Instead of handling presses and releases on empty workspaces as setting
focus to the workspace, handle releases by notifying the seat of a
pointer action. This way DnDs are correctly released if the button is
released over an empty workspace. This is achieved by removing the early
return and letting the handle_button() call seat_pointer_notify_button()
at the very end.
Fixes#3932
This allows e.g. triggering one command while a key is held, then
triggering another to undo the change performed by it afterwards. One
use case for this is triggering push-to-talk functionality for VoIP
tools without granting them full access to all input events.
Fixes#3151
If a pad device for a tablet exists, reloading the configuration,
removing/reading the device or even suspending the system will recreate
the same Wayland input device multiple times.
Make sure we don't re-create the same Wayland device more than
necessary.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Add a command to influence keyboard shortcuts inhibitors. In its current
form it can be used to activate, deactivate or toggle an existing
inhibitor on the surface currently receiving input. This can be used to
define an escape shortcut such as:
bindsym --inhibited $mod+Escape seat - shortcuts_inhibitor deactivate
It also allows the user to configure a per-seat default of whether
keyboard inhibitors are honoured by default (the default) or not. Using
the activate/toggle command they can then enable the lingering inhibitor
at a later time of their choosing.
As a side effect this allows to specifically address a named seat for
actions as well, whatever use-case that might serve.
Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
Adding support for the keyboard shortcuts inhibit protocol allows remote
desktop and virtualisation software to receive all keyboard input in
order to pass it through to their clients so users can fully interact
the their remote/virtual session. The software usually provides its own
key combination to release its "grab" to all keyboard input. The
inhibitor can be deactivated by the user by removing focus from the
surface using another input device such as the pointer.
Use support for the procotol in wlroots to add support to sway. Extend
the input manager with handlers for inhibitor creation and destruction
and appropriate bookkeeping. Attach the inhibitors to the seats they
apply to to avoid having to search the list of all currently existing
inhibitors on every keystroke and passing the inhibitor manager around.
Add a helper function to retrieve the inhibitor applying to the
currently focused surface of a seat, if one exists.
Extend bindsym with a flag for bindings that should be processed even if
an inhibitor is active. Conversely this disables all normal shortcuts if
an inhibitor is found for the currently focused surface in
keyboard::handle_key_event() since they don't have that flag set. Use
above helper function to determine if an inhibitor exists for the
surface that would eventually receive input.
Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
This fixes a crash when attempting to listen to a signal on a NULL
cursor image surface. If the surface is NULL, the listener is just
reinitialized using wl_list_init.
This adds a listener for the destroy event of the cursor image surface.
This prevents a use-after-free when the last visible image surface is
freed, there has not been a new cursor set, and the cursor is reshown.
This removes `seat <seat> keyboard_grouping keymap` and replaces it with
`seat <seat> keyboard_grouping smart`. The smart keyboard grouping will
group based on both the keymap and repeat info. The reasoning for this
is that deciding what the repeat info should be for a group is either
arbitrary or non-deterministic when multiple keyboards in the group have
repeat info configured (unless somehow exposed to the user in a
reproducible uniquely identifiable fashion).
When clicking on the titlebar of a floating container (or descendant of
a floating container), the top-level floating container was being
focused and then allowing you to move the top-level floating container.
This made it so you couldn't switch to a different tab/stack within the
floating container. With this patch, the focus inactive view for the
container that the titlebar is associated with is focused, then the
traversal to the top-level floating container is performed to use with
the move floating operation.
This defers the destruction of wlr_keyboard_groups until idle. This is
to prevent the keyboard group's keyboard from being destroyed in the
middle of handling a keyboard event. This would occur when changing the
keymap of the last keyboard in a group with a keyboard binding. The
prevents crashing when attempting to update the xkb state of the
keyboard group's keyboard. The sway_keyboard_group is still immediately
destroyed so that the group is no longer used
This adds two missing calls to wl_list_remove to remove the key and
modifier listeners for the keyboard group's keyboard when destroying
the keyboard group. This fixes some crashes when changing the keymap of
the last keyboard in a group with a keyboard binding.
This adds seat configuration options which can be used to configure what
events affect the idle behavior of sway.
An example use-case is mobile devices: you would remove touch from the
list of idle_wake events. This allows the phone to stay on while you're
actively using it, but doesn't wake from idle on touch events while it's
sleeping in your pocket.
Some wayland clients (mostly GTK3 apps) like eog or evince support
gestures like pinch-to-zoom. These gestures are given to clients
via the pointer_gestures_v1 protocol. This is already supported in
wlroots, so we just need to hook up the events here in sway.
Fixes#4724
If a sway keyboard is being destroyed, then the keyboard is being
removed from a seat. If the associated wlr_keyboard is the currently
set keyboard for the wlr_seat, then we need to reset the wlr_seat's
keyboard to NULL so it doesn't reference an invalid device for the seat.
The next configured keyboard from the seat or the next keyboard from
that seat that has an event will then become the seat keyboard.
Similarly, this needs to be done for a wlr_keyboard_group's keyboard
when the wlr_keyboard_group is being destroyed.
For the validation pass of reloading, there is no need to touch swaybg,
swaynag, inputs, outputs, or seats. This drastically improves the speed
of a reload by skipping over the expensive I/O configuration and
handling of wayland clients. As long as the syntax is valid, the
CMD_FAILURE's can be relayed during the actual reload.
In sway_keyboard_destroy, only remove the keyboard from a keyboard
group, if it is part of a keyboard group. If the keyboard is not part of
a keyboard group, then there is nothing to remove it from
When being created, non first seats would get through the list of devices
without the list being first initialised -> segfault.
Issue introduced with ab0248a545Fixes#4750: Crash when reloading Sway with multiple seats configured
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.
This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.