Fix damage issue when moving and resizing

master
Ryan Dwyer 6 years ago
parent 2c6616050a
commit f9491c9584

@ -463,11 +463,12 @@ static void output_damage_whole_container_iterator(struct sway_container *con,
void output_damage_whole_container(struct sway_output *output, void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) { struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = { struct wlr_box box = {
.x = con->current.swayc_x - output->wlr_output->lx, .x = con->current.swayc_x - output->wlr_output->lx - 1,
.y = con->current.swayc_y - output->wlr_output->ly, .y = con->current.swayc_y - output->wlr_output->ly - 1,
.width = con->current.swayc_width, .width = con->current.swayc_width + 2,
.height = con->current.swayc_height, .height = con->current.swayc_height + 2,
}; };
scale_box(&box, output->wlr_output->scale); scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box); wlr_output_damage_add_box(output->damage, &box);

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