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#include <float.h>
#include <libevdev/libevdev.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "gesture.h"
#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/input/tablet.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/scene_descriptor.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#if HAVE_XWAYLAND
#include "sway/xwayland.h"
#endif
struct seatop_default_event {
struct sway_node *previous_node;
uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
size_t pressed_button_count;
struct gesture_tracker gestures;
};
/*-----------------------------------------\
* Functions shared by multiple callbacks /
*---------------------------------------*/
/**
* Determine if the edge of the given container is on the edge of the
* workspace/output.
*/
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
enum sway_container_layout layout = L_NONE;
switch (edge) {
case WLR_EDGE_TOP:
case WLR_EDGE_BOTTOM:
layout = L_VERT;
break;
case WLR_EDGE_LEFT:
case WLR_EDGE_RIGHT:
layout = L_HORIZ;
break;
case WLR_EDGE_NONE:
sway_assert(false, "Never reached");
return false;
}
// Iterate the parents until we find one with the layout we want,
// then check if the child has siblings between it and the edge.
while (cont) {
if (container_parent_layout(cont) == layout) {
list_t *siblings = container_get_siblings(cont);
if (!siblings) {
return false;
}
int index = list_find(siblings, cont);
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
return false;
}
if (index < siblings->length - 1 &&
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
return false;
}
}
cont = cont->pending.parent;
}
return true;
}
static enum wlr_edges find_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor) {
if (!cont->view || (surface && cont->view->surface != surface)) {
return WLR_EDGE_NONE;
}
if (cont->pending.border == B_NONE || !cont->pending.border_thickness ||
cont->pending.border == B_CSD) {
return WLR_EDGE_NONE;
}
if (cont->pending.fullscreen_mode) {
return WLR_EDGE_NONE;
}
enum wlr_edges edge = 0;
if (cursor->cursor->x < cont->pending.x + cont->pending.border_thickness) {
edge |= WLR_EDGE_LEFT;
}
if (cursor->cursor->y < cont->pending.y + cont->pending.border_thickness) {
edge |= WLR_EDGE_TOP;
}
if (cursor->cursor->x >= cont->pending.x + cont->pending.width - cont->pending.border_thickness) {
edge |= WLR_EDGE_RIGHT;
}
if (cursor->cursor->y >= cont->pending.y + cont->pending.height - cont->pending.border_thickness) {
edge |= WLR_EDGE_BOTTOM;
}
return edge;
}
/**
* If the cursor is over a _resizable_ edge, return the edge.
* Edges that can't be resized are edges of the workspace.
*/
enum wlr_edges find_resize_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor) {
enum wlr_edges edge = find_edge(cont, surface, cursor);
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
return WLR_EDGE_NONE;
}
return edge;
}
/**
* Return the mouse binding which matches modifier, click location, release,
* and pressed button state, otherwise return null.
*/
static struct sway_binding* get_active_mouse_binding(
struct seatop_default_event *e, list_t *bindings, uint32_t modifiers,
bool release, bool on_titlebar, bool on_border, bool on_content,
bool on_workspace, const char *identifier) {
uint32_t click_region =
((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
((on_border || on_workspace) ? BINDING_BORDER : 0) |
((on_content || on_workspace) ? BINDING_CONTENTS : 0);
struct sway_binding *current = NULL;
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
if (modifiers ^ binding->modifiers ||
e->pressed_button_count != (size_t)binding->keys->length ||
release != (binding->flags & BINDING_RELEASE) ||
!(click_region & binding->flags) ||
(on_workspace &&
(click_region & binding->flags) != click_region) ||
(strcmp(binding->input, identifier) != 0 &&
strcmp(binding->input, "*") != 0)) {
continue;
}
bool match = true;
for (size_t j = 0; j < e->pressed_button_count; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
if (key != e->pressed_buttons[j]) {
match = false;
break;
}
}
if (!match) {
continue;
}
if (!current || strcmp(current->input, "*") == 0) {
current = binding;
if (strcmp(current->input, identifier) == 0) {
// If a binding is found for the exact input, quit searching
break;
}
}
}
return current;
}
/**
* Remove a button (and duplicates) from the sorted list of currently pressed
* buttons.
