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#ifndef _WLR_INTERFACE_OUTPUT_H
#define _WLR_INTERFACE_OUTPUT_H
#include <wlr/types/wlr_output.h>
#include <stdbool.h>
struct wlr_output_impl {
void (*enable)(struct wlr_output_state *state, bool enable);
bool (*set_mode)(struct wlr_output_state *state,
struct wlr_output_mode *mode);
void (*transform)(struct wlr_output_state *state,
enum wl_output_transform transform);
bool (*set_cursor)(struct wlr_output_state *state,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height);
bool (*move_cursor)(struct wlr_output_state *state, int x, int y);
void (*destroy)(struct wlr_output_state *state);
void (*make_current)(struct wlr_output_state *state);
void (*swap_buffers)(struct wlr_output_state *state);
};
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state);
void wlr_output_free(struct wlr_output *output);
void wlr_output_update_matrix(struct wlr_output *output);
struct wl_global *wlr_output_create_global(
struct wlr_output *wlr_output, struct wl_display *display);
#endif