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#define _POSIX_C_SOURCE 200112L
#include <drm_fourcc.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
#include "cat.h"
struct sample_state {
struct wl_display *display;
struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_texture *cat_texture;
struct wl_list touch_points;
struct timespec last_frame;
struct wl_listener new_output;
struct wl_listener new_input;
struct wl_list touch;
};
struct touch_point {
int32_t touch_id;
double x, y;
struct wl_list link;
};
struct touch_state {
struct sample_state *sample;
struct wlr_touch *wlr_touch;
struct wl_listener destroy;
struct wl_listener down;
struct wl_listener up;
struct wl_listener motion;
struct wl_listener cancel;
struct wl_list link;
void *data;
};
struct sample_output {
struct sample_state *sample;
struct wlr_output *output;
struct wl_listener frame;
struct wl_listener destroy;
};
struct sample_keyboard {
struct sample_state *sample;
struct wlr_keyboard *wlr_keyboard;
struct wl_listener key;
struct wl_listener destroy;
};
static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
struct sample_state *sample = sample_output->sample;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_output *wlr_output = sample_output->output;
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
struct wlr_output_state output_state;
wlr_output_state_init(&output_state);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = width, .height = height },
.color = { 0.25, 0.25, 0.25, 1 },
});
struct touch_point *p;
wl_list_for_each(p, &sample->touch_points, link) {
int x = (int)(p->x * width) - sample->cat_texture->width / 2;
int y = (int)(p->y * height) - sample->cat_texture->height / 2;
wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
.texture = sample->cat_texture,
.dst_box = { .x = x, .y = y },
});
}
wlr_render_pass_submit(pass);
wlr_output_commit_state(wlr_output, &output_state);
wlr_output_state_finish(&output_state);
sample->last_frame = now;
}
static void touch_down_notify(struct wl_listener *listener, void *data) {
struct wlr_touch_down_event *event = data;
struct touch_state *tstate = wl_container_of(listener, tstate, down);
struct sample_state *sample = tstate->sample;
struct touch_point *point = calloc(1, sizeof(struct touch_point));
point->touch_id = event->touch_id;
point->x = event->x;
point->y = event->y;
wl_list_insert(&sample->touch_points, &point->link);
}
static void touch_up_notify(struct wl_listener *listener, void *data ) {
struct wlr_touch_up_event *event = data;
struct touch_state *tstate = wl_container_of(listener, tstate, up);
struct sample_state *sample = tstate->sample;
struct touch_point *point, *tmp;
wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
if (point->touch_id == event->touch_id) {
wl_list_remove(&point->link);
break;
}
}
}
static void touch_motion_notify(struct wl_listener *listener, void *data) {
struct wlr_touch_motion_event *event = data;
struct touch_state *tstate = wl_container_of(listener, tstate, motion);
struct sample_state *sample = tstate->sample;
struct touch_point *point;
wl_list_for_each(point, &sample->touch_points, link) {
if (point->touch_id == event->touch_id) {
point->x = event->x;
point->y = event->y;
break;
}
}
}
static void touch_cancel_notify(struct wl_listener *listener, void *data) {
struct wlr_touch_cancel_event *event = data;
struct touch_state *tstate = wl_container_of(listener, tstate, cancel);
struct sample_state *sample = tstate->sample;
struct touch_point *point, *tmp;
wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
if (point->touch_id == event->touch_id) {
wl_list_remove(&point->link);
break;
}
}
}
static void touch_destroy_notify(struct wl_listener *listener, void *data) {
struct touch_state *tstate = wl_container_of(listener, tstate, destroy);
wl_list_remove(&tstate->link);
wl_list_remove(&tstate->destroy.link);
wl_list_remove(&tstate->down.link);
wl_list_remove(&tstate->up.link);
wl_list_remove(&tstate->motion.link);
wl_list_remove(&tstate->cancel.link);
free(tstate);
}
static void output_remove_notify(struct wl_listener *listener, void *data) {
struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
