@ -818,7 +818,34 @@ static void handle_tool_button(struct wl_listener *listener, void *data) {
node_at_coords ( cursor - > seat , cursor - > cursor - > x , cursor - > cursor - > y ,
& surface , & sx , & sy ) ;
if ( ! surface | | ! wlr_surface_accepts_tablet_v2 ( tablet_v2 , surface ) ) {
// TODO: floating resize should support graphics tablet events
struct wlr_keyboard * keyboard = wlr_seat_get_keyboard ( cursor - > seat - > wlr_seat ) ;
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers ( keyboard ) : 0 ;
bool mod_pressed = modifiers & config - > floating_mod ;
bool surface_supports_tablet_events =
surface & & wlr_surface_accepts_tablet_v2 ( tablet_v2 , surface ) ;
// Simulate pointer when:
// 1. The modifier key is pressed, OR
// 2. The surface under the cursor does not support tablet events.
bool should_simulate_pointer = mod_pressed | | ! surface_supports_tablet_events ;
// Similar to tool tip, we need to selectively simulate mouse events, but we
// want to make sure that it is always consistent. Because all tool buttons
// currently map to BTN_RIGHT, we need to keep count of how many tool
// buttons are currently pressed down so we can send consistent events.
//
// The logic follows:
// - If we are already simulating the pointer, we should continue to do so
// until at least no tool button is held down.
// - If we should simulate the pointer and no tool button is currently held
// down, begin simulating the pointer.
// - If neither of the above are true, send the tablet events.
if ( ( cursor - > tool_buttons > 0 & & cursor - > simulating_pointer_from_tool_button )
| | ( cursor - > tool_buttons = = 0 & & should_simulate_pointer ) ) {
cursor - > simulating_pointer_from_tool_button = true ;
// TODO: the user may want to configure which tool buttons are mapped to
// which simulated pointer buttons
switch ( event - > state ) {
@ -827,22 +854,35 @@ static void handle_tool_button(struct wl_listener *listener, void *data) {
dispatch_cursor_button ( cursor , & event - > tablet - > base ,
event - > time_msec , BTN_RIGHT , event - > state ) ;
}
cursor - > tool_buttons + + ;
break ;
case WLR_BUTTON_RELEASED :
if ( cursor - > tool_buttons = = 1 ) {
if ( cursor - > tool_buttons < = 1 ) {
dispatch_cursor_button ( cursor , & event - > tablet - > base ,
event - > time_msec , BTN_RIGHT , event - > state ) ;
}
cursor - > tool_buttons - - ;
break ;
}
wlr_seat_pointer_notify_frame ( cursor - > seat - > wlr_seat ) ;
return ;
} else {
cursor - > simulating_pointer_from_tool_button = false ;
wlr_tablet_v2_tablet_tool_notify_button ( sway_tool - > tablet_v2_tool ,
event - > button , ( enum zwp_tablet_pad_v2_button_state ) event - > state ) ;
}
wlr_tablet_v2_tablet_tool_notify_button ( sway_tool - > tablet_v2_tool ,
event - > button , ( enum zwp_tablet_pad_v2_button_state ) event - > state ) ;
// Update tool button count.
switch ( event - > state ) {
case WLR_BUTTON_PRESSED :
cursor - > tool_buttons + + ;
break ;
case WLR_BUTTON_RELEASED :
if ( cursor - > tool_buttons = = 0 ) {
sway_log ( SWAY_ERROR , " inconsistent tablet tool button events " ) ;
} else {
cursor - > tool_buttons - - ;
}
break ;
}
}
static void check_constraint_region ( struct sway_cursor * cursor ) {