393 Commits (e32bdaa7bead5052dd32c12917ea8f74a9b14405)

Author SHA1 Message Date
Simon Ser 1e0031781f desktop/output: unify page-flip codepath
5 months ago
Simon Ser cc34210769 Set color transform when calling wlr_scene_output_build_state()
6 months ago
Manuel Stoeckl 40ca4150b2 sway/commands/output: Add command to set color profile
6 months ago
Kenny Levinsen 4c28916d68 config/output: Search for output config fallbacks
7 months ago
Kenny Levinsen 646019cad9 desktop/output: Fix check if config should be stored
7 months ago
Kenny Levinsen 3b419020a3 desktop/output: Use apply_output_configs for output mgmt
8 months ago
Kenny Levinsen 98be797356 Use apply_all_output_configs to light up outputs
8 months ago
Alexander Orzechowski 2e951163c5 Force bilinear scaling when scaling down
9 months ago
Simon Ser fc640d5f6c Define _POSIX_C_SOURCE globally
9 months ago
Simon Ser 541e6e260c Drop unnecessary includes from sway/server.h
10 months ago
Alexander Orzechowski 09e11dabb2 scene_graph: Port opacity and filter modes
10 months ago
Alexander Orzechowski 1e018e72b4 Delete old damage tracking code
10 months ago
Alexander Orzechowski 6e5fc4c2aa scene_graph: Port xwayland
10 months ago
Alexander Orzechowski b38ed8b479 scene_graph: Port xdg_shell
10 months ago
Alexander Orzechowski 188811f808 scene_graph: Port layer_shell
10 months ago
Alexander Orzechowski 9a57966606 scene_graph: Port ext_session_v1
10 months ago
Alexander Orzechowski c640c3015f scene_graph: Port seat drag icons
10 months ago
Alexander Orzechowski 9c17cba0b2 renderer: Render scene_graph
10 months ago
Alexander Orzechowski 1eb16d1367 scene_graph: Maintain `wlr_scene_node`s for the sway tree.
10 months ago
Alexander Orzechowski b4d7e84d38 desktop: Rename layers to shell_layers
10 months ago
Bill Li 64d644f0da Chase wlroots!4482
11 months ago
Alexander Orzechowski bbabb9aae8 output: Destroy when output layout is destroyed
12 months ago
Simon Ser fd6d6f1d97 Add wlr/util/transform.h includes
1 year ago
Simon Ser 9d666a08e1 Fix reference to wlr_output_event_commit.committed
1 year ago
Simon Ser 5bdd608514 Apply gamma LUT when an output re-enabled
1 year ago
Bill Li 6f6b82793d chase wlroots!4411
1 year ago
Alexander Orzechowski 4326a26ad6 Chase wlroots!4331
1 year ago
Simon Ser 170598d71b desktop/output: fix output manager enabled state
1 year ago
Simon Ser d3626efe5e desktop/output: drop handle_mode()
1 year ago
Simon Ser d557b6876b desktop/output: drop logic to handle backend-applied mode
1 year ago
Artturin 9107907969 chase wlroots 'presentation-time: add separate helper for zero-copy '
1 year ago
Rouven Czerwinski 8b4b65d665 gamma_control_v1: handle destroyed output
1 year ago
Alexander Orzechowski 59c27c94d3 gamma_control_v1: Reset dirty flag
1 year ago
Simon Ser 65b1a6964c desktop/output: fix damage bitfield in wlr_output_state
1 year ago
Simon Ser f3b8c9feee desktop/output: use detached output state for page-flips
1 year ago
Simon Ser b1b3563d54 Handle gamma-control-v1 set_gamma events
1 year ago
Artturin 7ab8cb2ee6 chase wlroots wlr_renderer_begin_buffer_pass change
2 years ago
Kirill Primak c9e1dab318 chore: chase wlroots map logic unification
2 years ago
Alexander Orzechowski 029b99b482 render: Use wlr_render_pass
2 years ago
Alexander Orzechowski d5cc474aef render: pass rendering state together in a struct
2 years ago
Simon Ser fcec581748 Use output_match_name_or_id() in apply_output_config_to_outputs()
2 years ago
Simon Ser 8d95638df6 Introduce output_match_name_or_id()
2 years ago
Simon Ser ab4f460597 Set output damage during direct scan-out
2 years ago
Simon Ser 777df22377 Skip direct scan-out commit when damage is empty
2 years ago
Alexander Orzechowski dadf3e9b78
Chase wlroots!4067
2 years ago
Simon Ser e8fb7f53b8 Remove duplicate wlr_damage_ring_set_bounds() call
2 years ago
Erik Reider fa7b686e61
Fix damage-ring bounds not being set when unplugging -> plugging in monitor
2 years ago
Erik Reider ac1ed638e9 Init the damage_ring bounds on output creation
2 years ago
novenary b28e1b0d3c Disable direct scanout for surfaces with popups
2 years ago
Simon Ser 16b0afd433 Check for empty damage before attaching render buffer
2 years ago