examples: enable new outputs

master
Simon Ser 2 years ago committed by Alexander Orzechowski
parent 9e6431dc3b
commit 2aabaf8809

@ -165,14 +165,15 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
wlr_output_layout_add_auto(server->output_layout, wlr_output);
wlr_output_create_global(wlr_output);
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
}
static void server_handle_present_surface(struct wl_listener *listener,

@ -174,14 +174,15 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
wl_signal_add(&wlr_output->events.frame, &output->frame);
wl_list_insert(&server->outputs, &output->link);
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
wlr_output_create_global(wlr_output);
}

@ -177,14 +177,15 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
static void keyboard_key_notify(struct wl_listener *listener, void *data) {

@ -279,14 +279,15 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
wlr_xcursor_manager_set_cursor_image(sample->xcursor_manager, "default",
sample->cursor);
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}

@ -123,10 +123,6 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
sample_output->x_offs = sample_output->y_offs = 0;
sample_output->x_vel = sample_output->y_vel = 128;
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_transform(&state, sample->transform);
sample_output->output = output;
sample_output->sample = sample;
wl_signal_add(&output->events.frame, &sample_output->frame);
@ -135,11 +131,14 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
sample_output->destroy.notify = output_remove_notify;
wl_list_insert(&sample->outputs, &sample_output->link);
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_transform(&state, sample->transform);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
wlr_output_state_set_mode(&state, mode);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}

@ -81,14 +81,15 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
wlr_output_create_global(wlr_output);
}

@ -106,14 +106,15 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(sample_output->output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
static void keyboard_key_notify(struct wl_listener *listener, void *data) {

@ -278,14 +278,15 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
static void keyboard_key_notify(struct wl_listener *listener, void *data) {

@ -183,14 +183,15 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, true);
struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
if (mode != NULL) {
struct wlr_output_state state;
wlr_output_state_init(&state);
wlr_output_state_set_mode(&state, mode);
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
wlr_output_commit_state(output, &state);
wlr_output_state_finish(&state);
}
static void keyboard_key_notify(struct wl_listener *listener, void *data) {

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