Split DRM rendering to its own file

master
Scott Anderson 7 years ago
parent d0708b1a3a
commit 096249a2a1

@ -33,7 +33,7 @@ static void wlr_drm_backend_destroy(struct wlr_backend *_backend) {
wlr_output_destroy(&output->output);
}
wlr_drm_renderer_free(&backend->renderer);
wlr_drm_renderer_finish(&backend->renderer);
wlr_drm_resources_free(backend);
wlr_session_close_file(backend->session, backend->fd);
wl_event_source_remove(backend->drm_event);

@ -173,121 +173,9 @@ void wlr_drm_resources_free(struct wlr_drm_backend *backend) {
free(backend->planes);
}
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
renderer->gbm = gbm_create_device(fd);
if (!renderer->gbm) {
wlr_log(L_ERROR, "Failed to create GBM device: %s", strerror(errno));
return false;
}
if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA,
GBM_FORMAT_ARGB8888, renderer->gbm)) {
gbm_device_destroy(renderer->gbm);
return false;
}
renderer->fd = fd;
return true;
}
void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer) {
if (!renderer) {
return;
}
wlr_egl_free(&renderer->egl);
gbm_device_destroy(renderer->gbm);
}
static bool wlr_drm_plane_renderer_init(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane, uint32_t width, uint32_t height, uint32_t format, uint32_t flags) {
if (plane->width == width && plane->height == height) {
return true;
}
plane->width = width;
plane->height = height;
plane->gbm = gbm_surface_create(renderer->gbm, width, height,
format, GBM_BO_USE_RENDERING | flags);
if (!plane->gbm) {
wlr_log_errno(L_ERROR, "Failed to create GBM surface for plane");
return false;
}
plane->egl = wlr_egl_create_surface(&renderer->egl, plane->gbm);
if (plane->egl == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface for plane");
return false;
}
return true;
}
static void wlr_drm_plane_renderer_free(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane) {
if (!renderer || !plane) {
return;
}
eglMakeCurrent(renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (plane->front) {
gbm_surface_release_buffer(plane->gbm, plane->front);
}
if (plane->back) {
gbm_surface_release_buffer(plane->gbm, plane->back);
}
if (plane->egl) {
eglDestroySurface(renderer->egl.display, plane->egl);
}
if (plane->gbm) {
gbm_surface_destroy(plane->gbm);
}
if (plane->wlr_tex) {
wlr_texture_destroy(plane->wlr_tex);
}
if (plane->wlr_rend) {
wlr_renderer_destroy(plane->wlr_rend);
}
if (plane->cursor_bo) {
gbm_bo_destroy(plane->cursor_bo);
}
plane->width = 0;
plane->height = 0;
plane->egl = EGL_NO_SURFACE;
plane->gbm = NULL;
plane->front = NULL;
plane->back = NULL;
plane->wlr_rend = NULL;
plane->wlr_tex = NULL;
plane->cursor_bo = NULL;
}
static void wlr_drm_plane_make_current(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane) {
eglMakeCurrent(renderer->egl.display, plane->egl, plane->egl,
renderer->egl.context);
}
static void wlr_drm_plane_swap_buffers(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane) {
if (plane->front) {
gbm_surface_release_buffer(plane->gbm, plane->front);
}
eglSwapBuffers(renderer->egl.display, plane->egl);
plane->front = plane->back;
plane->back = gbm_surface_lock_front_buffer(plane->gbm);
}
static void wlr_drm_output_make_current(struct wlr_output *_output) {
struct wlr_drm_output *output = (struct wlr_drm_output *)_output;
wlr_drm_plane_make_current(output->renderer, output->crtc->primary);
wlr_drm_surface_make_current(output->renderer, &output->crtc->primary->surf);
}
static void wlr_drm_output_swap_buffers(struct wlr_output *_output) {
@ -298,9 +186,8 @@ static void wlr_drm_output_swap_buffers(struct wlr_output *_output) {
struct wlr_drm_crtc *crtc = output->crtc;
struct wlr_drm_plane *plane = crtc->primary;
wlr_drm_plane_swap_buffers(renderer, plane);
uint32_t fb_id = get_fb_for_bo(plane->back);
struct gbm_bo *bo = wlr_drm_surface_swap_buffers(renderer, &plane->surf);
uint32_t fb_id = get_fb_for_bo(bo);
if (backend->iface->crtc_pageflip(backend, output, crtc, fb_id, NULL)) {
output->pageflip_pending = true;
