Replace seatup allows_events with button callback

master
Ryan Dwyer 6 years ago committed by Drew DeVault
parent 73605dac2a
commit fb3475e291

@ -9,13 +9,15 @@
struct sway_seat; struct sway_seat;
struct sway_seatop_impl { struct sway_seatop_impl {
void (*button)(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state);
void (*motion)(struct sway_seat *seat, uint32_t time_msec); void (*motion)(struct sway_seat *seat, uint32_t time_msec);
void (*finish)(struct sway_seat *seat, uint32_t time_msec); void (*finish)(struct sway_seat *seat, uint32_t time_msec);
void (*abort)(struct sway_seat *seat); void (*abort)(struct sway_seat *seat);
void (*unref)(struct sway_seat *seat, struct sway_container *con); void (*unref)(struct sway_seat *seat, struct sway_container *con);
void (*render)(struct sway_seat *seat, struct sway_output *output, void (*render)(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage); pixman_region32_t *damage);
bool allows_events;
}; };
struct sway_seat_device { struct sway_seat_device {
@ -214,6 +216,10 @@ void seat_consider_warp_to_focus(struct sway_seat *seat);
bool seat_doing_seatop(struct sway_seat *seat); bool seat_doing_seatop(struct sway_seat *seat);
void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state);
void seatop_motion(struct sway_seat *seat, uint32_t time_msec); void seatop_motion(struct sway_seat *seat, uint32_t time_msec);
/** /**
@ -240,6 +246,4 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con);
void seatop_render(struct sway_seat *seat, struct sway_output *output, void seatop_render(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage); pixman_region32_t *damage);
bool seatop_allows_events(struct sway_seat *seat);
#endif #endif

@ -610,9 +610,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
} else { } else {
state_erase_button(cursor, button); state_erase_button(cursor, button);
} }
if (seatop_allows_events(seat)) { seatop_button(seat, time_msec, device, button, state);
seat_pointer_notify_button(seat, time_msec, button, state);
}
if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) { if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
seatop_finish(seat, time_msec); seatop_finish(seat, time_msec);
} }

@ -1216,6 +1216,14 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
} }
} }
void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
if (seat->seatop_impl && seat->seatop_impl->button) {
seat->seatop_impl->button(seat, time_msec, device, button, state);
}
}
void seatop_motion(struct sway_seat *seat, uint32_t time_msec) { void seatop_motion(struct sway_seat *seat, uint32_t time_msec) {
if (seat->seatop_impl && seat->seatop_impl->motion) { if (seat->seatop_impl && seat->seatop_impl->motion) {
seat->seatop_impl->motion(seat, time_msec); seat->seatop_impl->motion(seat, time_msec);
@ -1246,7 +1254,3 @@ void seatop_render(struct sway_seat *seat, struct sway_output *output,
seat->seatop_impl->render(seat, output, damage); seat->seatop_impl->render(seat, output, damage);
} }
} }
bool seatop_allows_events(struct sway_seat *seat) {
return seat->seatop_impl && seat->seatop_impl->allows_events;
}

@ -11,6 +11,12 @@ struct seatop_down_event {
bool moved; bool moved;
}; };
static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
seat_pointer_notify_button(seat, time_msec, button, state);
}
static void handle_motion(struct sway_seat *seat, uint32_t time_msec) { static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
struct seatop_down_event *e = seat->seatop_data; struct seatop_down_event *e = seat->seatop_data;
struct sway_container *con = e->con; struct sway_container *con = e->con;
@ -54,11 +60,11 @@ static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
} }
static const struct sway_seatop_impl seatop_impl = { static const struct sway_seatop_impl seatop_impl = {
.button = handle_button,
.motion = handle_motion, .motion = handle_motion,
.finish = handle_finish, .finish = handle_finish,
.abort = handle_abort, .abort = handle_abort,
.unref = handle_unref, .unref = handle_unref,
.allows_events = true,
}; };
void seatop_begin_down(struct sway_seat *seat, struct sway_container *con, void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,

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