Simon Ser 10 months ago committed by Simon Zeni
parent 469411d484
commit fca8474e9b

@ -114,7 +114,7 @@ void pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
void dispatch_cursor_button(struct sway_cursor *cursor, void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_input_device *device, uint32_t time_msec, uint32_t button, struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
enum wlr_button_state state); enum wl_pointer_button_state state);
void dispatch_cursor_axis(struct sway_cursor *cursor, void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_pointer_axis_event *event); struct wlr_pointer_axis_event *event);

@ -17,7 +17,7 @@ struct sway_seat;
struct sway_seatop_impl { struct sway_seatop_impl {
void (*button)(struct sway_seat *seat, uint32_t time_msec, void (*button)(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state); enum wl_pointer_button_state state);
void (*pointer_motion)(struct sway_seat *seat, uint32_t time_msec); void (*pointer_motion)(struct sway_seat *seat, uint32_t time_msec);
void (*pointer_axis)(struct sway_seat *seat, void (*pointer_axis)(struct sway_seat *seat,
struct wlr_pointer_axis_event *event); struct wlr_pointer_axis_event *event);
@ -286,13 +286,13 @@ struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat,
struct sway_workspace *workspace); struct sway_workspace *workspace);
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec, void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
uint32_t button, enum wlr_button_state state); uint32_t button, enum wl_pointer_button_state state);
void seat_consider_warp_to_focus(struct sway_seat *seat); void seat_consider_warp_to_focus(struct sway_seat *seat);
void seatop_button(struct sway_seat *seat, uint32_t time_msec, void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state); enum wl_pointer_button_state state);
void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec); void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec);

@ -84,12 +84,12 @@ struct cmd_results *seat_cmd_cursor(int argc, char **argv) {
static struct cmd_results *press_or_release(struct sway_cursor *cursor, static struct cmd_results *press_or_release(struct sway_cursor *cursor,
char *action, char *button_str) { char *action, char *button_str) {
enum wlr_button_state state; enum wl_pointer_button_state state;
uint32_t button; uint32_t button;
if (strcasecmp(action, "press") == 0) { if (strcasecmp(action, "press") == 0) {
state = WLR_BUTTON_PRESSED; state = WL_POINTER_BUTTON_STATE_PRESSED;
} else if (strcasecmp(action, "release") == 0) { } else if (strcasecmp(action, "release") == 0) {
state = WLR_BUTTON_RELEASED; state = WL_POINTER_BUTTON_STATE_RELEASED;
} else { } else {
return cmd_results_new(CMD_INVALID, "%s", expected_syntax); return cmd_results_new(CMD_INVALID, "%s", expected_syntax);
} }
@ -104,16 +104,16 @@ static struct cmd_results *press_or_release(struct sway_cursor *cursor,
} else if (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN } else if (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN
|| button == SWAY_SCROLL_LEFT || button == SWAY_SCROLL_RIGHT) { || button == SWAY_SCROLL_LEFT || button == SWAY_SCROLL_RIGHT) {
// Dispatch axis event // Dispatch axis event
enum wlr_axis_orientation orientation = enum wl_pointer_axis orientation =
(button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN) (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN)
? WLR_AXIS_ORIENTATION_VERTICAL ? WL_POINTER_AXIS_VERTICAL_SCROLL
: WLR_AXIS_ORIENTATION_HORIZONTAL; : WL_POINTER_AXIS_HORIZONTAL_SCROLL;
double delta = (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_LEFT) double delta = (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_LEFT)
? -1 : 1; ? -1 : 1;
struct wlr_pointer_axis_event event = { struct wlr_pointer_axis_event event = {
.pointer = NULL, .pointer = NULL,
.time_msec = 0, .time_msec = 0,
.source = WLR_AXIS_SOURCE_WHEEL, .source = WL_POINTER_AXIS_SOURCE_WHEEL,
.orientation = orientation, .orientation = orientation,
.delta = delta * 15, .delta = delta * 15,
.delta_discrete = delta .delta_discrete = delta