*/
static void state_erase_button(struct seatop_default_event *e,
uint32_t button) {
size_t j = 0;
for (size_t i = 0; i < e->pressed_button_count; ++i) {
if (i > j) {
e->pressed_buttons[j] = e->pressed_buttons[i];
}
if (e->pressed_buttons[i] != button) {
++j;
}
}
while (e->pressed_button_count > j) {
--e->pressed_button_count;
e->pressed_buttons[e->pressed_button_count] = 0;
}
}
/**
* Add a button to the sorted list of currently pressed buttons, if there
* is space.
*/
static void state_add_button(struct seatop_default_event *e, uint32_t button) {
if (e->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
return;
}
size_t i = 0;
while (i < e->pressed_button_count && e->pressed_buttons[i] < button) {
++i;
}
size_t j = e->pressed_button_count;
while (j > i) {
e->pressed_buttons[j] = e->pressed_buttons[j - 1];
--j;
}
e->pressed_buttons[i] = button;
e->pressed_button_count++;
}
/*-------------------------------------------\
* Functions used by handle_tablet_tool_tip /
*-----------------------------------------*/
static void handle_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (state == WLR_TABLET_TOOL_TIP_UP) {
wlr_tablet_v2_tablet_tool_notify_up(tool->tablet_v2_tool);
return;
}
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (!sway_assert(surface,
"Expected null-surface tablet input to route through pointer emulation")) {
return;
}
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
struct wlr_layer_surface_v1 *layer;
#if HAVE_XWAYLAND
struct wlr_xwayland_surface *xsurface;
#endif
if ((layer = wlr_layer_surface_v1_try_from_wlr_surface(surface)) &&
layer->current.keyboard_interactive) {
// Handle tapping a layer surface
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
} else if (cont) {
bool is_floating_or_child = container_is_floating_or_child(cont);
bool is_fullscreen_or_child = container_is_fullscreen_or_child(cont);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
// Handle beginning floating move
if (is_floating_or_child && !is_fullscreen_or_child && mod_pressed) {
seat_set_focus_container(seat,
seat_get_focus_inactive_view(seat, &cont->node));
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
return;
}
// Handle moving a tiling container
if (config->tiling_drag && mod_pressed && !is_floating_or_child &&
cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
seatop_begin_move_tiling(seat, cont);
return;
}
// Handle tapping on a container surface
seat_set_focus_container(seat, cont);
seatop_begin_down(seat, node->sway_container, sx, sy);
}
#if HAVE_XWAYLAND
// Handle tapping on an xwayland unmanaged view
else if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(surface)) &&
xsurface->override_redirect &&
wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
transaction_commit_dirty();
}
#endif
wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
}
/*----------------------------------\
* Functions used by handle_button /
*--------------------------------*/
static bool trigger_pointer_button_binding(struct sway_seat *seat,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state, uint32_t modifiers,
bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) {
// We can reach this for non-pointer devices if we're currently emulating
// pointer input for one. Emulated input should not trigger bindings. The
// device can be NULL if this is synthetic (e.g. swaymsg-generated) input.
if (device && device->type != WLR_INPUT_DEVICE_POINTER) {
return false;
}
struct seatop_default_event *e = seat->seatop_data;
char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*");
struct sway_binding *binding = NULL;
if (state == WLR_BUTTON_PRESSED) {
state_add_button(e, button);
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
} else {
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
state_erase_button(e, button);
}
free(device_identifier);
if (binding) {
seat_execute_command(seat, binding);
return true;
}
return false;
}
static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
struct sway_cursor *cursor = seat->cursor;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
bool is_floating = cont && container_is_floating(cont);
bool is_floating_or_child = cont && container_is_floating_or_child(cont);
bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
enum wlr_edges resize_edge = cont && edge ?
