backend/drm: store pending FB in state

Instead of having a pending_fb field on the struct wlr_drm_plane,
move it to struct wlr_drm_connector_state. That way, there's no
risk having a stale pending FB around: the state doesn't survive
across tests and commits.

The cursor is a special case because it's disconnected from the
atomic state: the wlr_backend_impl.set_cursor hook sets the cursor
for the next commit. Move the field to
wlr_drm_connector.cursor_pending_fb.
Simon Ser 2 years ago
parent ae61cd6bfb
commit 037b21647b

@ -294,8 +294,8 @@ static bool atomic_crtc_commit(struct wlr_drm_connector *conn,
if (crtc->props.vrr_enabled != 0) {
atomic_add(&atom, crtc->id, crtc->props.vrr_enabled, vrr_enabled);
}
set_plane_props(&atom, drm, crtc->primary, plane_get_next_fb(crtc->primary),
crtc->id, 0, 0);
set_plane_props(&atom, drm, crtc->primary, state->primary_fb, crtc->id,
0, 0);
if (crtc->primary->props.fb_damage_clips != 0) {
atomic_add(&atom, crtc->primary->id,
crtc->primary->props.fb_damage_clips, fb_damage_clips);

@ -332,12 +332,14 @@ static bool drm_crtc_commit(struct wlr_drm_connector *conn,
struct wlr_drm_crtc *crtc = conn->crtc;
bool ok = drm->iface->crtc_commit(conn, state, flags, test_only);
if (ok && !test_only) {
drm_fb_move(&crtc->primary->queued_fb, &crtc->primary->pending_fb);
drm_fb_clear(&crtc->primary->queued_fb);
if (state->primary_fb != NULL) {
crtc->primary->queued_fb = drm_fb_lock(state->primary_fb);
}
if (crtc->cursor != NULL) {
drm_fb_move(&crtc->cursor->queued_fb, &conn->cursor_pending_fb);
}
} else {
drm_fb_clear(&crtc->primary->pending_fb);
// The set_cursor() hook is a bit special: it's not really synchronized
// to commit() or test(). Once set_cursor() returns true, the new
// cursor is effectively committed. So don't roll it back here, or we
@ -377,19 +379,32 @@ static void drm_connector_state_init(struct wlr_drm_connector_state *state,
assert(mode != NULL);
state->mode = mode->drm_mode;
}
if (conn->crtc != NULL) {
struct wlr_drm_plane *primary = conn->crtc->primary;
if (primary->queued_fb != NULL) {
state->primary_fb = drm_fb_lock(primary->queued_fb);
} else if (primary->current_fb != NULL) {
state->primary_fb = drm_fb_lock(primary->current_fb);
}
}
}
static bool drm_connector_set_pending_fb(struct wlr_drm_connector *conn,
const struct wlr_output_state *state) {
static void drm_connector_state_finish(struct wlr_drm_connector_state *state) {
drm_fb_clear(&state->primary_fb);
}
static bool drm_connector_state_update_primary_fb(struct wlr_drm_connector *conn,
struct wlr_drm_connector_state *state) {
struct wlr_drm_backend *drm = conn->backend;
assert(state->base->committed & WLR_OUTPUT_STATE_BUFFER);
struct wlr_drm_crtc *crtc = conn->crtc;
if (!crtc) {
return false;
}
struct wlr_drm_plane *plane = crtc->primary;
assert(crtc != NULL);
assert(state->committed & WLR_OUTPUT_STATE_BUFFER);
struct wlr_drm_plane *plane = crtc->primary;
struct wlr_buffer *source_buf = state->base->buffer;
struct wlr_buffer *local_buf;
if (drm->parent) {
@ -402,22 +417,22 @@ static bool drm_connector_set_pending_fb(struct wlr_drm_connector *conn,
// TODO: fallback to modifier-less buffer allocation
bool ok = init_drm_surface(&plane->mgpu_surf, &drm->mgpu_renderer,
state->buffer->width, state->buffer->height, format);
source_buf->width, source_buf->height, format);
free(format);
if (!ok) {
return false;
}
local_buf = drm_surface_blit(&plane->mgpu_surf, state->buffer);
local_buf = drm_surface_blit(&plane->mgpu_surf, source_buf);
if (local_buf == NULL) {
return false;
}
} else {
local_buf = wlr_buffer_lock(state->buffer);
local_buf = wlr_buffer_lock(source_buf);
}
bool ok = drm_fb_import(&plane->pending_fb, drm, local_buf,