@ -338,17 +225,7 @@ void wlr_drm_output_start_renderer(struct wlr_drm_output *output) {
struct wlr_drm_crtc *crtc = output->crtc;
struct wlr_drm_plane *plane = crtc->primary;
struct gbm_bo *bo = plane->front;
if (!bo) {
// Render a black frame to start the rendering loop
wlr_drm_plane_make_current(renderer, plane);
glViewport(0, 0, plane->width, plane->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_drm_plane_swap_buffers(renderer, plane);
bo = plane->back;
}
struct gbm_bo *bo = wlr_drm_surface_get_front(renderer, &plane->surf);
struct wlr_drm_output_mode *_mode =
(struct wlr_drm_output_mode *)output->output.current_mode;
@ -415,8 +292,10 @@ static void realloc_planes(struct wlr_drm_backend *backend, const uint32_t *crtc
struct wlr_drm_plane *new = &backend->type_planes[type][crtc_res[i]];
if (*old != new) {
wlr_drm_plane_renderer_free(&backend->renderer, *old);
wlr_drm_plane_renderer_free(&backend->renderer, new);
if (*old) {
wlr_drm_surface_finish(&backend->renderer, &(*old)->surf);
}
wlr_drm_surface_finish(&backend->renderer, &new->surf);
*old = new;
}
}
@ -547,7 +426,7 @@ static bool wlr_drm_output_set_mode(struct wlr_output *_output,
continue;
}
if (!wlr_drm_plane_renderer_init(&backend->renderer, crtc->primary,
if (!wlr_drm_surface_init(&backend->renderer, &crtc->primary->surf,
mode->width, mode->height, GBM_FORMAT_XRGB8888,
GBM_BO_USE_SCANOUT)) {
wlr_log(L_ERROR, "Failed to initalise renderer for plane");
@ -598,7 +477,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
crtc->cursor = plane;
}
if (!plane->gbm) {
if (!plane->surf.gbm) {
int ret;
uint64_t w, h;
ret = drmGetCap(backend->fd, DRM_CAP_CURSOR_WIDTH, &w);
@ -611,7 +490,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
return false;
}
if (!wlr_drm_plane_renderer_init(renderer, plane, w, h, GBM_FORMAT_ARGB8888, 0)) {
if (!wlr_drm_surface_init(renderer, &plane->surf, w, h, GBM_FORMAT_ARGB8888, 0)) {
wlr_log(L_ERROR, "Cannot allocate cursor resources");
return false;
}
@ -625,7 +504,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
// OpenGL will read the pixels out upside down,
// so we need to flip the image vertically
wlr_matrix_texture(plane->matrix, plane->width, plane->height,
wlr_matrix_texture(plane->matrix, plane->surf.width, plane->surf.height,
output->output.transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
// TODO the image needs to be rotated depending on the output rotation
@ -653,12 +532,12 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
return false;
}
wlr_drm_plane_make_current(renderer, plane);
wlr_drm_surface_make_current(renderer, &plane->surf);
wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888,
stride, width, height, buf);
glViewport(0, 0, plane->width, plane->height);
glViewport(0, 0, plane->surf.width, plane->surf.height);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
@ -668,10 +547,10 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
glReadPixels(0, 0, plane->width, plane->height, GL_BGRA_EXT, GL_UNSIGNED_BYTE, bo_data);
glReadPixels(0, 0, plane->surf.width, plane->surf.height, GL_BGRA_EXT, GL_UNSIGNED_BYTE, bo_data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
wlr_drm_plane_swap_buffers(renderer, plane);
wlr_drm_surface_swap_buffers(renderer, &plane->surf);
gbm_bo_unmap(bo, bo_data);
@ -914,9 +793,9 @@ static void page_flip_handler(int fd, unsigned seq,
}
struct wlr_drm_plane *plane = output->crtc->primary;
if (plane->front) {
gbm_surface_release_buffer(plane->gbm, plane->front);
plane->front = NULL;
if (plane->surf.front) {
gbm_surface_release_buffer(plane->surf.gbm, plane->surf.front);
plane->surf.front = NULL;
}
if (backend->session->active) {
@ -987,7 +866,7 @@ void wlr_drm_output_cleanup(struct wlr_drm_output *output) {
case WLR_DRM_OUTPUT_CLEANUP:;
struct wlr_drm_crtc *crtc = output->crtc;
for (int i = 0; i < 3; ++i) {
wlr_drm_plane_renderer_free(renderer, crtc->planes[i]);
wlr_drm_surface_finish(renderer, &crtc->planes[i]->surf);
if (crtc->planes[i] && crtc->planes[i]->id == 0) {
free(crtc->planes[i]);
crtc->planes[i] = NULL;