@ -356,7 +356,7 @@ static void handle_pointer_motion_absolute(
void dispatch_cursor_button(struct sway_cursor *cursor, void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_input_device *device, uint32_t time_msec, uint32_t button, struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
if (time_msec == 0) { if (time_msec == 0) {
time_msec = get_current_time_msec(); time_msec = get_current_time_msec();
} }
@ -368,7 +368,7 @@ static void handle_pointer_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button); struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
struct wlr_pointer_button_event *event = data; struct wlr_pointer_button_event *event = data;
if (event->state == WLR_BUTTON_PRESSED) { if (event->state == WL_POINTER_BUTTON_STATE_PRESSED) {
cursor->pressed_button_count++; cursor->pressed_button_count++;
} else { } else {
if (cursor->pressed_button_count > 0) { if (cursor->pressed_button_count > 0) {
@ -430,7 +430,7 @@ static void handle_touch_up(struct wl_listener *listener, void *data) {
if (cursor->pointer_touch_id == cursor->seat->touch_id) { if (cursor->pointer_touch_id == cursor->seat->touch_id) {
cursor->pointer_touch_up = true; cursor->pointer_touch_up = true;
dispatch_cursor_button(cursor, &event->touch->base, dispatch_cursor_button(cursor, &event->touch->base,
event->time_msec, BTN_LEFT, WLR_BUTTON_RELEASED); event->time_msec, BTN_LEFT, WL_POINTER_BUTTON_STATE_RELEASED);
} }
} else { } else {
seatop_touch_up(seat, event); seatop_touch_up(seat, event);
@ -448,7 +448,7 @@ static void handle_touch_cancel(struct wl_listener *listener, void *data) {
if (cursor->pointer_touch_id == cursor->seat->touch_id) { if (cursor->pointer_touch_id == cursor->seat->touch_id) {
cursor->pointer_touch_up = true; cursor->pointer_touch_up = true;
dispatch_cursor_button(cursor, &event->touch->base, dispatch_cursor_button(cursor, &event->touch->base,
event->time_msec, BTN_LEFT, WLR_BUTTON_RELEASED); event->time_msec, BTN_LEFT, WL_POINTER_BUTTON_STATE_RELEASED);
} }
} else { } else {
seatop_touch_cancel(seat, event); seatop_touch_cancel(seat, event);
@ -661,7 +661,7 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) {
event->state == WLR_TABLET_TOOL_TIP_UP) { event->state == WLR_TABLET_TOOL_TIP_UP) {
cursor->simulating_pointer_from_tool_tip = false; cursor->simulating_pointer_from_tool_tip = false;
dispatch_cursor_button(cursor, &event->tablet->base, event->time_msec, dispatch_cursor_button(cursor, &event->tablet->base, event->time_msec,
BTN_LEFT, WLR_BUTTON_RELEASED); BTN_LEFT, WL_POINTER_BUTTON_STATE_RELEASED);
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat); wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
} else if (!surface || !wlr_surface_accepts_tablet_v2(tablet_v2, surface)) { } else if (!surface || !wlr_surface_accepts_tablet_v2(tablet_v2, surface)) {
// If we started holding the tool tip down on a surface that accepts // If we started holding the tool tip down on a surface that accepts
@ -673,7 +673,7 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) {
} else { } else {
cursor->simulating_pointer_from_tool_tip = true; cursor->simulating_pointer_from_tool_tip = true;
dispatch_cursor_button(cursor, &event->tablet->base, dispatch_cursor_button(cursor, &event->tablet->base,
event->time_msec, BTN_LEFT, WLR_BUTTON_PRESSED); event->time_msec, BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED);
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat); wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
} }
} else { } else {
@ -776,13 +776,13 @@ static void handle_tool_button(struct wl_listener *listener, void *data) {
case WLR_BUTTON_PRESSED: case WLR_BUTTON_PRESSED:
if (cursor->tool_buttons == 0) { if (cursor->tool_buttons == 0) {
dispatch_cursor_button(cursor, &event->tablet->base, dispatch_cursor_button(cursor, &event->tablet->base,
event->time_msec, BTN_RIGHT, event->state); event->time_msec, BTN_RIGHT, WL_POINTER_BUTTON_STATE_PRESSED);
} }
break; break;
case WLR_BUTTON_RELEASED: case WLR_BUTTON_RELEASED:
if (cursor->tool_buttons <= 1) { if (cursor->tool_buttons <= 1) {
dispatch_cursor_button(cursor, &event->tablet->base, dispatch_cursor_button(cursor, &event->tablet->base,
event->time_msec, BTN_RIGHT, event->state); event->time_msec, BTN_RIGHT, WL_POINTER_BUTTON_STATE_RELEASED);
} }
break; break;
} }