&crtc->primary->formats);
bool ok = drm_fb_import(&state->primary_fb, drm, local_buf,
&plane->formats);
wlr_buffer_unlock(local_buf);
if (!ok) {
wlr_drm_conn_log(conn, WLR_DEBUG,
@ -459,6 +474,7 @@ static bool drm_connector_test(struct wlr_output *output,
}
}
bool ok = false;
struct wlr_drm_connector_state pending = {0};
drm_connector_state_init(&pending, conn, state);
@ -468,41 +484,47 @@ static bool drm_connector_test(struct wlr_output *output,
!(state->committed & WLR_OUTPUT_STATE_BUFFER)) {
wlr_drm_conn_log(conn, WLR_DEBUG,
"Can't enable an output without a buffer");
return false;
goto out;
}
if (!drm_connector_alloc_crtc(conn)) {
wlr_drm_conn_log(conn, WLR_DEBUG,
"No CRTC available for this connector");
return false;
goto out;
}
}
if ((state->committed & WLR_OUTPUT_ADAPTIVE_SYNC_ENABLED) &&
state->adaptive_sync_enabled &&
!drm_connector_supports_vrr(conn)) {
return false;
goto out;
}
if (conn->backend->parent) {
// If we're running as a secondary GPU, we can't perform an atomic
// commit without blitting a buffer.
return true;
ok = true;
goto out;
}
if (!conn->crtc) {
// If the output is disabled, we don't have a crtc even after
// reallocation
return true;
ok = true;
goto out;
}
if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
if (!drm_connector_set_pending_fb(conn, pending.base)) {
return false;
if (!drm_connector_state_update_primary_fb(conn, &pending)) {
goto out;
}
}
return drm_crtc_commit(conn, &pending, 0, true);
ok = drm_crtc_commit(conn, &pending, 0, true);
out:
drm_connector_state_finish(&pending);
return ok;
}
bool drm_connector_supports_vrr(struct wlr_drm_connector *conn) {
@ -544,26 +566,28 @@ bool drm_connector_commit_state(struct wlr_drm_connector *conn,
return true;
}
bool ok = false;
struct wlr_drm_connector_state pending = {0};
drm_connector_state_init(&pending, conn, base);
if (!pending.active && conn->crtc == NULL) {
// Disabling an already-disabled connector
return true;
ok = true;
goto out;
}
if (pending.active) {
if (!drm_connector_alloc_crtc(conn)) {
wlr_drm_conn_log(conn, WLR_ERROR,
"No CRTC available for this connector");
return false;
goto out;
}
}
uint32_t flags = 0;
if (pending.base->committed & WLR_OUTPUT_STATE_BUFFER) {
if (!drm_connector_set_pending_fb(conn, pending.base)) {
return false;
if (!drm_connector_state_update_primary_fb(conn, &pending)) {
goto out;
}
flags |= DRM_MODE_PAGE_FLIP_EVENT;
@ -574,7 +598,7 @@ bool drm_connector_commit_state(struct wlr_drm_connector *conn,
if (conn->pending_page_flip_crtc && !pending.modeset) {
wlr_drm_conn_log(conn, WLR_ERROR, "Failed to page-flip output: "
"a page-flip is already pending");
return false;
goto out;
}
}
if (pending.modeset && pending.active) {
@ -591,8 +615,9 @@ bool drm_connector_commit_state(struct wlr_drm_connector *conn,
}
}
if (!drm_crtc_commit(conn, &pending, flags, false)) {
return false;
ok = drm_crtc_commit(conn, &pending, flags, false);
if (!ok) {
goto out;
}
if (pending.base->committed & WLR_OUTPUT_STATE_MODE) {
@ -617,7 +642,9 @@ bool drm_connector_commit_state(struct wlr_drm_connector *conn,
conn->output.frame_pending = true;
}
return true;
out:
drm_connector_state_finish(&pending);
return ok;
}
static bool drm_connector_commit(struct wlr_output *output,
@ -672,16 +699,6 @@ struct wlr_drm_fb *get_next_cursor_fb(struct wlr_drm_connector *conn) {
return conn->crtc->cursor->current_fb;
}
struct wlr_drm_fb *plane_get_next_fb(struct wlr_drm_plane *plane) {
if (plane->pending_fb) {
return plane->pending_fb;
}
if (plane->queued_fb) {
return plane->queued_fb;
}
return plane->current_fb;
}
static void realloc_crtcs(struct wlr_drm_backend *drm,
struct wlr_drm_connector *want_conn);

