Just a simple Vulkan quad. Simplified example for messing with SPIR-V fragment shaders.
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Initial commit
11 months ago
Makefile Initial commit 11 months ago
README.md Initial commit 11 months ago
frag.frag Initial commit 11 months ago
main.c Initial commit 11 months ago
vert.vert Initial commit 11 months ago

README.md

Compiling & Running

Compile:

make

Run:

make run

Do note that SPIR-V Tools can be used to disassemble (spirv-dis), modify, and assemble (spirv-as) SPIR-V bytecode.