;
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}
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EGLint width, height;
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eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width);
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eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height);
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EGLint inverted_y;
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if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
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EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) {
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inverted_y = 0;
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}
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struct wlr_gles2_texture *texture =
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calloc(1, sizeof(struct wlr_gles2_texture));
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if (texture == NULL) {
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@ -180,10 +163,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->width = width;
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texture->height = height;
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texture->wl_drm = data;
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texture->inverted_y = !!inverted_y;
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EGLint fmt;
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texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt,
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&texture->width, &texture->height, &texture->inverted_y);
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if (texture->image == NULL) {
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free(texture);
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return NULL;
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}
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GLenum target;
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switch (fmt) {
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@ -204,17 +192,6 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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return NULL;
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}
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EGLint attribs[] = {
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EGL_WAYLAND_PLANE_WL, 0,
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EGL_NONE,
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};
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texture->image = eglCreateImageKHR(renderer->egl->display,
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renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs);
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if (texture->image == NULL) {
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free(texture);
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return NULL;
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}
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GLES2_DEBUG_PUSH;
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glGenTextures(1, &texture->image_tex);
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@ -222,7 +199,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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glEGLImageTargetTexture2DOES(target, texture->image);
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GLES2_DEBUG_POP;
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return (struct wlr_texture *)texture;
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return &texture->wlr_texture;
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}
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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@ -267,5 +244,5 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image);
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GLES2_DEBUG_POP;
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return (struct wlr_texture *)texture;
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return &texture->wlr_texture;
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}
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