@ -1520,7 +1520,7 @@ struct seat_config *seat_get_config_by_name(const char *name) {
} }
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec, void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
uint32_t button, enum wlr_button_state state) { uint32_t button, enum wl_pointer_button_state state) {
seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat, seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat,
time_msec, button, state); time_msec, button, state);
} }
@ -1557,7 +1557,7 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
void seatop_button(struct sway_seat *seat, uint32_t time_msec, void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
if (seat->seatop_impl->button) { if (seat->seatop_impl->button) {
seat->seatop_impl->button(seat, time_msec, device, button, state); seat->seatop_impl->button(seat, time_msec, device, button, state);
} }

@ -290,7 +290,7 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
static bool trigger_pointer_button_binding(struct sway_seat *seat, static bool trigger_pointer_button_binding(struct sway_seat *seat,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state, uint32_t modifiers, enum wl_pointer_button_state state, uint32_t modifiers,
bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) { bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) {
// We can reach this for non-pointer devices if we're currently emulating // We can reach this for non-pointer devices if we're currently emulating
// pointer input for one. Emulated input should not trigger bindings. The // pointer input for one. Emulated input should not trigger bindings. The
@ -304,7 +304,7 @@ static bool trigger_pointer_button_binding(struct sway_seat *seat,
char *device_identifier = device ? input_device_get_identifier(device) char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*"); : strdup("*");
struct sway_binding *binding = NULL; struct sway_binding *binding = NULL;
if (state == WLR_BUTTON_PRESSED) { if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
state_add_button(e, button); state_add_button(e, button);
binding = get_active_mouse_binding(e, binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, false, config->current_mode->mouse_bindings, modifiers, false,
@ -329,7 +329,7 @@ static bool trigger_pointer_button_binding(struct sway_seat *seat,
static void handle_button(struct sway_seat *seat, uint32_t time_msec, static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
struct sway_cursor *cursor = seat->cursor; struct sway_cursor *cursor = seat->cursor;
// Determine what's under the cursor // Determine what's under the cursor
@ -362,7 +362,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle clicking an empty workspace // Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) { if (node && node->type == N_WORKSPACE) {
if (state == WLR_BUTTON_PRESSED) { if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
seat_set_focus(seat, node); seat_set_focus(seat, node);
transaction_commit_dirty(); transaction_commit_dirty();
} }
@ -377,7 +377,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
seat_set_focus_layer(seat, layer); seat_set_focus_layer(seat, layer);
transaction_commit_dirty(); transaction_commit_dirty();
} }
if (state == WLR_BUTTON_PRESSED) { if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
seatop_begin_down_on_surface(seat, surface, sx, sy); seatop_begin_down_on_surface(seat, surface, sx, sy);
} }
seat_pointer_notify_button(seat, time_msec, button, state); seat_pointer_notify_button(seat, time_msec, button, state);
@ -386,7 +386,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle tiling resize via border // Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT && if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) { state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating) {
// If a resize is triggered on a tabbed or stacked container, change // If a resize is triggered on a tabbed or stacked container, change
// focus to the tab which already had inactive focus -- otherwise, we'd // focus to the tab which already had inactive focus -- otherwise, we'd
// change the active tab when the user probably just wanted to resize. // change the active tab when the user probably just wanted to resize.
@ -404,7 +404,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle tiling resize via mod // Handle tiling resize via mod
bool mod_pressed = modifiers & config->floating_mod; bool mod_pressed = modifiers & config->floating_mod;
if (cont && !is_floating_or_child && mod_pressed && if (cont && !is_floating_or_child && mod_pressed &&
state == WLR_BUTTON_PRESSED) { state == WL_POINTER_BUTTON_STATE_PRESSED) {
uint32_t btn_resize = config->floating_mod_inverse ? uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT; BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) { if (button == btn_resize) {
@ -432,7 +432,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
} }
// Handle changing focus when clicking on a container // Handle changing focus when clicking on a container
if (cont && state == WLR_BUTTON_PRESSED) { if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
// Default case: focus the container that was just clicked. // Default case: focus the container that was just clicked.
node = &cont->node; node = &cont->node;
@ -453,7 +453,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle beginning floating move // Handle beginning floating move
if (cont && is_floating_or_child && !is_fullscreen_or_child && if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) { state == WL_POINTER_BUTTON_STATE_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT; uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && (mod_pressed || on_titlebar)) { if (button == btn_move && (mod_pressed || on_titlebar)) {
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont)); seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
@ -463,7 +463,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle beginning floating resize // Handle beginning floating resize
if (cont && is_floating_or_child && !is_fullscreen_or_child && if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) { state == WL_POINTER_BUTTON_STATE_PRESSED) {
// Via border // Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) { if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seat_set_focus_container(seat, cont); seat_set_focus_container(seat, cont);
@ -489,7 +489,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle moving a tiling container // Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) && if (config->tiling_drag && (mod_pressed || on_titlebar) &&
state == WLR_BUTTON_PRESSED && !is_floating_or_child && state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating_or_child &&
cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE) { cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
// If moving a container by its title bar, use a threshold for the drag // If moving a container by its title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) { if (!mod_pressed && config->tiling_drag_threshold > 0) {
@ -502,14 +502,14 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
} }
// Handle mousedown on a container surface // Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) { if (surface && cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
seatop_begin_down(seat, cont, sx, sy); seatop_begin_down(seat, cont, sx, sy);
seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED); seat_pointer_notify_button(seat, time_msec, button, WL_POINTER_BUTTON_STATE_PRESSED);
return; return;
} }
// Handle clicking a container surface or decorations // Handle clicking a container surface or decorations
if (cont && state == WLR_BUTTON_PRESSED) { if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
seat_pointer_notify_button(seat, time_msec, button, state); seat_pointer_notify_button(seat, time_msec, button, state);
return; return;
} }
@ -684,7 +684,7 @@ static void handle_touch_down(struct sway_seat *seat,
pointer_motion(cursor, event->time_msec, &event->touch->base, dx, dy, pointer_motion(cursor, event->time_msec, &event->touch->base, dx, dy,
dx, dy); dx, dy);
dispatch_cursor_button(cursor, &event->touch->base, event->time_msec, dispatch_cursor_button(cursor, &event->touch->base, event->time_msec,
BTN_LEFT, WLR_BUTTON_PRESSED); BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED);
} }
} }
@ -694,9 +694,9 @@ static void handle_touch_down(struct sway_seat *seat,
static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) { static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) {
switch (event->orientation) { switch (event->orientation) {
case WLR_AXIS_ORIENTATION_VERTICAL: case WL_POINTER_AXIS_VERTICAL_SCROLL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN; return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
case WLR_AXIS_ORIENTATION_HORIZONTAL: case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT; return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default: default:
sway_log(SWAY_DEBUG, "Unknown axis orientation"); sway_log(SWAY_DEBUG, "Unknown axis orientation");

