The only reason it's included there is for a declaration of
struct sway_server, but we can just forward-declare it.
This avoids rebuilding almost all of Sway when touching server.h.
All other server.h includes are from source files, not headers.
sway sends wl_keyboard.enter on seat focus change and when a keyboard
active on a seat is configured. If all keyboards are removed and a
keyboard is added back without changing the focused client, no new
notify event would be sent despite having keyboard focus. This could
lead to key events without notify, which is a protocol violation.
As a quick fix, when configuring a keyboard on a seat where no keyboard
is currently active, activate the keyboard so that a focused surface
will receive a notify event.
Regressed by: e1b268af98
Closes: https://github.com/swaywm/sway/issues/7330
When we reload the config, we reset every input device and re-apply
configuration from the config file. This means that the keyboard keymap
is updated at least once during config reload, more if the config file
contains keyboard configuration.
When they keyboard keymap changes and is updated through wlr_seat, the
keymap ends up sent to every keyboard bound in every client, seemingly
multiple times. On an x230 of mine with a keyboard layout set in the
config file, I see 42 keymap events sent to foot on config reload.
Reduce events from keyboard configurations by skipping all but the
currently active keyboard for the seat, and by clearing the active
keyboard during input manager device reset. After this change, I only
see a single just-in-time keymap event.
Fixes: https://github.com/swaywm/sway/issues/6654
There is no need to check for transactions at the end of every user
input, as the vast majority of input will not issue transactions. This
implementation can also hide where changes are made without an
appropriate transaction commit, as a future unrelated input would issue
the commit instead.
Instead, commit transactions in places where changes are made or are
likely to be made.
The keyboard group's effective keyboard layout was never being changed
due to a condition that incorrectly preventing it from being performed.
The IPC event that follows the change was correctly being prevented.
This adds support for wlr_keyboard_group's enter and leave events. The
enter event just updates the keyboard's state. The leave event updates
the keyboard's state and if the surface was notified of a press event
for any of the keycodes, it is refocused so that it can pick up the
current keyboard state without triggering any keybinds.
Keyboard group keyboards should not call sway_keyboard_configure. They
do not have an input config and they derive their state from the
keyboards within the group.
For some reason, I got sway_keyboard_configure and
seat_configure_keyboard mixed up and thought seat_reset_device called
the latter.
Calling sway_keyboard_configure with a keyboard group's keyboard is not
supported and can cause issues. If any clients are listening to the ipc
input event, a sigsegv will occur due to not every property - such as
identifier - being wired up for keyboard group keyboard's.
This also adds an assertion to sway_keyboard_configure to ensure that
this does not occur in the future and any instances are quickly caught.
This allows e.g. triggering one command while a key is held, then
triggering another to undo the change performed by it afterwards. One
use case for this is triggering push-to-talk functionality for VoIP
tools without granting them full access to all input events.
Fixes#3151
Adding support for the keyboard shortcuts inhibit protocol allows remote
desktop and virtualisation software to receive all keyboard input in
order to pass it through to their clients so users can fully interact
the their remote/virtual session. The software usually provides its own
key combination to release its "grab" to all keyboard input. The
inhibitor can be deactivated by the user by removing focus from the
surface using another input device such as the pointer.
Use support for the procotol in wlroots to add support to sway. Extend
the input manager with handlers for inhibitor creation and destruction
and appropriate bookkeeping. Attach the inhibitors to the seats they
apply to to avoid having to search the list of all currently existing
inhibitors on every keystroke and passing the inhibitor manager around.
Add a helper function to retrieve the inhibitor applying to the
currently focused surface of a seat, if one exists.
Extend bindsym with a flag for bindings that should be processed even if
an inhibitor is active. Conversely this disables all normal shortcuts if
an inhibitor is found for the currently focused surface in
keyboard::handle_key_event() since they don't have that flag set. Use
above helper function to determine if an inhibitor exists for the
surface that would eventually receive input.
Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
This removes `seat <seat> keyboard_grouping keymap` and replaces it with
`seat <seat> keyboard_grouping smart`. The smart keyboard grouping will
group based on both the keymap and repeat info. The reasoning for this
is that deciding what the repeat info should be for a group is either
arbitrary or non-deterministic when multiple keyboards in the group have
repeat info configured (unless somehow exposed to the user in a
reproducible uniquely identifiable fashion).
This defers the destruction of wlr_keyboard_groups until idle. This is
to prevent the keyboard group's keyboard from being destroyed in the
middle of handling a keyboard event. This would occur when changing the
keymap of the last keyboard in a group with a keyboard binding. The
prevents crashing when attempting to update the xkb state of the
keyboard group's keyboard. The sway_keyboard_group is still immediately
destroyed so that the group is no longer used
This adds two missing calls to wl_list_remove to remove the key and
modifier listeners for the keyboard group's keyboard when destroying
the keyboard group. This fixes some crashes when changing the keymap of
the last keyboard in a group with a keyboard binding.
