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#include <assert.h>
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#include <stdlib.h>
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#include <wlr/render/color.h>
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#include "render/color.h"
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struct wlr_color_transform *wlr_color_transform_init_srgb(void) {
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struct wlr_color_transform *tx = calloc(1, sizeof(struct wlr_color_transform));
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if (!tx) {
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return NULL;
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}
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tx->type = COLOR_TRANSFORM_SRGB;
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tx->ref_count = 1;
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wlr_addon_set_init(&tx->addons);
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return tx;
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}
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static void color_transform_destroy(struct wlr_color_transform *tr) {
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free(tr->lut3d.lut_3d);
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wlr_addon_set_finish(&tr->addons);
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free(tr);
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}
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struct wlr_color_transform *wlr_color_transform_ref(struct wlr_color_transform *tr) {
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tr->ref_count += 1;
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return tr;
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}
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void wlr_color_transform_unref(struct wlr_color_transform *tr) {
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if (!tr) {
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return;
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}
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assert(tr->ref_count > 0);
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tr->ref_count -= 1;
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if (tr->ref_count == 0) {
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color_transform_destroy(tr);
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}
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}
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