@ -38,7 +38,7 @@ static bool legacy_crtc_test(struct wlr_drm_connector *conn,
struct wlr_drm_crtc *crtc = conn->crtc;
if ((state->base->committed & WLR_OUTPUT_STATE_BUFFER) && !state->modeset) {
struct wlr_drm_fb *pending_fb = crtc->primary->pending_fb;
struct wlr_drm_fb *pending_fb = state->primary_fb;
struct wlr_drm_fb *prev_fb = crtc->primary->queued_fb;
if (!prev_fb) {
@ -74,13 +74,12 @@ static bool legacy_crtc_commit(struct wlr_drm_connector *conn,
uint32_t fb_id = 0;
if (state->active) {
struct wlr_drm_fb *fb = plane_get_next_fb(crtc->primary);
if (fb == NULL) {
if (state->primary_fb == NULL) {
wlr_log(WLR_ERROR, "%s: failed to acquire primary FB",
conn->output.name);
return false;
}
fb_id = fb->id;
fb_id = state->primary_fb->id;
}
if (state->modeset) {

@ -130,7 +130,6 @@ void drm_plane_finish_surface(struct wlr_drm_plane *plane) {
return;
}
drm_fb_clear(&plane->pending_fb);
drm_fb_clear(&plane->queued_fb);
drm_fb_clear(&plane->current_fb);
@ -194,6 +193,11 @@ void drm_fb_clear(struct wlr_drm_fb **fb_ptr) {
*fb_ptr = NULL;
}
struct wlr_drm_fb *drm_fb_lock(struct wlr_drm_fb *fb) {
wlr_buffer_lock(fb->wlr_buf);
return fb;
}
static void drm_fb_handle_destroy(struct wlr_addon *addon) {
struct wlr_drm_fb *fb = wl_container_of(addon, fb, addon);
drm_fb_destroy(fb);

@ -22,8 +22,6 @@ struct wlr_drm_plane {
/* Only initialized on multi-GPU setups */
struct wlr_drm_surface mgpu_surf;
/* Buffer to be submitted to the kernel on the next page-flip */
struct wlr_drm_fb *pending_fb;
/* Buffer submitted to the kernel, will be presented on next vblank */
struct wlr_drm_fb *queued_fb;
/* Buffer currently displayed on screen */
@ -99,6 +97,7 @@ struct wlr_drm_connector_state {
bool modeset;
bool active;
drmModeModeInfo mode;
struct wlr_drm_fb *primary_fb;
};
struct wlr_drm_connector {
@ -153,7 +152,6 @@ size_t drm_crtc_get_gamma_lut_size(struct wlr_drm_backend *drm,
struct wlr_drm_crtc *crtc);
void drm_lease_destroy(struct wlr_drm_lease *lease);
struct wlr_drm_fb *plane_get_next_fb(struct wlr_drm_plane *plane);
struct wlr_drm_fb *get_next_cursor_fb(struct wlr_drm_connector *conn);
#define wlr_drm_conn_log(conn, verb, fmt, ...) \

@ -45,6 +45,7 @@ void drm_fb_destroy(struct wlr_drm_fb *fb);
void drm_fb_clear(struct wlr_drm_fb **fb);
void drm_fb_move(struct wlr_drm_fb **new, struct wlr_drm_fb **old);
struct wlr_drm_fb *drm_fb_lock(struct wlr_drm_fb *fb);
struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
struct wlr_buffer *buffer);

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