Just a simple Vulkan quad. Simplified example for messing with SPIR-V fragment shaders.
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Initial commit
2 days ago
Makefile Initial commit 2 days ago
README.md Initial commit 2 days ago
frag.frag Initial commit 2 days ago
main.c Initial commit 2 days ago
vert.vert Initial commit 2 days ago

README.md

Compiling & Running

Compile:

make

Run:

make run

Do note that SPIR-V Tools can be used to disassemble (spirv-dis), modify, and assemble (spirv-as) SPIR-V bytecode.