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@ -1,12 +1,18 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <gbm.h>
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#include <gbm.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2.h>
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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#include <wayland-util.h>
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#include <wlr/egl.h>
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#include <wlr/egl.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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#include "backend/drm/drm.h"
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#include "backend/drm/drm.h"
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bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
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bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
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@ -22,6 +28,9 @@ bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
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return false;
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return false;
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}
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}
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struct wlr_drm_backend *drm = wl_container_of(renderer, drm, renderer);
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renderer->wlr_rend = wlr_gles2_renderer_create(&drm->backend);
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renderer->fd = fd;
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renderer->fd = fd;
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return true;
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return true;
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}
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}
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@ -121,3 +130,111 @@ struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) {
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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return wlr_drm_surface_swap_buffers(surf);
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return wlr_drm_surface_swap_buffers(surf);
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}
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}
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void wlr_drm_surface_post(struct wlr_drm_surface *surf) {
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if (surf->front) {
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gbm_surface_release_buffer(surf->gbm, surf->front);
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surf->front = NULL;
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}
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}
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struct tex {
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struct wlr_egl *egl;
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EGLImageKHR img;
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struct wlr_texture *tex;
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};
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static void free_eglimage(struct gbm_bo *bo, void *data) {
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struct tex *tex = data;
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wlr_egl_destroy_image(tex->egl, tex->img);
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wlr_texture_destroy(tex->tex);
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free(tex);
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}
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static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) {
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struct tex *tex = gbm_bo_get_user_data(bo);
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if (tex) {
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return tex->tex;
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}
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tex = malloc(sizeof(*tex));
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if (!tex) {
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wlr_log_errno(L_ERROR, "Allocation failed");
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return NULL;
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}
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tex->egl = &renderer->egl;
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int dmabuf_fd = gbm_bo_get_fd(bo);
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uint32_t width = gbm_bo_get_width(bo);
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uint32_t height = gbm_bo_get_height(bo);
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EGLint attribs[] = {
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EGL_WIDTH, width,
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EGL_HEIGHT, height,
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EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo),
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EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd,
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EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0),
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EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0),
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EGL_IMAGE_PRESERVED_KHR, EGL_FALSE,
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EGL_NONE,
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};
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tex->img = renderer->egl.eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT,
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EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
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if (!tex->img) {
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wlr_log(L_ERROR, "Failed to create EGL image: %s", egl_error());
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abort();
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}
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tex->tex = wlr_render_texture_create(renderer->wlr_rend);
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wlr_texture_upload_eglimage(tex->tex, tex->img, width, height);
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gbm_bo_set_user_data(bo, tex, free_eglimage);
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return tex->tex;
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}
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struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, struct gbm_bo *src) {
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wlr_drm_surface_make_current(dest);
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struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
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static const float matrix[16] = {
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[0] = 2.0f,
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[3] = -1.0f,
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[5] = 2.0f,
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[7] = -1.0f,
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[10] = 1.0f,
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[15] = 1.0f,
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};
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glViewport(0, 0, dest->width, dest->height);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix);
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return wlr_drm_surface_swap_buffers(dest);
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}
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bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
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int32_t width, uint32_t height, uint32_t format) {
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if (!drm->parent) {
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return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height,
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format, GBM_BO_USE_SCANOUT);
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}
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if (!wlr_drm_surface_init(&plane->surf, &drm->parent->renderer,
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width, height, format, GBM_BO_USE_LINEAR)) {
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return false;
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}
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if (!wlr_drm_surface_init(&plane->mgpu_surf, &drm->renderer,
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width, height, format, GBM_BO_USE_SCANOUT)) {
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wlr_drm_surface_finish(&plane->surf);
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return false;
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}
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return true;
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}
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