find_resize_edge(cont, surface, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
bool on_titlebar = cont && !on_border && !surface;
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
// Handle mouse bindings
if (trigger_pointer_button_binding(seat, device, button, state, modifiers,
on_titlebar, on_border, on_contents, on_workspace)) {
return;
}
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
if (state == WLR_BUTTON_PRESSED) {
seat_set_focus(seat, node);
transaction_commit_dirty();
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle clicking a layer surface and its popups/subsurfaces
struct wlr_layer_surface_v1 *layer = NULL;
if ((layer = toplevel_layer_surface_from_surface(surface))) {
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
}
if (state == WLR_BUTTON_PRESSED) {
seatop_begin_down_on_surface(seat, surface, sx, sy);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) {
// If a resize is triggered on a tabbed or stacked container, change
// focus to the tab which already had inactive focus -- otherwise, we'd
// change the active tab when the user probably just wanted to resize.
struct sway_container *cont_to_focus = cont;
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
cont_to_focus = seat_get_focus_inactive_view(seat, &cont->pending.parent->node);
}
seat_set_focus_container(seat, cont_to_focus);
seatop_begin_resize_tiling(seat, cont, edge);
return;
}
// Handle tiling resize via mod
bool mod_pressed = modifiers & config->floating_mod;
if (cont && !is_floating_or_child && mod_pressed &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > cont->pending.x + cont->pending.width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > cont->pending.y + cont->pending.height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
const char *image = NULL;
if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
image = "nw-resize";
} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
image = "ne-resize";
} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
image = "se-resize";
} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
image = "sw-resize";
}
cursor_set_image(seat->cursor, image, NULL);
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, edge);
return;
}
}
// Handle changing focus when clicking on a container
if (cont && state == WLR_BUTTON_PRESSED) {
// Default case: focus the container that was just clicked.
node = &cont->node;
// If the container is a tab/stacked container and the click happened
// on a tab, switch to the tab. If the tab contents were already
// focused, focus the tab container itself. If the tab container was
// already focused, cycle back to focusing the tab contents.
if (on_titlebar) {
struct sway_container *focus = seat_get_focused_container(seat);
if (focus == cont || !container_has_ancestor(focus, cont)) {
node = seat_get_focus_inactive(seat, &cont->node);
}
}
seat_set_focus(seat, node);
transaction_commit_dirty();
}
// Handle beginning floating move
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && (mod_pressed || on_titlebar)) {
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
return;
}
}
// Handle beginning floating resize
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
// Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seat_set_focus_container(seat, cont);
seatop_begin_resize_floating(seat, cont, resize_edge);
return;
}
// Via mod+click
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (mod_pressed && button == btn_resize) {
struct sway_container *floater = container_toplevel_ancestor(cont);
edge = 0;
edge |= cursor->cursor->x > floater->pending.x + floater->pending.width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->pending.y + floater->pending.height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seat_set_focus_container(seat, floater);
seatop_begin_resize_floating(seat, floater, edge);
return;
}
}
// Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
// If moving a container by its title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) {
seatop_begin_move_tiling_threshold(seat, cont);
} else {
seatop_begin_move_tiling(seat, cont);
}
return;
}
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
seatop_begin_down(seat, cont, sx, sy);
seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
return;
}
// Handle clicking a container surface or decorations
if (cont && state == WLR_BUTTON_PRESSED) {
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
#if HAVE_XWAYLAND
// Handle clicking on xwayland unmanaged view
struct wlr_xwayland_surface *xsurface;
if (surface &&
(xsurface = wlr_xwayland_surface_try_from_wlr_surface(surface)) &&
xsurface->override_redirect &&
wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
transaction_commit_dirty();
seat_pointer_notify_button(seat, time_msec, button, state);
}
#endif
seat_pointer_notify_button(seat, time_msec, button, state);
}
/*------------------------------------------\
* Functions used by handle_pointer_motion /
*----------------------------------------*/
static void check_focus_follows_mouse(struct sway_seat *seat,
struct seatop_default_event *e, struct sway_node *hovered_node) {
struct sway_node *focus = seat_get_focus(seat);
// This is the case if a layer-shell surface is hovered.
