This makes the behavior of floating containers more consistent with i3.
The coordinates of the container are scaled when the size of the
workspace it is on changes or when the container is moved
between workspaces on different outputs.
For scratchpad containers, add a new state that preserves the dimensions
of the last output the window appeared on. This is necessary because
after a container is hidden in the scratchpad, we expect it to be in the
same relative position on the output when it reappears. We can't just
use the container's attached workspace because that workspace's
dimensions might have been changed or the workspace as a whole could
have been destroyed.
Atm we got issue with the touch position sent to the clients. While
holding contact, leaving the initial container will continue to send
motion event to the client but with the new local position from the new
container.
This seatop goal is to send the position of the touch event, relatively
to the initial container layout position.
This change allows the tablet tool button to be used for floating mod
resize. In addition, it attempts to ensure that tablet tool events are
consistent such that tablet v2 events and pointer events will never be
interleaved, and such that the tool buttons count will never fall out of
sync and cause tool button emulation to break.
Some of this logic is similar to what is done for tablet tool tip, but
not quite identical, because of the complication that we have to deal
with multiple inputs that can overlap eachother.
Fixes#7036.
See: https://github.com/swaywm/sway/issues/4511
Adds a bool config option `primary_selection`, which explicitly
enables/disables the primary selection clipboard. Defaults to enabled.
This is implemented as a launch-only option which enables or disables the creation of the
`zwp_primary_selection_device_manager_v1` global.
Co-authored-by: Tilde Rose <t1lde@protonmail.com>
Views now maintain a reference to a launch context which, as a last
resort, is populated at map time with a context associated with its pid.
This opens the possibility of populating it before map via another
source, e.g. xdga-tokens or configuration.
This removes the need to rename the pid_workspaces when a workspace
is renamed.
It also opens the possibility of tracking other node types. Tracking
containers would allow application to be placed correctly in the
container tree even if the user has moved their focus elsewhere since
it was launched.
Support the new dwtp (disable while trackpointing) option introduced in
libinput 1.21, allowing users to control whether the trackpoint (like
those in Thinkpads, but not only) should be disabled while using the
keyboard/touchpad.
See: https://gitlab.freedesktop.org/libinput/libinput/-/issues/731
When removing outputs, it is possible to end up in a situation where
none of the session lock client's surfaces have keyboard focus,
resulting in it not receiving keyboard events. Track the focused
surface and update it as needed on surface destroy.
Currently, when encountering a non-desktop display, sway offers the
output for leasing and returns without storing it in a sway specific
output type like `struct sway_output`. Additionally, running
`swaymsg -t get_outputs` doesn't show non-desktop outputs.
This commit stores the non-desktop outputs into a struct called
`sway_output_non_desktop`, and adds them to a list on `sway_root`
Use pango to parse font configuration early, and reject the command as
invalid if the value is invalid for pango. Since we're already parsing
the font into a `PangoFontDescription`, keep that instance around and
avoid re-parsing the font each time we render text.
Fixes: https://github.com/swaywm/sway/issues/6805
The "dpms" command refers to VESA Display Power Management
Signaling, a deprecated standard. It's superseded by VESA DPM.
Instead of tying out command name to a particular standard, use the
neutral term "power".
This ensures that those surprised by the deprecation of SUID operation
receive an error rather than accidentally having sway run as root.
This detection will be removed in a future release.