unset egl current before terminating display

fixes segfault when closing the compositor with an egl window.
master
Tony Crisci 7 years ago
parent 2330a68643
commit 00f1686ce5

@ -175,13 +175,14 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
return true; return true;
error: error:
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(egl->display); eglTerminate(egl->display);
eglReleaseThread(); eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
return false; return false;
} }
void wlr_egl_free(struct wlr_egl *egl) { void wlr_egl_free(struct wlr_egl *egl) {
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl->wl_display && egl->eglUnbindWaylandDisplayWL) { if (egl->wl_display && egl->eglUnbindWaylandDisplayWL) {
egl->eglUnbindWaylandDisplayWL(egl->display, egl->wl_display); egl->eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
} }
@ -189,7 +190,6 @@ void wlr_egl_free(struct wlr_egl *egl) {
eglDestroyContext(egl->display, egl->context); eglDestroyContext(egl->display, egl->context);
eglTerminate(egl->display); eglTerminate(egl->display);
eglReleaseThread(); eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
} }
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) { bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {

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