// If it's on another output, focus the active workspace there.
if (!hovered_node) {
struct wlr_output *wlr_output = wlr_output_layout_output_at(
root->output_layout, seat->cursor->cursor->x, seat->cursor->cursor->y);
if (wlr_output == NULL) {
return;
}
struct wlr_surface *surface = NULL;
double sx, sy;
node_at_coords(seat, seat->cursor->cursor->x, seat->cursor->cursor->y,
&surface, &sx, &sy);
// Focus topmost layer surface
struct wlr_layer_surface_v1 *layer = NULL;
if ((layer = toplevel_layer_surface_from_surface(surface)) &&
layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
return;
}
struct sway_output *hovered_output = wlr_output->data;
if (focus && hovered_output != node_get_output(focus)) {
struct sway_workspace *ws = output_get_active_workspace(hovered_output);
seat_set_focus(seat, &ws->node);
transaction_commit_dirty();
}
return;
}
// If a workspace node is hovered (eg. in the gap area), only set focus if
// the workspace is on a different output to the previous focus.
if (focus && hovered_node->type == N_WORKSPACE) {
struct sway_output *focused_output = node_get_output(focus);
struct sway_output *hovered_output = node_get_output(hovered_node);
if (hovered_output != focused_output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, hovered_node));
transaction_commit_dirty();
}
return;
}
// This is where we handle the common case. We don't want to focus inactive
// tabs, hence the view_is_visible check.
if (node_is_view(hovered_node) &&
view_is_visible(hovered_node->sway_container->view)) {
// e->previous_node is the node which the cursor was over previously.
// If focus_follows_mouse is yes and the cursor got over the view due
// to, say, a workspace switch, we don't want to set the focus.
// But if focus_follows_mouse is "always", we do.
if (hovered_node != e->previous_node ||
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
seat_set_focus(seat, hovered_node);
transaction_commit_dirty();
}
}
}
static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (config->focus_follows_mouse != FOLLOWS_NO) {
check_focus_follows_mouse(seat, e, node);
}
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
}
} else {
cursor_update_image(cursor, node);
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
}
drag_icons_update_position(seat);
e->previous_node = node;
}
static void handle_tablet_tool_motion(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (config->focus_follows_mouse != FOLLOWS_NO) {
check_focus_follows_mouse(seat, e, node);
}
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_tablet_v2_tablet_tool_notify_proximity_in(tool->tablet_v2_tool,
tool->tablet->tablet_v2, surface);
wlr_tablet_v2_tablet_tool_notify_motion(tool->tablet_v2_tool, sx, sy);
}
} else {
cursor_update_image(cursor, node);
wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool);
}
drag_icons_update_position(seat);
e->previous_node = node;
}
static void handle_touch_down(struct sway_seat *seat,
struct wlr_touch_down_event *event, double lx, double ly) {
struct wlr_surface *surface = NULL;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct sway_cursor *cursor = seat->cursor;
double sx, sy;
node_at_coords(seat, seat->touch_x, seat->touch_y, &surface, &sx, &sy);
if (surface && wlr_surface_accepts_touch(wlr_seat, surface)) {
if (seat_is_input_allowed(seat, surface)) {
cursor->simulating_pointer_from_touch = false;
seatop_begin_touch_down(seat, surface, event, sx, sy, lx, ly);
}
} else if (!cursor->simulating_pointer_from_touch &&
(!surface || seat_is_input_allowed(seat, surface))) {
// Fallback to cursor simulation.
