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#ifndef WLR_INTERFACES_WLR_OUTPUT_H
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#define WLR_INTERFACES_WLR_OUTPUT_H
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#include <wlr/types/wlr_output.h>
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#include <stdbool.h>
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struct wlr_output_impl {
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void (*enable)(struct wlr_output *output, bool enable);
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bool (*set_mode)(struct wlr_output *output, struct wlr_output_mode *mode);
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void (*transform)(struct wlr_output *output,
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enum wl_output_transform transform);
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bool (*set_cursor)(struct wlr_output *output, const uint8_t *buf,
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int32_t stride, uint32_t width, uint32_t height,
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int32_t hotspot_x, int32_t hotspot_y);
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bool (*move_cursor)(struct wlr_output *output, int x, int y);
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void (*destroy)(struct wlr_output *output);
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void (*make_current)(struct wlr_output *output);
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void (*swap_buffers)(struct wlr_output *output);
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void (*set_gamma)(struct wlr_output *output,
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uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
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uint16_t (*get_gamma_size)(struct wlr_output *output);
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void (*read_pixels)(struct wlr_output *_output, void *out_data);
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};
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void wlr_output_init(struct wlr_output *output, const struct wlr_output_impl *impl);
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void wlr_output_free(struct wlr_output *output);
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void wlr_output_update_matrix(struct wlr_output *output);
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struct wl_global *wlr_output_create_global(
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struct wlr_output *wlr_output, struct wl_display *display);
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#endif
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