input/seatop_default: release on empty workspace

Instead of handling presses and releases on empty workspaces as setting
focus to the workspace, handle releases by notifying the seat of a
pointer action. This way DnDs are correctly released if the button is
released over an empty workspace. This is achieved by removing the early
return and letting the handle_button() call seat_pointer_notify_button()
at the very end.

Fixes #3932
master
Rouven Czerwinski 5 years ago committed by Simon Ser
parent c0bce9138b
commit 0efc28e2f5

@ -280,7 +280,10 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
seat_set_focus(seat, node);
if (state == WLR_BUTTON_PRESSED) {
seat_set_focus(seat, node);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}

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