The criteria struct now uses properties for each token type rather than
the list_t list of tokens. The reason for this is that different token
types have different data types: pcre, string and number to name a few.
This solution should be more flexible moving forward. A bonus of this is
that criteria is now easier to understand when looking at the struct
definition.
The criteria parser has been rewritten because the previous one didn't
support valueless pairs (eg. [class="foo" floating]).
Criteria now has types. Types at the moment are CT_COMMAND,
CT_ASSIGN_WORKSPACE and CT_ASSIGN_OUTPUT. i3 uses types as well.
Previously the assign command was creating a criteria with 'move to
workspace <name>' as its command, but this caused the window to appear
briefly on the focused workspace before being moved to the assigned
workspace. It now creates the view directly in the assigned workspace.
Each view will only execute a given criteria once. This is achieved by
storing a list of executed criteria in the view. This is the same
strategy used by i3.
Escaping now works properly. Previously you could do things like
[class="Fire\"fox"] and the stored value would be 'Fire\"fox', but it
should be (and now is) 'Fire"fox'.
The public functions in criteria.c are now all prefixed with criteria_.
Xwayland views now listen to the set_title, set_class and
set_window_type events and criteria will be run when these happen. XDG
shell has none of these events so it continues to update the title in
handle_commit.
Each view type's get_prop function has been split into get_string_prop
and get_int_prop because some properties like the X11 window ID and
window type are numeric.
The following new criteria tokens are now supported:
* id (X11 window ID)
* instance
* tiling
* workspace
This implements the title_format command, with a new placeholder %shell
which gets substituted with the view type (xwayland, xdg_shell_v6 or
wl_shell).
Example config:
for_window [title=".*"] title_format %title (class=%class instance=%instance shell=%shell)
This allows the title's texture to always be the full width of the text,
and clipped at render time according to the desired width (eg. tabs...).
As an added bonus, the texture no longer needs to be updated when
containers are arranged.
This required changing container_at_cursor to container_at_coords so
that we could get the appropriate surface (and sx/xy) without moving the
cursor.
Future work:
- Simulate a cursor for clients which have not bound to wl_touch
- Keep sending motion events when moving outside the surface (#1892)
- Bind gestures to sway commands