Fix style issues

master
nyorain 7 years ago
parent 1901c3e1b6
commit 073dff63da

@ -231,8 +231,7 @@ bool wlr_egl_query_buffer(struct wl_resource *buf, int attrib, int *value) {
} }
EGLImage wlr_egl_create_image(EGLenum target, EGLImage wlr_egl_create_image(EGLenum target,
EGLClientBuffer buffer, const EGLint *attribs) EGLClientBuffer buffer, const EGLint *attribs) {
{
if (!egl_global || !eglCreateImageKHR) { if (!egl_global || !eglCreateImageKHR) {
return false; return false;
} }
@ -241,8 +240,7 @@ EGLImage wlr_egl_create_image(EGLenum target,
buffer, attribs); buffer, attribs);
} }
bool wlr_egl_destroy_image(EGLImage image) bool wlr_egl_destroy_image(EGLImage image) {
{
if (!egl_global || !eglDestroyImageKHR) { if (!egl_global || !eglDestroyImageKHR) {
return false; return false;
} }

@ -22,8 +22,9 @@ static struct pixel_format external_pixel_format = {
}; };
static void gles2_texture_gen_texture(struct wlr_texture_state *surface) { static void gles2_texture_gen_texture(struct wlr_texture_state *surface) {
if (surface->tex_id) if (surface->tex_id) {
return; return;
}
GL_CALL(glGenTextures(1, &surface->tex_id)); GL_CALL(glGenTextures(1, &surface->tex_id));
GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id)); GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id));

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