// The pointer_touch_id state is needed, so drags are not aborted when over
// a surface supporting touch and multi touch events don't interfere.
cursor->simulating_pointer_from_touch = true;
cursor->pointer_touch_id = seat->touch_id;
double dx, dy;
dx = seat->touch_x - cursor->cursor->x;
dy = seat->touch_y - cursor->cursor->y;
pointer_motion(cursor, event->time_msec, &event->touch->base, dx, dy,
dx, dy);
dispatch_cursor_button(cursor, &event->touch->base, event->time_msec,
BTN_LEFT, WLR_BUTTON_PRESSED);
}
}
/*----------------------------------------\
* Functions used by handle_pointer_axis /
*--------------------------------------*/
static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) {
switch (event->orientation) {
case WLR_AXIS_ORIENTATION_VERTICAL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
case WLR_AXIS_ORIENTATION_HORIZONTAL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default:
sway_log(SWAY_DEBUG, "Unknown axis orientation");
return 0;
}
}
static void handle_pointer_axis(struct sway_seat *seat,
struct wlr_pointer_axis_event *event) {
struct sway_input_device *input_device =
event->pointer ? event->pointer->base.data : NULL;
struct input_config *ic =
input_device ? input_device_get_config(input_device) : NULL;
struct sway_cursor *cursor = seat->cursor;
struct seatop_default_event *e = seat->seatop_data;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_titlebar = cont && !on_border && !surface;
bool on_titlebar_border = cont && on_border &&
cursor->cursor->y < cont->pending.content_y;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
float scroll_factor =
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
bool handled = false;
// Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
struct wlr_input_device *device =
input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event);
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
struct sway_binding *binding = NULL;
state_add_button(e, button);
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
modifiers, false, on_titlebar, on_border, on_contents, on_workspace,
dev_id);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
// Scrolling on a tabbed or stacked title bar (handled as press event)
if (!handled && (on_titlebar || on_titlebar_border)) {
struct sway_node *new_focus;
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
struct sway_node *tabcontainer = node_get_parent(node);
struct sway_node *active =
seat_get_active_tiling_child(seat, tabcontainer);
list_t *siblings = container_get_siblings(cont);
int desired = list_find(siblings, active->sway_container) +
roundf(scroll_factor * event->delta_discrete / WLR_POINTER_AXIS_DISCRETE_STEP);
if (desired < 0) {
desired = 0;
} else if (desired >= siblings->length) {
desired = siblings->length - 1;
}
struct sway_container *new_sibling_con = siblings->items[desired];
struct sway_node *new_sibling = &new_sibling_con->node;
// Use the focused child of the tabbed/stacked container, not the
// container the user scrolled on.
new_focus = seat_get_focus_inactive(seat, new_sibling);
} else {
new_focus = seat_get_focus_inactive(seat, &cont->node);
}
seat_set_focus(seat, new_focus);
transaction_commit_dirty();
handled = true;
}
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
modifiers, true, on_titlebar, on_border, on_contents, on_workspace,
dev_id);
state_erase_button(e, button);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
free(dev_id);
if (!handled) {
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, scroll_factor * event->delta,
roundf(scroll_factor * event->delta_discrete), event->source,
event->relative_direction);
}
}
/*------------------------------------\
* Functions used by gesture support /
*----------------------------------*/
/**
* Check gesture binding for a specific gesture type and finger count.
* Returns true if binding is present, false otherwise
*/
static bool gesture_binding_check(list_t *bindings, enum gesture_type type,
uint8_t fingers, struct sway_input_device *device) {
char *input =
device ? input_device_get_identifier(device->wlr_device) : strdup("*");
for (int i = 0; i < bindings->length; ++i) {
struct sway_gesture_binding *binding = bindings->items[i];
// Check type and finger count
if (!gesture_check(&binding->gesture, type, fingers)) {
continue;
}
// Check that input matches
if (strcmp(binding->input, "*") != 0 &&
strcmp(binding->input, input) != 0) {
continue;
}
free(input);
return true;
}
free(input);
return false;
}
/**
* Return the gesture binding which matches gesture type, finger count
* and direction, otherwise return null.