@ -142,7 +142,7 @@ static void handle_pointer_axis(struct sway_seat *seat,
static void handle_button(struct sway_seat *seat, uint32_t time_msec, static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
seat_pointer_notify_button(seat, time_msec, button, state); seat_pointer_notify_button(seat, time_msec, button, state);
if (seat->cursor->pressed_button_count == 0) { if (seat->cursor->pressed_button_count == 0) {

@ -21,7 +21,7 @@ static void finalize_move(struct sway_seat *seat) {
static void handle_button(struct sway_seat *seat, uint32_t time_msec, static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
if (seat->cursor->pressed_button_count == 0) { if (seat->cursor->pressed_button_count == 0) {
finalize_move(seat); finalize_move(seat);
} }

@ -405,7 +405,7 @@ static void finalize_move(struct sway_seat *seat) {
static void handle_button(struct sway_seat *seat, uint32_t time_msec, static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
if (seat->cursor->pressed_button_count == 0) { if (seat->cursor->pressed_button_count == 0) {
finalize_move(seat); finalize_move(seat);
} }

@ -20,7 +20,7 @@ struct seatop_resize_floating_event {
static void handle_button(struct sway_seat *seat, uint32_t time_msec, static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
struct seatop_resize_floating_event *e = seat->seatop_data; struct seatop_resize_floating_event *e = seat->seatop_data;
struct sway_container *con = e->con; struct sway_container *con = e->con;

@ -45,7 +45,7 @@ static struct sway_container *container_get_resize_sibling(
static void handle_button(struct sway_seat *seat, uint32_t time_msec, static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button, struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) { enum wl_pointer_button_state state) {
struct seatop_resize_tiling_event *e = seat->seatop_data; struct seatop_resize_tiling_event *e = seat->seatop_data;
if (seat->cursor->pressed_button_count == 0) { if (seat->cursor->pressed_button_count == 0) {

Loading…
Cancel
Save