@ -84,10 +84,10 @@ static void set_plane_props(struct atomic *atom, struct wlr_drm_plane *plane,
// The src_* properties are in 16.16 fixed point
atomic_add(atom, id, props->src_x, 0);
atomic_add(atom, id, props->src_y, 0);
atomic_add(atom, id, props->src_w, plane->width << 16);
atomic_add(atom, id, props->src_h, plane->height << 16);
atomic_add(atom, id, props->crtc_w, plane->width);
atomic_add(atom, id, props->crtc_h, plane->height);
atomic_add(atom, id, props->src_w, plane->surf.width << 16);
atomic_add(atom, id, props->src_h, plane->surf.height << 16);
atomic_add(atom, id, props->crtc_w, plane->surf.width);
atomic_add(atom, id, props->crtc_h, plane->surf.height);
atomic_add(atom, id, props->fb_id, fb_id);
atomic_add(atom, id, props->crtc_id, crtc_id);
if (set_crtc_xy) {

@ -45,7 +45,7 @@ bool legacy_crtc_set_cursor(struct wlr_drm_backend *backend,
struct wlr_drm_plane *plane = crtc->cursor;
if (drmModeSetCursor(backend->fd, crtc->id, gbm_bo_get_handle(bo).u32,
plane->width, plane->height)) {
plane->surf.width, plane->surf.height)) {
wlr_log_errno(L_ERROR, "Failed to set hardware cursor");
return false;
}

@ -0,0 +1,126 @@
#include <stdbool.h>
#include <gbm.h>
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wlr/egl.h>
#include <wlr/util/log.h>
#include "backend/drm/drm.h"
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
renderer->gbm = gbm_create_device(fd);
if (!renderer->gbm) {
wlr_log(L_ERROR, "Failed to create GBM device");
return false;
}
if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA,
GBM_FORMAT_ARGB8888, renderer->gbm)) {
gbm_device_destroy(renderer->gbm);
return false;
}
renderer->fd = fd;
return true;
}
void wlr_drm_renderer_finish(struct wlr_drm_renderer *renderer) {
if (!renderer) {
return;
}
wlr_egl_free(&renderer->egl);
gbm_device_destroy(renderer->gbm);
}
bool wlr_drm_surface_init(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags) {
if (surf->width == width && surf->height == height) {
return true;
}
surf->width = width;
surf->height = height;
surf->gbm = gbm_surface_create(renderer->gbm, width, height,
format, GBM_BO_USE_RENDERING | flags);
if (!surf->gbm) {
wlr_log_errno(L_ERROR, "Failed to create GBM surface");
goto error_zero;
}
surf->egl = wlr_egl_create_surface(&renderer->egl, surf->gbm);
if (surf->egl == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface");
goto error_gbm;
}
return true;
error_gbm:
gbm_surface_destroy(surf->gbm);
error_zero:
memset(surf, 0, sizeof(*surf));
return false;
}
void wlr_drm_surface_finish(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
if (!renderer || !surf || !surf->gbm) {
return;
}
eglMakeCurrent(renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
if (surf->back) {
gbm_surface_release_buffer(surf->gbm, surf->back);
}
if (surf->egl) {
eglDestroySurface(renderer->egl.display, surf->egl);
}
if (surf->gbm) {
gbm_surface_destroy(surf->gbm);
}
memset(surf, 0, sizeof(*surf));
}
void wlr_drm_surface_make_current(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
eglMakeCurrent(renderer->egl.display, surf->egl, surf->egl,
renderer->egl.context);
}
struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
eglSwapBuffers(renderer->egl.display, surf->egl);
surf->front = surf->back;
surf->back = gbm_surface_lock_front_buffer(surf->gbm);
return surf->back;
}
struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf) {
if (surf->front) {
return surf->front;
}
wlr_drm_surface_make_current(renderer, surf);
glViewport(0, 0, surf->width, surf->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
return wlr_drm_surface_swap_buffers(renderer, surf);
}

@ -8,6 +8,7 @@ backend_files = files(
'drm/iface_atomic.c',
'drm/iface_legacy.c',
'drm/properties.c',
'drm/renderer.c',
'drm/util.c',
'libinput/backend.c',
'libinput/events.c',

@ -17,6 +17,7 @@
#include "iface.h"
#include "properties.h"
#include "renderer.h"
struct wlr_drm_plane {
uint32_t type;
@ -24,13 +25,7 @@ struct wlr_drm_plane {
uint32_t possible_crtcs;
uint32_t width, height;
struct gbm_surface *gbm;
EGLSurface egl;
struct gbm_bo *front;
struct gbm_bo *back;
struct wlr_drm_surface surf;
// Only used by cursor
float matrix[16];
@ -70,17 +65,6 @@ struct wlr_drm_connector {
struct wl_list link;
};
struct wlr_drm_renderer {
int fd;
struct gbm_device *gbm;
struct wlr_egl egl;
};
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd);
void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer);
struct wlr_drm_interface;
struct wlr_drm_backend {
struct wlr_backend backend;

@ -0,0 +1,47 @@
#ifndef BACKEND_DRM_RENDERER_H
#define BACKEND_DRM_RENDERER_H
#include <stdbool.h>
#include <stdint.h>
#include <EGL/egl.h>
#include <gbm.h>
struct wlr_drm_renderer {
int fd;
struct gbm_device *gbm;
struct wlr_egl egl;
};
struct wlr_drm_surface {
uint32_t width;
uint32_t height;
struct gbm_surface *gbm;
EGLSurface egl;
struct gbm_bo *front;
struct gbm_bo *back;
};
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd);
void wlr_drm_renderer_finish(struct wlr_drm_renderer *renderer);
bool wlr_drm_surface_init(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags);
void wlr_drm_surface_finish(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf);
void wlr_drm_surface_make_current(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_renderer *renderer,
struct wlr_drm_surface *surf);
#endif
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