*/
static struct sway_gesture_binding* gesture_binding_match(
list_t *bindings, struct gesture *gesture, const char *input) {
struct sway_gesture_binding *current = NULL;
// Find best matching binding
for (int i = 0; i < bindings->length; ++i) {
struct sway_gesture_binding *binding = bindings->items[i];
bool exact = binding->flags & BINDING_EXACT;
// Check gesture matching
if (!gesture_match(&binding->gesture, gesture, exact)) {
continue;
}
// Check input matching
if (strcmp(binding->input, "*") != 0 &&
strcmp(binding->input, input) != 0) {
continue;
}
// If we already have a match ...
if (current) {
// ... check if input matching is equivalent
if (strcmp(current->input, binding->input) == 0) {
// ... - do not override an exact binding
if (!exact && current->flags & BINDING_EXACT) {
continue;
}
// ... - and ensure direction matching is better or equal
if (gesture_compare(&current->gesture, &binding->gesture) > 0) {
continue;
}
} else if (strcmp(binding->input, "*") == 0) {
// ... do not accept worse input match
continue;
}
}
// Accept newer or better match
current = binding;
// If exact binding and input is found, quit search
if (strcmp(current->input, input) == 0 &&
gesture_compare(&current->gesture, gesture) == 0) {
break;
}
} // for all gesture bindings
return current;
}
// Wrapper around gesture_tracker_end to use tracker with sway bindings
static struct sway_gesture_binding* gesture_tracker_end_and_match(
struct gesture_tracker *tracker, struct sway_input_device* device) {
// Determine name of input that received gesture
char *input = device
? input_device_get_identifier(device->wlr_device)
: strdup("*");
// Match tracking result to binding
struct gesture *gesture = gesture_tracker_end(tracker);
struct sway_gesture_binding *binding = gesture_binding_match(
config->current_mode->gesture_bindings, gesture, input);
free(gesture);
free(input);
return binding;
}
// Small wrapper around seat_execute_command to work on gesture bindings
static void gesture_binding_execute(struct sway_seat *seat,
struct sway_gesture_binding *binding) {
struct sway_binding *dummy_binding =
calloc(1, sizeof(struct sway_binding));
dummy_binding->type = BINDING_GESTURE;
dummy_binding->command = binding->command;
char *description = gesture_to_string(&binding->gesture);
sway_log(SWAY_DEBUG, "executing gesture binding: %s", description);
free(description);
seat_execute_command(seat, dummy_binding);
free(dummy_binding);
}
static void handle_hold_begin(struct sway_seat *seat,
struct wlr_pointer_hold_begin_event *event) {
// Start tracking gesture if there is a matching binding ...
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
list_t *bindings = config->current_mode->gesture_bindings;
if (gesture_binding_check(bindings, GESTURE_TYPE_HOLD, event->fingers, device)) {
struct seatop_default_event *seatop = seat->seatop_data;
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_HOLD, event->fingers);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_hold_begin(
server.input->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->fingers);
}
}
static void handle_hold_end(struct sway_seat *seat,
struct wlr_pointer_hold_end_event *event) {
// Ensure that gesture is being tracked and was not cancelled
struct seatop_default_event *seatop = seat->seatop_data;
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_HOLD)) {
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_hold_end(
server.input->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->cancelled);
return;
}
if (event->cancelled) {
gesture_tracker_cancel(&seatop->gestures);
return;
}
// End gesture tracking and execute matched binding
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
&seatop->gestures, device);
if (binding) {
gesture_binding_execute(seat, binding);
}
}
static void handle_pinch_begin(struct sway_seat *seat,
struct wlr_pointer_pinch_begin_event *event) {
// Start tracking gesture if there is a matching binding ...
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
list_t *bindings = config->current_mode->gesture_bindings;
if (gesture_binding_check(bindings, GESTURE_TYPE_PINCH, event->fingers, device)) {
struct seatop_default_event *seatop = seat->seatop_data;
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_PINCH, event->fingers);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_pinch_begin(
server.input->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->fingers);
}
}
static void handle_pinch_update(struct sway_seat *seat,
struct wlr_pointer_pinch_update_event *event) {
// Update any ongoing tracking ...
