render/vulkan: improve error handling in render_pass_submit()

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
master
Simon Ser 2 years ago
parent 30aca4df0d
commit 0ba3ea3bcd

@ -328,6 +328,7 @@ struct wlr_vk_command_buffer *vulkan_acquire_command_buffer(
struct wlr_vk_renderer *renderer);
uint64_t vulkan_end_command_buffer(struct wlr_vk_command_buffer *cb,
struct wlr_vk_renderer *renderer);
void vulkan_reset_command_buffer(struct wlr_vk_command_buffer *cb);
bool vulkan_wait_command_buffer(struct wlr_vk_command_buffer *cb,
struct wlr_vk_renderer *renderer);

@ -67,12 +67,14 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
struct wlr_vk_renderer *renderer = pass->renderer;
struct wlr_vk_command_buffer *render_cb = pass->command_buffer;
struct wlr_vk_render_buffer *render_buffer = pass->render_buffer;
struct wlr_vk_command_buffer *stage_cb = NULL;
VkSemaphoreSubmitInfoKHR *render_wait = NULL;
if (vulkan_record_stage_cb(renderer) == VK_NULL_HANDLE) {
return false;
goto error;
}
struct wlr_vk_command_buffer *stage_cb = renderer->stage.cb;
stage_cb = renderer->stage.cb;
assert(stage_cb != NULL);
renderer->stage.cb = NULL;
@ -112,13 +114,13 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
uint32_t barrier_count = wl_list_length(&renderer->foreign_textures) + 1;
VkImageMemoryBarrier *acquire_barriers = calloc(barrier_count, sizeof(VkImageMemoryBarrier));
VkImageMemoryBarrier *release_barriers = calloc(barrier_count, sizeof(VkImageMemoryBarrier));
VkSemaphoreSubmitInfoKHR *render_wait = calloc(barrier_count * WLR_DMABUF_MAX_PLANES, sizeof(VkSemaphoreSubmitInfoKHR));
render_wait = calloc(barrier_count * WLR_DMABUF_MAX_PLANES, sizeof(VkSemaphoreSubmitInfoKHR));
if (acquire_barriers == NULL || release_barriers == NULL || render_wait == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
free(acquire_barriers);
free(release_barriers);
free(render_wait);
return false;
goto error;
}
struct wlr_vk_texture *texture, *tmp_tex;
@ -270,7 +272,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
// and we have a renderpass dependency for that.
uint64_t stage_timeline_point = vulkan_end_command_buffer(stage_cb, renderer);
if (stage_timeline_point == 0) {
return false;
goto error;
}
VkCommandBufferSubmitInfoKHR stage_cb_info = {
@ -307,7 +309,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
uint64_t render_timeline_point = vulkan_end_command_buffer(render_cb, renderer);
if (render_timeline_point == 0) {
return false;
goto error;
}
uint32_t render_signal_len = 1;
@ -331,7 +333,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
NULL, &render_cb->binary_semaphore);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateSemaphore", res);
return false;
goto error;
}
}
@ -360,10 +362,10 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
if (res == VK_ERROR_DEVICE_LOST) {
wlr_log(WLR_ERROR, "vkQueueSubmit failed with VK_ERROR_DEVICE_LOST");
wl_signal_emit_mutable(&renderer->wlr_renderer.events.lost, NULL);
return false;
goto error;
} else if (res != VK_SUCCESS) {
wlr_vk_error("vkQueueSubmit", res);
return false;
goto error;
}
free(render_wait);
@ -378,12 +380,20 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
}
if (!vulkan_sync_render_buffer(renderer, render_buffer, render_cb)) {
return false;
wlr_log(WLR_ERROR, "Failed to sync render buffer");
}
wlr_buffer_unlock(render_buffer->wlr_buffer);
free(pass);
return true;
error:
free(render_wait);
vulkan_reset_command_buffer(stage_cb);
vulkan_reset_command_buffer(render_cb);
wlr_buffer_unlock(render_buffer->wlr_buffer);
free(pass);
return false;
}
static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,

@ -567,6 +567,19 @@ uint64_t vulkan_end_command_buffer(struct wlr_vk_command_buffer *cb,
return cb->timeline_point;
}
void vulkan_reset_command_buffer(struct wlr_vk_command_buffer *cb) {
if (cb == NULL) {
return;
}
cb->recording = false;
VkResult res = vkResetCommandBuffer(cb->vk, 0);
if (res != VK_SUCCESS) {
wlr_vk_error("vkResetCommandBuffer", res);
}
}
static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) {
wl_list_remove(&buffer->link);
wlr_addon_finish(&buffer->addon);

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