wl_list_remove(&sample_output->frame.link);
wl_list_remove(&sample_output->destroy.link);
free(sample_output);
}
static void new_output_notify(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
struct sample_state *sample = wl_container_of(listener, sample, new_output);
wlr_output_init_render(output, sample->allocator, sample->renderer);
struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
sample_output->output = output;
sample_output->sample = sample;
wl_signal_add(&output->events.frame, &sample_output->frame);
sample_output->frame.notify = output_frame_notify;
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
wlr_output_state_set_mode(&state, mode);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
static void keyboard_key_notify(struct wl_listener *listener, void *data) {
struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct sample_state *sample = keyboard->sample;
struct wlr_keyboard_key_event *event = data;
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(keyboard->wlr_keyboard->xkb_state,
keycode, &syms);
for (int i = 0; i < nsyms; i++) {
xkb_keysym_t sym = syms[i];
if (sym == XKB_KEY_Escape) {
wl_display_terminate(sample->display);
}
}
}
static void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->key.link);
free(keyboard);
}
static void new_input_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct sample_state *sample = wl_container_of(listener, sample, new_input);
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:;
struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard));
keyboard->wlr_keyboard = wlr_keyboard_from_input_device(device);
keyboard->sample = sample;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
keyboard->destroy.notify = keyboard_destroy_notify;
wl_signal_add(&keyboard->wlr_keyboard->events.key, &keyboard->key);
keyboard->key.notify = keyboard_key_notify;
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Failed to create XKB context");
exit(1);
}
struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap) {
wlr_log(WLR_ERROR, "Failed to create XKB keymap");
exit(1);
}
wlr_keyboard_set_keymap(keyboard->wlr_keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
break;
case WLR_INPUT_DEVICE_TOUCH:;
struct touch_state *tstate = calloc(sizeof(struct touch_state), 1);
tstate->wlr_touch = wlr_touch_from_input_device(device);
tstate->sample = sample;
tstate->destroy.notify = touch_destroy_notify;
wl_signal_add(&device->events.destroy, &tstate->destroy);
tstate->down.notify = touch_down_notify;
wl_signal_add(&tstate->wlr_touch->events.down, &tstate->down);
tstate->motion.notify = touch_motion_notify;
wl_signal_add(&tstate->wlr_touch->events.motion, &tstate->motion);
tstate->up.notify = touch_up_notify;
wl_signal_add(&tstate->wlr_touch->events.up, &tstate->up);
tstate->cancel.notify = touch_cancel_notify;
wl_signal_add(&tstate->wlr_touch->events.cancel, &tstate->cancel);
wl_list_insert(&sample->touch, &tstate->link);
break;
default:
break;
}
}
int main(int argc, char *argv[]) {
wlr_log_init(WLR_DEBUG, NULL);
struct wl_display *display = wl_display_create();
struct sample_state state = {
.display = display
};
wl_list_init(&state.touch_points);
wl_list_init(&state.touch);
struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
if (!wlr) {
exit(1);
}
wl_signal_add(&wlr->events.new_output, &state.new_output);
state.new_output.notify = new_output_notify;
wl_signal_add(&wlr->events.new_input, &state.new_input);
state.new_input.notify = new_input_notify;
clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
state.renderer = wlr_renderer_autocreate(wlr);
if (!state.renderer) {
wlr_log(WLR_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
}
state.cat_texture = wlr_texture_from_pixels(state.renderer,
DRM_FORMAT_ARGB8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
cat_tex.pixel_data);
if (!state.cat_texture) {
wlr_log(WLR_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
}
state.allocator = wlr_allocator_autocreate(wlr, state.renderer);
if (!wlr_backend_start(wlr)) {
wlr_log(WLR_ERROR, "Failed to start backend");
wlr_backend_destroy(wlr);
exit(1);
}
wl_display_run(display);
wlr_texture_destroy(state.cat_texture);
wl_display_destroy(display);
}