This adds seat configuration options which can be used to configure what
events affect the idle behavior of sway.
An example use-case is mobile devices: you would remove touch from the
list of idle_wake events. This allows the phone to stay on while you're
actively using it, but doesn't wake from idle on touch events while it's
sleeping in your pocket.
If a sway keyboard is being destroyed, then the keyboard is being
removed from a seat. If the associated wlr_keyboard is the currently
set keyboard for the wlr_seat, then we need to reset the wlr_seat's
keyboard to NULL so it doesn't reference an invalid device for the seat.
The next configured keyboard from the seat or the next keyboard from
that seat that has an event will then become the seat keyboard.
Similarly, this needs to be done for a wlr_keyboard_group's keyboard
when the wlr_keyboard_group is being destroyed.
In sway_keyboard_destroy, only remove the keyboard from a keyboard
group, if it is part of a keyboard group. If the keyboard is not part of
a keyboard group, then there is nothing to remove it from
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.
This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.
This keeps track of whether surfaces received a key press event and
will only send a key release event if the pressed event was sent. This
also requires changing the keycodes that are sent via wl_keyboard_enter
to only include those that were previously sent. This makes it so
surfaces do not receive key release events for keys that they never
received a key press for and makes it so switching focus doesn't leak
keycodes that were consumed by bindings.
This adds support for specifying a binding for a specific group. Any
binding without a group listed will be available in all groups. The
priority for matching bindings is as follows: input device, group, and
locked state.
For full compatibility with i3, this also adds Mode_switch as an alias
for Group2. Since i3 only supports this for backwards compatibility
with older versions of i3, it is implemented here, but not documented.
In sway_keyboard_config, do not change the keymap when the new keymap
is unchanged, unless this is during a config reload. The reasoning for
this is to prevent the effective layout from being reset to index 0 for
input config changes unrelated to the keymap.
This adds an ipc event related to input devices. Currently the
following changes are supported:
- added: when an input device becomes available
- removed: when an input device is no longer available
- xkb_keymap_changed: (keyboards only) the keymap changed
- xkb_layout_changed: (keyboards only) the effective layout changed
Adds a new commend "xkb_file", which constructs the internal
xkb_keymap from a xkb file rather than an RMLVO configuration.
This allows greater flexibility when specifying xkb configurations.
An xkb file can be dumped with the xkbcomp program.
Before the delta input config is stored, this attempts to compile a
keymap with it. If the keymap fails to compile, then the first line of
the xkbcommon log entry will be included with a `CMD_FAILURE`, the
entire xkbcommon log entry will be included in the sway error log, and
the delta will not be stored.
This only handles basic issues such as a layouts not existing. This
will NOT catch more complex issues such as when a variant does
exist, but not for the given layout (ex: `azerty` is a valid variant,
but the `us` layout does not have a `azerty` variant).
This changes the behavior of bindings to make the `BINDING_LOCKED` flag
conflicting, which will allow for both unlocked and locked bindings.
If there are two matching bindings and one has `--locked` and the other
does not, the one with `--locked` will be preferred when locked and
the one without will be preferred when unlocked.
If there are two matching bindings and one has both a matching
`--input-device=<input>` and `--locked` and the other has neither, the
former will be preferred for both unlocked and locked.
This also refactors `get_active_binding` in `sway/input/keyboard.c`
to make it easier to read.
This attempts to use the default keymap when the one defined in the
input config fails to compile. The goal is to make it so the keyboard
is always in a usable state, even if it is not the user's requested
settings as usability is more important.
This also removes the calls to `getenv` for the `XKB_DEFAULT_*` family
of environment variables. The reasoning is libxkbcommon will fallback
to using those (and then the system defaults) when any of the rule
names are `NULL` or an empty string anyway so there is no need for
sway to duplicate the efforts.
This fixes the criteria for emitting a `bar_state_update` event to
notify swaybar (and any other bars utilizing the event) on whether the
bar is visible by modifier. It is not enough to only emit the event
when both the bar mode and bar hidden state are `hide` since it is
possible to release the modifier while hidden state is `show` and then
change hidden state to `hide` without pressing the modifier. This also
emits the event whenever visible by modifier is set and should no
longer be regardless of the mode and state to ensure that it gets
properly cleared. If visible by modifier is not set and the bar is not
in `hide`/`hide`, then no events will be sent and visible by modifier
will not be set
If `repeat_rate` or `repeat_delay` is set without the other being set,
the default was being used for both. This changes the logic to respect
the value given and use the default for the other when only one is set.
sway-bar(5) documents `modifier none`, which comes from i3. This
implements the functionality for `modifier none` since it was not
previously implemented. The bar modifier toggles visibility of the bar
when the bar mode is set to hide. When the bar modifier is set to
`none`, the ability to toggle visibility of the bar will be disabled.