struct seatop_default_event *seatop = seat->seatop_data;
if (gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_PINCH)) {
gesture_tracker_update(&seatop->gestures, event->dx, event->dy,
event->scale, event->rotation);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_pinch_update(
server.input->pointer_gestures,
cursor->seat->wlr_seat,
event->time_msec, event->dx, event->dy,
event->scale, event->rotation);
}
}
static void handle_pinch_end(struct sway_seat *seat,
struct wlr_pointer_pinch_end_event *event) {
// Ensure that gesture is being tracked and was not cancelled
struct seatop_default_event *seatop = seat->seatop_data;
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_PINCH)) {
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_pinch_end(
server.input->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->cancelled);
return;
}
if (event->cancelled) {
gesture_tracker_cancel(&seatop->gestures);
return;
}
// End gesture tracking and execute matched binding
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
&seatop->gestures, device);
if (binding) {
gesture_binding_execute(seat, binding);
}
}
static void handle_swipe_begin(struct sway_seat *seat,
struct wlr_pointer_swipe_begin_event *event) {
// Start tracking gesture if there is a matching binding ...
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
list_t *bindings = config->current_mode->gesture_bindings;
if (gesture_binding_check(bindings, GESTURE_TYPE_SWIPE, event->fingers, device)) {
struct seatop_default_event *seatop = seat->seatop_data;
gesture_tracker_begin(&seatop->gestures, GESTURE_TYPE_SWIPE, event->fingers);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_swipe_begin(
server.input->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->fingers);
}
}
static void handle_swipe_update(struct sway_seat *seat,
struct wlr_pointer_swipe_update_event *event) {
// Update any ongoing tracking ...
struct seatop_default_event *seatop = seat->seatop_data;
if (gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_SWIPE)) {
gesture_tracker_update(&seatop->gestures,
event->dx, event->dy, NAN, NAN);
} else {
// ... otherwise forward to client
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_swipe_update(
server.input->pointer_gestures, cursor->seat->wlr_seat,
event->time_msec, event->dx, event->dy);
}
}
static void handle_swipe_end(struct sway_seat *seat,
struct wlr_pointer_swipe_end_event *event) {
// Ensure gesture is being tracked and was not cancelled
struct seatop_default_event *seatop = seat->seatop_data;
if (!gesture_tracker_check(&seatop->gestures, GESTURE_TYPE_SWIPE)) {
struct sway_cursor *cursor = seat->cursor;
wlr_pointer_gestures_v1_send_swipe_end(server.input->pointer_gestures,
cursor->seat->wlr_seat, event->time_msec, event->cancelled);
return;
}
if (event->cancelled) {
gesture_tracker_cancel(&seatop->gestures);
return;
}
// End gesture tracking and execute matched binding
struct sway_input_device *device =
event->pointer ? event->pointer->base.data : NULL;
struct sway_gesture_binding *binding = gesture_tracker_end_and_match(
&seatop->gestures, device);
if (binding) {
gesture_binding_execute(seat, binding);
}
}
/*----------------------------------\
* Functions used by handle_rebase /
*--------------------------------*/
static void handle_rebase(struct sway_seat *seat, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx = 0.0, sy = 0.0;
e->previous_node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
}
} else {
cursor_update_image(cursor, e->previous_node);
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
}
}
static const struct sway_seatop_impl seatop_impl = {
.button = handle_button,
.pointer_motion = handle_pointer_motion,
.pointer_axis = handle_pointer_axis,
.tablet_tool_tip = handle_tablet_tool_tip,
.tablet_tool_motion = handle_tablet_tool_motion,
.hold_begin = handle_hold_begin,
.hold_end = handle_hold_end,
.pinch_begin = handle_pinch_begin,
.pinch_update = handle_pinch_update,
.pinch_end = handle_pinch_end,
.swipe_begin = handle_swipe_begin,
.swipe_update = handle_swipe_update,
.swipe_end = handle_swipe_end,
.touch_down = handle_touch_down,
.rebase = handle_rebase,
.allow_set_cursor = true,
};
void seatop_begin_default(struct sway_seat *seat) {
seatop_end(seat);
struct seatop_default_event *e =
calloc(1, sizeof(struct seatop_default_event));
sway_assert(e, "Unable to allocate seatop_default_event");
seat->seatop_impl = &seatop_impl;
seat->seatop_data = e;
seatop_rebase(seat, 0);
}